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author | Narumol Prangnawarat <narumol.prangnawarat@arm.com> | 2020-03-13 10:26:05 +0000 |
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committer | Jim Flynn <jim.flynn@arm.com> | 2020-03-17 20:56:46 +0000 |
commit | 7ddbbae7ad3e0000d8e6a76458cac68254dc8048 (patch) | |
tree | 43f6240df090b084528034358982e8f09706ef95 /src/armnn/layers/ConvertBf16ToFp32Layer.hpp | |
parent | f4a953f75b751452ae9303abc8565d310c55bfff (diff) | |
download | armnn-7ddbbae7ad3e0000d8e6a76458cac68254dc8048.tar.gz |
IVGCVSW-4515 Add ConvertBf16ToFp32Layer and Ref workload support
Signed-off-by: Narumol Prangnawarat <narumol.prangnawarat@arm.com>
Change-Id: Ida6d7e1d2c9abe0618f8b711bab9d62c011090d6
Diffstat (limited to 'src/armnn/layers/ConvertBf16ToFp32Layer.hpp')
-rw-r--r-- | src/armnn/layers/ConvertBf16ToFp32Layer.hpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/armnn/layers/ConvertBf16ToFp32Layer.hpp b/src/armnn/layers/ConvertBf16ToFp32Layer.hpp new file mode 100644 index 0000000000..2a79a1cb65 --- /dev/null +++ b/src/armnn/layers/ConvertBf16ToFp32Layer.hpp @@ -0,0 +1,42 @@ +// +// Copyright © 2020 Arm Ltd. All rights reserved. +// SPDX-License-Identifier: MIT +// + +#pragma once + +#include <Layer.hpp> + +namespace armnn +{ + +/// This layer converts data type BFloat16 to Float32. +class ConvertBf16ToFp32Layer : public Layer +{ +public: + /// Makes a workload for the ConvertBf16ToFp32 type. + /// @param [in] graph The graph where this layer can be found. + /// @param [in] factory The workload factory which will create the workload. + /// @return A pointer to the created workload, or nullptr if not created. + virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override; + + /// Creates a dynamically-allocated copy of this layer. + /// @param [in] graph The graph into which this layer is being cloned. + ConvertBf16ToFp32Layer* Clone(Graph& graph) const override; + + /// Check if the input tensor shape(s) + /// will lead to a valid configuration of @ref ConvertBf16ToFp32Layer. + void ValidateTensorShapesFromInputs() override; + + void Accept(ILayerVisitor& visitor) const override; + +protected: + /// Constructor to create a ConvertBf16ToFp32Layer. + /// @param [in] name Optional name for the layer. + ConvertBf16ToFp32Layer(const char* name); + + /// Default destructor + ~ConvertBf16ToFp32Layer() = default; +}; + +} // namespace |