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/*
 * Copyright (c) 2022 Arm Limited.
 *
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#ifndef SRC_DYNAMIC_FUSION_SKETCH_GPU_COMPONENTS_TYPES
#define SRC_DYNAMIC_FUSION_SKETCH_GPU_COMPONENTS_TYPES

#include <cstdint>

namespace arm_compute
{
namespace experimental
{
namespace dynamic_fusion
{
/** Uniquely identifies a kernel component within a workload
 */
using ComponentId = int32_t;

/** Component type in the context of fusion
 *  Its main purpose is to inform the optimizer how to perform fusion.
 */
enum class GpuComponentType
{
    Complex,
    Simple,
    Unfusable,
    Output
};
} // namespace dynamic_fusion
} // namespace experimental
} // namespace arm_compute
#endif /* SRC_DYNAMIC_FUSION_SKETCH_GPU_COMPONENTS_TYPES */