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-rw-r--r--profiling/server/include/basePipeServer/ConnectionHandler.hpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/profiling/server/include/basePipeServer/ConnectionHandler.hpp b/profiling/server/include/basePipeServer/ConnectionHandler.hpp
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+//
+// Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
+// SPDX-License-Identifier: MIT
+//
+
+#pragma once
+
+#include "BasePipeServer.hpp"
+#include <string>
+
+namespace arm
+{
+
+namespace pipe
+{
+
+class ConnectionHandler
+{
+public:
+ /// Constructor establishes the Unix domain socket and sets it to listen for connections.
+ /// @param udsNamespace the namespace (socket address) associated with the listener.
+ /// @throws SocketConnectionException if the socket has been incorrectly setup.
+ ConnectionHandler(const std::string& udsNamespace, const bool setNonBlocking);
+
+ ~ConnectionHandler()
+ {
+ // We have set SOCK_CLOEXEC on this socket but we'll close it to be good citizens.
+ arm::pipe::Close(m_ListeningSocket);
+ }
+
+ ConnectionHandler(const ConnectionHandler&) = delete;
+ ConnectionHandler& operator=(const ConnectionHandler&) = delete;
+
+ ConnectionHandler(ConnectionHandler&&) = delete;
+ ConnectionHandler& operator=(ConnectionHandler&&) = delete;
+
+ /// Attempt to open a new socket to the client and use it to construct a new basePipeServer
+ /// @param echoPackets if true the raw packets will be printed to stdout.
+ /// @return if successful a unique_ptr to a basePipeServer otherwise a nullptr
+ std::unique_ptr<BasePipeServer> GetNewBasePipeServer(const bool echoPackets);
+
+private:
+
+ arm::pipe::Socket m_ListeningSocket;
+};
+
+} // namespace pipe
+} // namespace arm