Copyright (c) 2020 ARM Limited.
GatherLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
~GatherLayer()=default
Default destructor.
This layer represents a Gather operator.
GatherLayer(const char *name)
Constructor to create a GatherLayer.
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of GatherLayer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Gather type.