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path: root/src/core/NEON/kernels/NEDepthwiseVectorToTensorKernel.cpp
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/*
 * Copyright (c) 2017 ARM Limited.
 *
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#include "arm_compute/core/NEON/kernels/NEDepthwiseVectorToTensorKernel.h"

#include "arm_compute/core/AccessWindowTranspose.h"
#include "arm_compute/core/Coordinates.h"
#include "arm_compute/core/Error.h"
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/ITensor.h"
#include "arm_compute/core/NEON/INEKernel.h"
#include "arm_compute/core/TensorInfo.h"
#include "arm_compute/core/TensorShape.h"
#include "arm_compute/core/Types.h"
#include "arm_compute/core/Validate.h"
#include "arm_compute/core/Window.h"

using namespace arm_compute;

NEDepthwiseVectorToTensorKernel::NEDepthwiseVectorToTensorKernel()
    : _input(nullptr), _output(nullptr), _conv_dims()
{
}

void NEDepthwiseVectorToTensorKernel::configure(const ITensor *input, ITensor *output, size_t conv_w, size_t conv_h)
{
    ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(input, 1, DataType::F16, DataType::F32);
    ARM_COMPUTE_ERROR_ON_NULLPTR(output);

    TensorShape output_shape = input->info()->tensor_shape();
    output_shape.set(0, conv_w);
    output_shape.set(1, conv_h);
    output_shape.set(2, input->info()->tensor_shape()[0] / (conv_w * conv_h));

    // Output auto inizialitation if not yet initialized
    auto_init_if_empty(*output->info(), output_shape, 1, input->info()->data_type(), input->info()->fixed_point_position());

    ARM_COMPUTE_ERROR_ON_MISMATCHING_DIMENSIONS(output->info()->tensor_shape(), output_shape);
    ARM_COMPUTE_ERROR_ON_MISMATCHING_DATA_TYPES(input, output);
    ARM_COMPUTE_ERROR_ON_MISMATCHING_FIXED_POINT(input, output);

    _input     = input;
    _output    = output;
    _conv_dims = std::pair<size_t, size_t>(conv_w, conv_h);

    // Configure  kernel window
    Window win = calculate_max_window(*input->info(), Steps());
    // The NEDepthwisevectorToTensorKernel doesn't need padding so update_window_and_padding() can be skipped
    output->info()->set_valid_region(ValidRegion(Coordinates(), output->info()->tensor_shape()));

    INEKernel::configure(win);
}

void NEDepthwiseVectorToTensorKernel::run(const Window &window, const ThreadInfo &info)
{
    ARM_COMPUTE_UNUSED(info);
    ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this);

    // const int input_w         = _input->info()->dimension(0);
    const int output_stride_x = _output->info()->strides_in_bytes().x();
    const int output_stride_y = _output->info()->strides_in_bytes().y();
    const int output_stride_z = _output->info()->strides_in_bytes().z();

    // Setup output window
    Window window_out(window);
    window_out.set(Window::DimX, Window::Dimension(0, 0, 0));
    window_out.set(Window::DimY, Window::Dimension(0, 0, 0));
    window_out.set(Window::DimZ, Window::Dimension(0, 0, 0));

    Iterator in(_input, window);
    Iterator out(_output, window_out);

    const int patch_size = _conv_dims.first * _conv_dims.second;

    execute_window_loop(window, [&](const Coordinates & id)
    {
        const int z       = id.x() / patch_size;
        const int index2D = id.x() - z * patch_size;

        auto input_ptr  = reinterpret_cast<float *>(in.ptr());
        auto output_ptr = reinterpret_cast<float *>(out.ptr() + index2D % _conv_dims.first * output_stride_x + index2D / _conv_dims.first * output_stride_y + z * output_stride_z);

        *output_ptr = *input_ptr;
    },
    in, out);
}