// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #pragma once #include "NeonConvolution2dBaseWorkload.hpp" #include #include "arm_compute/runtime/MemoryManagerOnDemand.h" #include namespace armnn { class NeonConvolution2dFloat32Workload : public NeonConvolution2dBaseWorkload { public: NeonConvolution2dFloat32Workload(const Convolution2dQueueDescriptor& descriptor, const WorkloadInfo& info, std::shared_ptr& memoryManager); void Execute() const override; void ValidateData() const override; }; } //namespace armnn