// // Copyright © 2020 Arm Ltd. All rights reserved. // SPDX-License-Identifier: MIT // #pragma once #include "LayerWithParameters.hpp" #include namespace armnn { /// This layer represents a transpose operation. class TransposeLayer : public LayerWithParameters { public: /// Makes a workload for the Transpose type. /// @param [in] factory The workload factory which will create the workload. /// @return A pointer to the created workload, or nullptr if not created. virtual std::unique_ptr CreateWorkload(const IWorkloadFactory& factory) const override; /// Creates a dynamically-allocated copy of this layer. /// @param [in] graph The graph into which this layer is being cloned. TransposeLayer* Clone(Graph& graph) const override; /// Check if the input tensor shape(s) /// will lead to a valid configuration of @ref TransposeLayer. /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated. void ValidateTensorShapesFromInputs( ShapeInferenceMethod shapeInferenceMethod = ShapeInferenceMethod::ValidateOnly) override; /// Infers the output shapes from given input shapes and the permutation vector. /// @param [in] inputShapes The input shapes layer has. /// @return A vector to the inferred output shape. std::vector InferOutputShapes(const std::vector& inputShapes) const override; /// @return a permutation vector describing the permutation for the dimensions of the input tensor. const PermutationVector& GetPermutation() const { return m_Param.m_DimMappings; } /// Indicates if the other layer received is inverse of this one. /// @param [in] other The other layer to be compared with. /// @return true if other layer is inverse of this false otherwise. bool IsInverse(const Layer& other) const { return (other.GetType() == LayerType::Transpose) && GetPermutation().IsInverse(PolymorphicDowncast(&other)->GetPermutation()); } /// Indicates if the other layer received is equal to this one. /// @param [in] other The other layer to be compare with. /// @return true if other layer is equal to this false otherwise. bool IsEqual(const Layer& other) const { return (other.GetType() == LayerType::Transpose) && GetPermutation().IsEqual(PolymorphicDowncast(&other)->GetPermutation()); } void Accept(ILayerVisitor& visitor) const override; protected: /// Constructor to create a TransposeLayer. /// @param [in] param TransposeDescriptor to configure the permute operation. /// @param [in] name Optional name for the layer. TransposeLayer(const TransposeDescriptor& param, const char* name); /// Default destructor ~TransposeLayer() = default; }; } // namespace