aboutsummaryrefslogtreecommitdiff
path: root/src/cpu/kernels/scale/neon/qasymm8_signed.cpp
blob: 5a885178a7653849ccdb11c21231dba2d0f18769 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
/*
 * Copyright (c) 2021-2022 Arm Limited.
 *
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#include "src/core/helpers/ScaleHelpers.h"
#include "src/cpu/kernels/scale/neon/list.h"

namespace arm_compute
{
namespace
{
void qasymm8_signed_neon_scale_bilinear(const ITensor *src,
                                        ITensor       *dst,
                                        const ITensor *offsets,
                                        const ITensor *dx,
                                        const ITensor *dy,
                                        BorderMode     border_mode,
                                        PixelValue     constant_border_value,
                                        float          sampling_offset,
                                        bool           align_corners,
                                        const Window  &window)
{
    // Data layout is NHWC
    const UniformQuantizationInfo iq_info = src->info()->quantization_info().uniform();
    const UniformQuantizationInfo oq_info = dst->info()->quantization_info().uniform();

    const int32_t input_width  = src->info()->dimension(1);
    const int32_t input_height = src->info()->dimension(2);

    // Compute the ratio between source and destination dimensions
    const float scale_x =
        scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
    const float scale_y =
        scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);

    if (border_mode == BorderMode::CONSTANT)
    {
        const int32_t in_stride_y = src->info()->strides_in_bytes()[1];
        const int32_t in_stride_z = src->info()->strides_in_bytes()[2];

        Window win_off;
        win_off.set(Window::DimX, Window::Dimension(0, 0, 0));
        win_off.set(Window::DimY, Window::Dimension(0, 0, 0));

        // Don't increment in X and Y direction for the input tensor
        // A pointer to the start of this plane is needed as base for the precomputed offsets
        Window win_in(window);
        win_in.set(1, Window::Dimension(0, 0, 0));
        win_in.set(2, Window::Dimension(0, 0, 0));

        for (size_t d = Window::DimZ; d < offsets->info()->num_dimensions(); ++d)
        {
            win_off.set(d, Window::Dimension(0, 0, 0));
        }

        Iterator in(src, win_in);
        Iterator out(dst, window);

        const int8_t const_border_value = static_cast<int8_t>(constant_border_value.get<int8_t>());
        execute_window_loop(
            window,
            [&](const Coordinates &id)
            {
                const int32_t index_h = std::floor((id[2] + sampling_offset) * scale_y - sampling_offset);
                const int32_t index_w =
                    *(reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id[1], id[2]))));
                const auto dx_val = *(reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id[1], id[2]))));
                const auto dy_val = *(reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id[1], id[2]))));
                const auto pixel_row_ptr = reinterpret_cast<const int8_t *>(in.ptr());

                const auto a00 = (0 <= index_w && index_w < input_width && 0 <= index_h && index_h < input_height)
                                     ? (*(pixel_row_ptr + index_w * in_stride_y + index_h * in_stride_z))
                                     : const_border_value;
                const auto a01 = (-1 <= index_w && index_w + 1 < input_width && 0 <= index_h && index_h < input_height)
                                     ? (*(pixel_row_ptr + (index_w + 1) * in_stride_y + index_h * in_stride_z))
                                     : const_border_value;
                const auto a10 = (0 <= index_w && index_w < input_width && -1 <= index_h && index_h < input_height - 1)
                                     ? (*(pixel_row_ptr + index_w * in_stride_y + (index_h + 1) * in_stride_z))
                                     : const_border_value;
                const auto a11 =
                    (-1 <= index_w && index_w < input_width - 1 && -1 <= index_h && index_h < input_height - 1)
                        ? (*(pixel_row_ptr + (index_w + 1) * in_stride_y + (index_h + 1) * in_stride_z))
                        : const_border_value;

                const float inp00                      = Qasymm8QuantizationHelper<int8_t>::dequantize(a00, iq_info);
                const float inp01                      = Qasymm8QuantizationHelper<int8_t>::dequantize(a01, iq_info);
                const float inp10                      = Qasymm8QuantizationHelper<int8_t>::dequantize(a10, iq_info);
                const float inp11                      = Qasymm8QuantizationHelper<int8_t>::dequantize(a11, iq_info);
                *reinterpret_cast<int8_t *>(out.ptr()) = Qasymm8QuantizationHelper<int8_t>::quantize(
                    scale_helpers::delta_bilinear(inp00, inp01, inp10, inp11, dx_val, dy_val), oq_info);
            },
            in, out);
    }
    else if (border_mode == BorderMode::REPLICATE)
    {
        using FloatTagType = typename wrapper::traits::neon_bitvector_tag_t<float, wrapper::traits::BitWidth::W128>;
        using Int32TagType = typename wrapper::traits::neon_bitvector_tag_t<int32_t, wrapper::traits::BitWidth::W128>;

        const int     in_stride_x  = src->info()->strides_in_bytes()[1];
        const int     in_stride_y  = src->info()->strides_in_bytes()[2];
        const int     in_stride_b  = src->info()->strides_in_bytes()[3];
        const int     out_stride_x = dst->info()->strides_in_bytes()[1];
        const int     out_stride_y = dst->info()->strides_in_bytes()[2];
        const int     out_stride_b = dst->info()->strides_in_bytes()[3];
        const int     out_dim_ch   = dst->info()->dimension(0);
        constexpr int step_cout    = 16;

        Window window_execution = window;
        window_execution.set(Window::DimX, Window::Dimension(0, 1, 1));
        Window win_in_out(window);
        win_in_out.set(Window::DimY, Window::Dimension(0, 0, 0));
        win_in_out.set(Window::DimZ, Window::Dimension(0, 0, 0));
        Iterator in(src, win_in_out);
        Iterator out(dst, win_in_out);

        const int xo_start = window_execution[1].start();
        const int xo_end   = window_execution[1].end();
        const int xo_step  = window_execution[1].step();
        const int yo_start = window_execution[2].start();
        const int yo_end   = window_execution[2].end();
        const int yo_step  = window_execution[2].step();
        const int bo_start = window_execution[3].start();
        const int bo_end   = window_execution[3].end();
        const int bo_step  = window_execution[3].step();

        const float fp_coord_offset_y = sampling_offset * (scale_y - 1);
        const float fp_coord_offset_x = sampling_offset * (scale_x - 1);

        const UniformQuantizationInfo iq_info = src->info()->quantization_info().uniform();
        const UniformQuantizationInfo oq_info = dst->info()->quantization_info().uniform();

        const float32x4_t vscale_in  = wrapper::vdup_n(iq_info.scale, FloatTagType{});
        const int32x4_t   voffset_in = wrapper::vdup_n(iq_info.offset, Int32TagType{}); // Offsets will be Int32

        const float32x4_t invvscale_o = wrapper::vdup_n(1.f / oq_info.scale, FloatTagType{});
        const float32x4_t voffset_o   = vdupq_n_f32(oq_info.offset);

        for (int bo = bo_start; bo < bo_end; bo += bo_step)
        {
            const int8_t *in_ptr  = reinterpret_cast<int8_t *>(in.ptr() + bo * in_stride_b);
            int8_t       *out_ptr = reinterpret_cast<int8_t *>(out.ptr() + bo * out_stride_b);

            for (int yo = yo_start; yo < yo_end; yo += yo_step)
            {
                // Floating-point coordinate
                const float yi_f = yo * scale_y + fp_coord_offset_y;
                // Integer coordinate
                const int yi = static_cast<int>(std::floor(yi_f));
                // Weight for the y coordinate
                const float a1 = (yi_f - static_cast<float>(yi));
                const float b1 = (1.f - a1);

                const int yi0 = utility::clamp<int>(yi, 0, input_height - 1);
                const int yi1 = utility::clamp<int>(yi + 1, 0, input_height - 1);

                const int8_t *in_ptr_yi0 = in_ptr + yi0 * in_stride_y;
                const int8_t *in_ptr_yi1 = in_ptr + yi1 * in_stride_y;

                int8_t *out_ptr_yo = out_ptr + yo * out_stride_y;
                for (int xo = xo_start; xo < xo_end; xo += xo_step)
                {
                    // Floating-point coordinate
                    const float xi_f = xo * scale_x + fp_coord_offset_x;
                    // Integer coordinate
                    const int xi = static_cast<int>(std::floor(xi_f));
                    // Weight for the x coordinate
                    const float a = (xi_f - static_cast<float>(xi));
                    const float b = (1.f - a);

                    const float s00_s = b * b1;
                    const float s01_s = a * b1;
                    const float s10_s = b * a1;
                    const float s11_s = a * a1;

                    const auto s00 = wrapper::vdup_n(s00_s, FloatTagType{});
                    const auto s01 = wrapper::vdup_n(s01_s, FloatTagType{});
                    const auto s10 = wrapper::vdup_n(s10_s, FloatTagType{});
                    const auto s11 = wrapper::vdup_n(s11_s, FloatTagType{});

                    const int xi0 = utility::clamp<int>(xi, 0, input_width - 1);
                    const int xi1 = utility::clamp<int>(xi + 1, 0, input_width - 1);

                    const auto in_ptr_xi0_yi0 = in_ptr_yi0 + xi0 * in_stride_x;
                    const auto in_ptr_xi1_yi0 = in_ptr_yi0 + xi1 * in_stride_x;
                    const auto in_ptr_xi0_yi1 = in_ptr_yi1 + xi0 * in_stride_x;
                    const auto in_ptr_xi1_yi1 = in_ptr_yi1 + xi1 * in_stride_x;

                    int8_t *out_ptr_xo_yo = out_ptr_yo + xo * out_stride_x;

                    int cout = 0;
                    for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
                    {
                        const auto in00 = wrapper::vloadq(in_ptr_xi0_yi0 + cout * sizeof(int8_t));
                        const auto in01 = wrapper::vloadq(in_ptr_xi1_yi0 + cout * sizeof(int8_t));
                        const auto in10 = wrapper::vloadq(in_ptr_xi0_yi1 + cout * sizeof(int8_t));
                        const auto in11 = wrapper::vloadq(in_ptr_xi1_yi1 + cout * sizeof(int8_t));

                        const int16x8_t in00_low  = wrapper::vmovl(wrapper::vgetlow(in00));
                        const int16x8_t in00_high = wrapper::vmovl(wrapper::vgethigh(in00));

                        const auto in00_0 = wrapper::vmul(
                            wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in00_low)), voffset_in)),
                            vscale_in);
                        const auto in00_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgethigh(in00_low)), voffset_in)),
                                                          vscale_in);
                        const auto in00_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgetlow(in00_high)), voffset_in)),
                                                          vscale_in);
                        const auto in00_3 =
                            wrapper::vmul(wrapper::vcvt<float>(
                                              wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in00_high)), voffset_in)),
                                          vscale_in);

                        const int16x8_t in01_low  = wrapper::vmovl(wrapper::vgetlow(in01));
                        const int16x8_t in01_high = wrapper::vmovl(wrapper::vgethigh(in01));

                        const auto in01_0 = wrapper::vmul(
                            wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in01_low)), voffset_in)),
                            vscale_in);
                        const auto in01_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgethigh(in01_low)), voffset_in)),
                                                          vscale_in);
                        const auto in01_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgetlow(in01_high)), voffset_in)),
                                                          vscale_in);
                        const auto in01_3 =
                            wrapper::vmul(wrapper::vcvt<float>(
                                              wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in01_high)), voffset_in)),
                                          vscale_in);

                        const int16x8_t in10_low  = wrapper::vmovl(wrapper::vgetlow(in10));
                        const int16x8_t in10_high = wrapper::vmovl(wrapper::vgethigh(in10));

                        const auto in10_0 = wrapper::vmul(
                            wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in10_low)), voffset_in)),
                            vscale_in);
                        const auto in10_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgethigh(in10_low)), voffset_in)),
                                                          vscale_in);
                        const auto in10_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgetlow(in10_high)), voffset_in)),
                                                          vscale_in);
                        const auto in10_3 =
                            wrapper::vmul(wrapper::vcvt<float>(
                                              wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in10_high)), voffset_in)),
                                          vscale_in);

                        const int16x8_t in11_low  = wrapper::vmovl(wrapper::vgetlow(in11));
                        const int16x8_t in11_high = wrapper::vmovl(wrapper::vgethigh(in11));

                        const auto in11_0 = wrapper::vmul(
                            wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in11_low)), voffset_in)),
                            vscale_in);
                        const auto in11_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgethigh(in11_low)), voffset_in)),
                                                          vscale_in);
                        const auto in11_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
                                                              wrapper::vmovl(wrapper::vgetlow(in11_high)), voffset_in)),
                                                          vscale_in);
                        const auto in11_3 =
                            wrapper::vmul(wrapper::vcvt<float>(
                                              wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in11_high)), voffset_in)),
                                          vscale_in);

                        auto out_0 = wrapper::vmul(in00_0, s00);
                        out_0      = wrapper::vmla(out_0, in01_0, s01);
                        out_0      = wrapper::vmla(out_0, in10_0, s10);
                        out_0      = wrapper::vmla(out_0, in11_0, s11);

                        auto out_1 = wrapper::vmul(in00_1, s00);
                        out_1      = wrapper::vmla(out_1, in01_1, s01);
                        out_1      = wrapper::vmla(out_1, in10_1, s10);
                        out_1      = wrapper::vmla(out_1, in11_1, s11);

                        auto out_2 = wrapper::vmul(in00_2, s00);
                        out_2      = wrapper::vmla(out_2, in01_2, s01);
                        out_2      = wrapper::vmla(out_2, in10_2, s10);
                        out_2      = wrapper::vmla(out_2, in11_2, s11);

                        auto out_3 = wrapper::vmul(in00_3, s00);
                        out_3      = wrapper::vmla(out_3, in01_3, s01);
                        out_3      = wrapper::vmla(out_3, in10_3, s10);
                        out_3      = wrapper::vmla(out_3, in11_3, s11);

#if defined(__aarch64__) && !defined(BARE_METAL)
                        const auto out_0_int = wrapper::vcvta<int32_t>(wrapper::vmla(voffset_o, out_0, invvscale_o));
                        const auto out_1_int = wrapper::vcvta<int32_t>(wrapper::vmla(voffset_o, out_1, invvscale_o));
                        const auto out_2_int = wrapper::vcvta<int32_t>(wrapper::vmla(voffset_o, out_2, invvscale_o));
                        const auto out_3_int = wrapper::vcvta<int32_t>(wrapper::vmla(voffset_o, out_3, invvscale_o));
#else  // defined(__aarch64__) && !defined(BARE_METAL)
                        const auto out_0_int = wrapper::vcvt<int32_t>(wrapper::vmla(voffset_o, out_0, invvscale_o));
                        const auto out_1_int = wrapper::vcvt<int32_t>(wrapper::vmla(voffset_o, out_1, invvscale_o));
                        const auto out_2_int = wrapper::vcvt<int32_t>(wrapper::vmla(voffset_o, out_2, invvscale_o));
                        const auto out_3_int = wrapper::vcvt<int32_t>(wrapper::vmla(voffset_o, out_3, invvscale_o));
#endif // defined(__aarch64__) && !defined(BARE_METAL)
                        const auto low_part =
                            wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
                        const auto high_part =
                            wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
                        const auto out = wrapper::vcombine(low_part, high_part);

                        wrapper::vstore(out_ptr_xo_yo + cout * sizeof(int8_t), out);
                    }

                    for (; cout < out_dim_ch; ++cout)
                    {
                        const int8_t in00 = *(in_ptr_xi0_yi0 + cout * sizeof(int8_t));
                        const int8_t in01 = *(in_ptr_xi1_yi0 + cout * sizeof(int8_t));
                        const int8_t in10 = *(in_ptr_xi0_yi1 + cout * sizeof(int8_t));
                        const int8_t in11 = *(in_ptr_xi1_yi1 + cout * sizeof(int8_t));

                        const float in00_f = (static_cast<int32_t>(in00) - iq_info.offset) * iq_info.scale;
                        const float in01_f = (static_cast<int32_t>(in01) - iq_info.offset) * iq_info.scale;
                        const float in10_f = (static_cast<int32_t>(in10) - iq_info.offset) * iq_info.scale;
                        const float in11_f = (static_cast<int32_t>(in11) - iq_info.offset) * iq_info.scale;

                        float out = in00_f * s00_s;
                        out += in01_f * s01_s;
                        out += in10_f * s10_s;
                        out += in11_f * s11_s;

                        // Rounding modes of vector and scalar loops should match
#if defined(__aarch64__) && !defined(BARE_METAL)
                        *(out_ptr_xo_yo + cout * sizeof(int8_t)) = quantize_qasymm8_signed(out, oq_info);
#else  // defined(__aarch64__) && !defined(BARE_METAL)
                        *(out_ptr_xo_yo + cout * sizeof(int8_t)) =
                            quantize_qasymm8_signed(out, oq_info, RoundingPolicy::TO_ZERO);
#endif // defined(__aarch64__) && !defined(BARE_METAL)
                    }
                }
            }
        }
    }
    else
    {
        ARM_COMPUTE_ERROR("Not implemented");
    }
}
} // namespace
namespace cpu
{
void qasymm8_signed_neon_scale(const ITensor      *src,
                               ITensor            *dst,
                               const ITensor      *offsets,
                               const ITensor      *dx,
                               const ITensor      *dy,
                               InterpolationPolicy policy,
                               BorderMode          border_mode,
                               PixelValue          constant_border_value,
                               float               sampling_offset,
                               bool                align_corners,
                               const Window       &window)
{
    if (policy == InterpolationPolicy::BILINEAR)
    {
        if (src->info()->quantization_info() == dst->info()->quantization_info() &&
            border_mode == BorderMode::REPLICATE)
        {
            s8_neon_scale(src, dst, offsets, dx, dy, policy, border_mode, constant_border_value, sampling_offset,
                          align_corners, window);
        }
        else
        {
            qasymm8_signed_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value,
                                               sampling_offset, align_corners, window);
        }
    }
    else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
    {
        nearest_neon_scale<int8_t>(src, dst, offsets, sampling_offset, align_corners, window);
    }
}
} // namespace cpu
} // namespace arm_compute