// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #pragma once #include namespace armnn { class NeonActivationFloat32Workload : public Float32Workload { public: NeonActivationFloat32Workload(const ActivationQueueDescriptor& descriptor, const WorkloadInfo& info); void Execute() const override; private: mutable arm_compute::NEActivationLayer m_ActivationLayer; }; } //namespace armnn