void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ActivationLayer.
This layer represents an activation operation with the specified activation function.
Copyright (c) 2020 ARM Limited.
~ActivationLayer()=default
Default destructor.
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
ActivationLayer(const ActivationDescriptor ¶m, const char *name)
Constructor to create an ActivationLayer.
An ActivationDescriptor for the ActivationLayer.
ActivationLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Activation type.