~AbsLayer()=default
Default destructor.
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
AbsLayer(const char *name)
Constructor to create an AbsLayer.
Copyright (c) 2020 ARM Limited.
AbsLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Abs type.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of AbsLayer.