~MinimumLayer()=default
Default destructor.
This layer represents a minimum operation.
Copyright (c) 2020 ARM Limited.
MinimumLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
MinimumLayer(const char *name)
Constructor to create a MinimumLayer.
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
NOTE: this is an abstract class to encapsulate the element wise operations, it does not implement: st...
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Minimum type.