// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #include "ClActivationFloat32Workload.hpp" #include "backends/ClTensorHandle.hpp" #include "backends/ArmComputeUtils.hpp" namespace armnn { ClActivationFloat32Workload::ClActivationFloat32Workload(const ActivationQueueDescriptor& descriptor, const WorkloadInfo& info) : Float32Workload(descriptor, info) { m_Data.ValidateInputsOutputs("ClActivationFloat32Workload", 1, 1); const arm_compute::ActivationLayerInfo activationLayerInfo = ConvertActivationDescriptorToAclActivationLayerInfo(m_Data.m_Parameters); arm_compute::ICLTensor& input = static_cast(m_Data.m_Inputs[0])->GetTensor(); arm_compute::ICLTensor& output = static_cast(m_Data.m_Outputs[0])->GetTensor(); m_ActivationLayer.configure(&input, &output, activationLayerInfo); } void ClActivationFloat32Workload::Execute() const { ARMNN_SCOPED_PROFILING_EVENT(Compute::GpuAcc, "ClActivationFloat32Workload_Execute"); m_ActivationLayer.run(); } } //namespace armnn