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path: root/profiling/common/include/NetworkSockets.hpp
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2020-07-29IVGCVSW-5166 Pull out the common and server side code into standalone librariesJim Flynn
Change-Id: I180f84c493a9b2be4b93b25d312ebdd9e71b1735 Signed-off-by: Jim Flynn <jim.flynn@arm.com>
2020-07-14Make it build on MACOSXJim Flynn
Still need to explicitly defined -DCMAKE_CXX_FLAGS=--std=c++14 which that flags should goes into CMakefile.txt JF: Fixed merge failure by removing Filesystem.cpp and updated the copyright headers to new standard Change-Id: I6d0886bd86bc1ddb593028194852551d43c77745 Signed-off-by: Keith Mok <ek9852@gmail.com> Signed-off-by: Jim Flynn <jim.flynn@arm.com>
2020-06-03remove BOM from filesLaurent Carlier
Change-Id: Ia4b4bb3be0ed6e933c77d58f8e9879b1370e9537 Signed-off-by: Laurent Carlier <laurent.carlier@arm.com>
2020-06-02Tidy up uses of Windows.h by adding WindowsWrapper.hppRob Hughes
This header brings in the Win32 API header, with some small modifications applied to prevent clashes with our code. This means those modifications don't need to be made in each place that we bring in Windows.h Change-Id: Ie817c7a167eccbe1ac6a49d3fc940eef8b2f534d Signed-off-by: Robert Hughes <robert.hughes@arm.com>
2020-05-19Fix some Windows build errors:Rob Hughes
* Cast to correct datatype for Winsock API * Replace non-standard u_int32_t * Add missing link dependency of timelineDecoder on armnn * Don't try to link pthread if the platform doesn't have it * Use abstracted Socket type rather than int * Link to WinSock DLL on windows Change-Id: I9ace4af50257ce1e3da92fb4c452f36775dac973 Signed-off-by: Robert Hughes <robert.hughes@arm.com>
2020-04-30IVGCVSW-4732 Move NetworkSockets class needs to profiling/commonFinn Williams
Signed-off-by: Finn Williams <Finn.Williams@arm.com> Change-Id: Ie1bd73e6c1818277943e70eaf73b4d9a26da4758