// // Copyright © 2017 Arm Ltd and Contributors. All rights reserved. // SPDX-License-Identifier: MIT // #pragma once #include "ClAbsWorkload.hpp" #include "ClActivationWorkload.hpp" #include "ClAdditionWorkload.hpp" #include "ClArgMinMaxWorkload.hpp" #include "ClComparisonWorkload.hpp" #include "ClConstantWorkload.hpp" #include "ClBatchNormalizationFloatWorkload.hpp" #include "ClBatchToSpaceNdWorkload.hpp" #include "ClCastWorkload.hpp" #include "ClChannelShuffleWorkload.hpp" #include "ClConvolution2dWorkload.hpp" #include "ClConvolution3dWorkload.hpp" #include "ClDepthToSpaceWorkload.hpp" #include "ClDepthwiseConvolutionWorkload.hpp" #include "ClDequantizeWorkload.hpp" #include "ClDivisionWorkload.hpp" #include "ClExpWorkload.hpp" #include "ClFillWorkload.hpp" #include "ClFloorFloatWorkload.hpp" #include "ClFullyConnectedWorkload.hpp" #include "ClGatherWorkload.hpp" #include "ClGatherNdWorkload.hpp" #include "ClInstanceNormalizationWorkload.hpp" #include "ClL2NormalizationFloatWorkload.hpp" #include "ClLogWorkload.hpp" #include "ClLogicalAndWorkload.hpp" #include "ClLogicalNotWorkload.hpp" #include "ClLogicalOrWorkload.hpp" #include "ClLogSoftmaxWorkload.hpp" #include "ClLstmFloatWorkload.hpp" #include "ClConcatWorkload.hpp" #include "ClMaximumWorkload.hpp" #include "ClMeanWorkload.hpp" #include "ClMinimumWorkload.hpp" #include "ClMultiplicationWorkload.hpp" #include "ClNegWorkload.hpp" #include "ClNormalizationFloatWorkload.hpp" #include "ClPermuteWorkload.hpp" #include "ClPadWorkload.hpp" #include "ClPooling2dWorkload.hpp" #include "ClPooling3dWorkload.hpp" #include "ClPreluWorkload.hpp" #include "ClQLstmWorkload.hpp" #include "ClQuantizeWorkload.hpp" #include "ClQuantizedLstmWorkload.hpp" #include "ClRankWorkload.hpp" #include "ClReduceWorkload.hpp" #include "ClReshapeWorkload.hpp" #include "ClResizeWorkload.hpp" #include "ClRsqrtWorkload.hpp" #include "ClSinWorkload.hpp" #include "ClSliceWorkload.hpp" #include "ClSoftmaxWorkload.hpp" #include "ClSpaceToBatchNdWorkload.hpp" #include "ClSpaceToDepthWorkload.hpp" #include "ClSplitterWorkload.hpp" #include "ClStackWorkload.hpp" #include "ClStridedSliceWorkload.hpp" #include "ClSubtractionWorkload.hpp" #include "ClConvertFp16ToFp32Workload.hpp" #include "ClConvertFp32ToFp16Workload.hpp" #include "ClTransposeConvolution2dWorkload.hpp" #include "ClTransposeWorkload.hpp" #include "ClUnidirectionalSequenceLstmFloatWorkload.hpp"