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-rw-r--r--ConversionUtils.hpp21
1 files changed, 6 insertions, 15 deletions
diff --git a/ConversionUtils.hpp b/ConversionUtils.hpp
index 0f6b783d..f48d58ed 100644
--- a/ConversionUtils.hpp
+++ b/ConversionUtils.hpp
@@ -472,7 +472,8 @@ void SanitizeBiasQuantizationScale(armnn::TensorInfo& biasInfo,
std::transform(biasScales.begin(), biasScales.end(), biasScales.begin(), UpdateBiasScaleValue);
biasInfo.SetQuantizationScales(biasScales);
- biasInfo.SetQuantizationDim(weightInfo.GetQuantizationDim());
+ // bias is expected to be a 1d tensor, set qdim=0
+ biasInfo.SetQuantizationDim(0);
ALOGV("Bias quantization params have been updated for per-axis quantization");
}
@@ -2564,22 +2565,12 @@ bool ConvertDepthwiseConv2d(const HalOperation& operation, const HalModel& model
armnn::DepthwiseConvolution2dDescriptor desc;
desc.m_DataLayout = armnn::DataLayout::NHWC;
- // Reinterpret weight data as [ H, W, I, M ]
- armnn::TensorShape weightsShape({ weightsOperand->dimensions[1],
- weightsOperand->dimensions[2],
- inputInfo.GetShape()[3],
- weightsOperand->dimensions[3] / inputInfo.GetShape()[3] });
-
- // Swizzle weight data [ H, W, I, M ] -> [ M, I, H, W ]
- const armnn::PermutationVector HWIMToMIHW = { 2U, 3U, 1U, 0U };
-
+ // The layout for weights in depthwise is [ 1, H, W, O] and it's the same in ArmNN. No need to permute anything.
const ConstTensorPin weightsPin =
ConvertOperationInputToConstTensorPin<HalPolicy>(operation,
1,
model,
- data,
- HWIMToMIHW,
- &weightsShape);
+ data);
// Bias is a 1D tensor
const ConstTensorPin biasPin = ConvertOperationInputToConstTensorPin<HalPolicy>(operation, 2, model, data);
@@ -2619,8 +2610,8 @@ bool ConvertDepthwiseConv2d(const HalOperation& operation, const HalModel& model
return Fail("%s: Operation has invalid inputs", __func__);
}
- const uint32_t kernelX = weights.GetShape()[3];
- const uint32_t kernelY = weights.GetShape()[2];
+ const uint32_t kernelX = weights.GetShape()[2];
+ const uint32_t kernelY = weights.GetShape()[1];
const uint32_t inputX = inputInfo.GetShape()[2];
const uint32_t inputY = inputInfo.GetShape()[1];