/* * Copyright (c) 2017-2018 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __ARM_COMPUTE_TEST_VALIDATION_UTILS_H__ #define __ARM_COMPUTE_TEST_VALIDATION_UTILS_H__ #include "arm_compute/core/Types.h" #include "tests/Globals.h" #include "tests/ILutAccessor.h" #include "tests/Types.h" #include #include #include #include #include namespace arm_compute { namespace test { namespace validation { /** Checks if a pixel has valid coordinates * * @param x X coordinate * @param y Y coordinate * @param width Width of the image * @param height Height of the image * @param border_size Border size * * @return True if pixel is valid else false */ inline bool is_valid_pixel_index(int x, int y, int width, int height, int border_size) { return ((x >= -border_size) && (y >= -border_size) && (x < (width + border_size)) && (y < height + border_size)); } // Return a tensor element at a specified coordinate with different border modes template T tensor_elem_at(const SimpleTensor &src, Coordinates coord, BorderMode border_mode, T constant_border_value) { const int x = coord.x(); const int y = coord.y(); const int z = coord.z(); const int width = src.shape().x(); const int height = src.shape().y(); const int depth = src.shape().z(); // If coordinates beyond range of tensor's width or height if(x < 0 || y < 0 || z < 0 || x >= width || y >= height || z >= depth) { if(border_mode == BorderMode::REPLICATE) { coord.set(0, std::max(0, std::min(x, width - 1))); coord.set(1, std::max(0, std::min(y, height - 1))); } else { return constant_border_value; } } return src[coord2index(src.shape(), coord)]; } template T bilinear_policy(const SimpleTensor &in, Coordinates id, float xn, float yn, BorderMode border_mode, T constant_border_value); /* Apply 2D spatial filter on a single element of @p in at coordinates @p coord * * - filter sizes have to be odd number * - Row major order of filter assumed * - TO_ZERO rounding policy assumed * - SATURATE convert policy assumed */ template void apply_2d_spatial_filter(Coordinates coord, const SimpleTensor &src, SimpleTensor &dst, const TensorShape &filter_shape, const V *filter_itr, double scale, BorderMode border_mode, T constant_border_value = T(0)) { double val = 0.; const int x = coord.x(); const int y = coord.y(); for(int j = y - static_cast(filter_shape[1] / 2); j <= y + static_cast(filter_shape[1] / 2); ++j) { for(int i = x - static_cast(filter_shape[0] / 2); i <= x + static_cast(filter_shape[0] / 2); ++i) { coord.set(0, i); coord.set(1, j); val += static_cast(*filter_itr) * tensor_elem_at(src, coord, border_mode, constant_border_value); ++filter_itr; } } coord.set(0, x); coord.set(1, y); dst[coord2index(src.shape(), coord)] = saturate_cast(support::cpp11::trunc(val * scale)); } RawTensor transpose(const RawTensor &src, int chunk_width = 1); /** Fill matrix random. * * @param[in,out] matrix Matrix */ template inline void fill_warp_matrix(std::array &matrix) { std::mt19937 gen(library.get()->seed()); std::uniform_real_distribution dist(-1, 1); for(auto &x : matrix) { x = dist(gen); } if(SIZE == 9) { // This is only used in Warp Perspective, we set M[3][3] = 1 so that Z0 is not 0 and we avoid division by 0. matrix[8] = 1.f; } } bool valid_bilinear_policy(float xn, float yn, int width, int height, BorderMode border_mode); } // namespace validation } // namespace test } // namespace arm_compute #endif /* __ARM_COMPUTE_TEST_VALIDATION_UTILS_H__ */