// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #include "ClPooling2dFloat32Workload.hpp" namespace armnn { ClPooling2dFloat32Workload::ClPooling2dFloat32Workload(const Pooling2dQueueDescriptor& descriptor, const WorkloadInfo& info) : ClPooling2dBaseWorkload(descriptor, info, "ClPooling2dFloat32Workload") { } void ClPooling2dFloat32Workload::Execute() const { ARMNN_SCOPED_PROFILING_EVENT(Compute::GpuAcc, "ClPooling2dFloat32Workload_Execute"); m_PoolingLayer.run(); } } //namespace armnn