aboutsummaryrefslogtreecommitdiff
path: root/src/backends/reference/workloads/RefFloorWorkload.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/backends/reference/workloads/RefFloorWorkload.cpp')
-rw-r--r--src/backends/reference/workloads/RefFloorWorkload.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/src/backends/reference/workloads/RefFloorWorkload.cpp b/src/backends/reference/workloads/RefFloorWorkload.cpp
index 0c61386b9a..e7bd50ddea 100644
--- a/src/backends/reference/workloads/RefFloorWorkload.cpp
+++ b/src/backends/reference/workloads/RefFloorWorkload.cpp
@@ -15,17 +15,27 @@ namespace armnn
void RefFloorWorkload::Execute() const
{
+ Execute(m_Data.m_Inputs, m_Data.m_Outputs);
+}
+
+void RefFloorWorkload::ExecuteAsync(WorkingMemDescriptor &workingMemDescriptor)
+{
+ Execute(workingMemDescriptor.m_Inputs, workingMemDescriptor.m_Outputs);
+}
+
+void RefFloorWorkload::Execute(std::vector<ITensorHandle*> inputs, std::vector<ITensorHandle*> outputs) const
+{
ARMNN_SCOPED_PROFILING_EVENT(Compute::CpuRef, "RefFloorFloat32Workload_Execute");
- const TensorInfo &inputTensorInfo = GetTensorInfo(m_Data.m_Inputs[0]);
- std::unique_ptr<Decoder<float>> decoderPtr = MakeDecoder<float>(inputTensorInfo, m_Data.m_Inputs[0]->Map());
+ const TensorInfo &inputTensorInfo = GetTensorInfo(inputs[0]);
+ std::unique_ptr<Decoder<float>> decoderPtr = MakeDecoder<float>(inputTensorInfo, inputs[0]->Map());
Decoder<float> &decoder = *decoderPtr;
- const TensorInfo &outputTensorInfo = GetTensorInfo(m_Data.m_Outputs[0]);
- std::unique_ptr<Encoder<float>> encoderPtr = MakeEncoder<float>(outputTensorInfo, m_Data.m_Outputs[0]->Map());
+ const TensorInfo &outputTensorInfo = GetTensorInfo(outputs[0]);
+ std::unique_ptr<Encoder<float>> encoderPtr = MakeEncoder<float>(outputTensorInfo, outputs[0]->Map());
Encoder<float> &encoder = *encoderPtr;
- unsigned int numElements = GetTensorInfo(m_Data.m_Inputs[0]).GetNumElements();
+ unsigned int numElements = GetTensorInfo(inputs[0]).GetNumElements();
for (unsigned int i = 0; i < numElements; ++i)
{