~DebugLayer()=default
Default destructor.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
void ValidateTensorShapesFromInputs() override
void Accept(ILayerVisitor &visitor) const override
DebugLayer * Clone(Graph &graph) const override
This layer visualizes the data flowing through the network.
DebugLayer(const char *name)