void ValidateTensorShapesFromInputs() override
DequantizeLayer * Clone(Graph &graph) const override
void Accept(ILayerVisitor &visitor) const override
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
~DequantizeLayer()=default
Default destructor.
DequantizeLayer(const char *name)
This layer dequantizes the input tensor.