/* * Copyright (c) 2017 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "arm_compute/core/Helpers.h" #include "Utils.h" #include "WarpPerspective.h" namespace arm_compute { namespace test { namespace validation { namespace reference { template SimpleTensor warp_perspective(const SimpleTensor &src, SimpleTensor &valid_mask, const float *matrix, InterpolationPolicy policy, BorderMode border_mode, uint8_t constant_border_value) { SimpleTensor dst(src.shape(), src.data_type()); // x0 = M00 * x + M01 * y + M02 // y0 = M10 * x + M11 * y + M12 // z0 = M20 * x + M21 * y + M22 // xn = x0 / z0 // yn = y0 / z0 const float M00 = matrix[0]; const float M10 = matrix[1]; const float M20 = matrix[2]; const float M01 = matrix[0 + 1 * 3]; const float M11 = matrix[1 + 1 * 3]; const float M21 = matrix[2 + 1 * 3]; const float M02 = matrix[0 + 2 * 3]; const float M12 = matrix[1 + 2 * 3]; const float M22 = matrix[2 + 2 * 3]; const int width = src.shape().x(); const int height = src.shape().y(); for(int element_idx = 0; element_idx < src.num_elements(); ++element_idx) { valid_mask[element_idx] = 1; Coordinates id = index2coord(src.shape(), element_idx); const int idx = id.x(); const int idy = id.y(); const float z0 = M20 * idx + M21 * idy + M22; const float x0 = (M00 * idx + M01 * idy + M02); const float y0 = (M10 * idx + M11 * idy + M12); const float xn = x0 / z0; const float yn = y0 / z0; id.set(0, static_cast(std::floor(xn))); id.set(1, static_cast(std::floor(yn))); if((0 <= yn) && (yn < height) && (0 <= xn) && (xn < width)) { switch(policy) { case InterpolationPolicy::NEAREST_NEIGHBOR: dst[element_idx] = tensor_elem_at(src, id, border_mode, constant_border_value); break; case InterpolationPolicy::BILINEAR: (valid_bilinear_policy(xn, yn, width, height, border_mode)) ? dst[element_idx] = bilinear_policy(src, id, xn, yn, border_mode, constant_border_value) : valid_mask[element_idx] = 0; break; case InterpolationPolicy::AREA: default: ARM_COMPUTE_ERROR("Interpolation not supported"); break; } } else { if(border_mode == BorderMode::UNDEFINED) { valid_mask[element_idx] = 0; } else { switch(policy) { case InterpolationPolicy::NEAREST_NEIGHBOR: if(border_mode == BorderMode::CONSTANT) { dst[element_idx] = constant_border_value; } else if(border_mode == BorderMode::REPLICATE) { id.set(0, std::max(0, std::min(static_cast(xn), width - 1))); id.set(1, std::max(0, std::min(static_cast(yn), height - 1))); dst[element_idx] = src[coord2index(src.shape(), id)]; } break; case InterpolationPolicy::BILINEAR: dst[element_idx] = bilinear_policy(src, id, xn, yn, border_mode, constant_border_value); break; case InterpolationPolicy::AREA: default: ARM_COMPUTE_ERROR("Interpolation not supported"); break; } } } } return dst; } template SimpleTensor warp_perspective(const SimpleTensor &src, SimpleTensor &valid_mask, const float *matrix, InterpolationPolicy policy, BorderMode border_mode, uint8_t constant_border_value); } // namespace reference } // namespace validation } // namespace test } // namespace arm_compute