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authorRyan OShea <ryan.oshea3@arm.com>2022-11-07 16:20:48 +0000
committerryan.oshea3 <ryan.oshea3@arm.com>2022-11-16 15:22:50 +0000
commit31441595009182c985dacbedc70c41ee6664d070 (patch)
tree248a85295aeff4022c9b395fc97748b0a0aa6b35 /src/armnn/layers/ConvertFp32ToBf16Layer.hpp
parentbd18eab07a8f30492de1e462b1815189014cb8d5 (diff)
downloadarmnn-31441595009182c985dacbedc70c41ee6664d070.tar.gz
IVGCVSW-7214 Disable BF16-Turbo-Mode and remove conversion layers
- Remove Bf16ToFp32 Conversion Layer - Remove Fp32ToBf16 Conversion Layer - Remove B16 Conversion tests * Throw exception if m_ReduceFp32ToBf16 optimzer option is set to true * Provide comments to enable fast math in order to use bf16 * Update docs to inform users to enable fast math for bf16 Execute Network Changes * Require bf16_turbo_mode to also have fast_math_enabled set to true - Remove setting m_ReduceFp32ToBf16 optimizer option Signed-off-by: Ryan OShea <ryan.oshea3@arm.com> Change-Id: Ibaa6da9d29c96a1ce32ff5196b0847fde9f04a1c
Diffstat (limited to 'src/armnn/layers/ConvertFp32ToBf16Layer.hpp')
-rw-r--r--src/armnn/layers/ConvertFp32ToBf16Layer.hpp42
1 files changed, 0 insertions, 42 deletions
diff --git a/src/armnn/layers/ConvertFp32ToBf16Layer.hpp b/src/armnn/layers/ConvertFp32ToBf16Layer.hpp
deleted file mode 100644
index 71de4fbcda..0000000000
--- a/src/armnn/layers/ConvertFp32ToBf16Layer.hpp
+++ /dev/null
@@ -1,42 +0,0 @@
-//
-// Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
-// SPDX-License-Identifier: MIT
-//
-
-#pragma once
-
-#include <Layer.hpp>
-
-namespace armnn
-{
-
-/// This layer converts data type Float32 to BFloat16.
-class ConvertFp32ToBf16Layer : public Layer
-{
-public:
- /// Makes a workload for the ConvertFp32ToBf16Layer type.
- /// @param [in] factory The workload factory which will create the workload.
- /// @return A pointer to the created workload, or nullptr if not created.
- virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
-
- /// Creates a dynamically-allocated copy of this layer.
- /// @param [in] graph The graph into which this layer is being cloned.
- ConvertFp32ToBf16Layer* Clone(Graph& graph) const override;
-
- /// Check if the input tensor shape(s)
- /// will lead to a valid configuration of @ref ConvertFp32ToBf16Layer.
- /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
- void ValidateTensorShapesFromInputs() override;
-
- void ExecuteStrategy(IStrategy& strategy) const override;
-
-protected:
- /// Constructor to create a ConvertFp32ToBf16Layer.
- /// @param [in] name Optional name for the layer.
- ConvertFp32ToBf16Layer(const char* name);
-
- /// Default destructor
- ~ConvertFp32ToBf16Layer() = default;
-};
-
-} // namespace