// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #include "ClL2NormalizationFloat32Workload.hpp" #include "backends/ClTensorHandle.hpp" #include "backends/CpuTensorHandle.hpp" #include "backends/ArmComputeUtils.hpp" namespace armnn { using namespace armcomputetensorutils; ClL2NormalizationFloat32Workload::ClL2NormalizationFloat32Workload(const L2NormalizationQueueDescriptor& descriptor, const WorkloadInfo& info) : Float32Workload(descriptor, info) { m_Data.ValidateInputsOutputs("ClL2NormalizationFloat32Workload", 1, 1); arm_compute::ICLTensor& input = static_cast(m_Data.m_Inputs[0])->GetTensor(); arm_compute::ICLTensor& output = static_cast(m_Data.m_Outputs[0])->GetTensor(); m_Layer.configure(&input, &output, CreateAclNormalizationLayerInfoForL2Normalization(info.m_InputTensorInfos[0])); } void ClL2NormalizationFloat32Workload::Execute() const { ARMNN_SCOPED_PROFILING_EVENT(Compute::GpuAcc, "ClL2NormalizationFloat32Workload_Execute"); m_Layer.run(); } } //namespace armnn