/* * Copyright (c) 2023-2024 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef ACL_TESTS_VALIDATION_FIXTURES_DYNAMIC_FUSION_GPU_CL_POOL2DFIXTURE_H #define ACL_TESTS_VALIDATION_FIXTURES_DYNAMIC_FUSION_GPU_CL_POOL2DFIXTURE_H #include "arm_compute/core/CL/CLKernelLibrary.h" #include "arm_compute/core/TensorInfo.h" #include "arm_compute/core/Types.h" #include "arm_compute/core/utils/misc/ShapeCalculator.h" #include "arm_compute/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.h" #include "arm_compute/dynamic_fusion/sketch/attributes/Pool2dAttributes.h" #include "arm_compute/dynamic_fusion/sketch/gpu/GpuWorkloadSketch.h" #include "arm_compute/dynamic_fusion/sketch/gpu/operators/GpuOutput.h" #include "arm_compute/dynamic_fusion/sketch/gpu/operators/GpuPool2d.h" #include "src/dynamic_fusion/utils/Utils.h" #include "tests/CL/CLAccessor.h" #include "tests/framework/Fixture.h" #include "tests/validation/reference/PoolingLayer.h" using namespace arm_compute::experimental::dynamic_fusion; namespace arm_compute { namespace test { namespace validation { template class DynamicFusionGpuPool2dValidationGenericFixture : public framework::Fixture { public: void setup(TensorShape input_shape, const Pool2dAttributes &pool_attr, DataType data_type) { _target = compute_target(input_shape, pool_attr, data_type); _reference = compute_reference( input_shape, convert_pool_attr_to_pool_info(pool_attr, true /* mixed_precision */), data_type); } protected: template void fill(U &&tensor, int i) { switch (tensor.data_type()) { case DataType::F16: { arm_compute::utils::uniform_real_distribution_16bit distribution{-1.0f, 1.0f}; library->fill(tensor, distribution, i); break; } case DataType::F32: { std::uniform_real_distribution distribution(-1.0f, 1.0f); library->fill(tensor, distribution, i); break; } default: library->fill_tensor_uniform(tensor, i); } } // Given input is in nchw format TensorType compute_target(TensorShape input_shape, const Pool2dAttributes &pool_attr, const DataType data_type) { CLScheduler::get().default_reinit(); // Change shape due to NHWC data layout, test shapes are NCHW permute(input_shape, PermutationVector(2U, 0U, 1U)); // Create a new workload sketch auto cl_compile_ctx = CLKernelLibrary::get().get_compile_context(); auto context = GpuWorkloadContext{&cl_compile_ctx}; GpuWorkloadSketch sketch{&context}; // Create sketch tensors auto input_info = context.create_tensor_info(TensorInfo(input_shape, 1, data_type, DataLayout::NHWC)); auto dst_info = context.create_tensor_info(); // Create Pool2dSettings GpuPool2dSettings pool_settings = GpuPool2dSettings(); ITensorInfo *ans_info = FunctionType::create_op(sketch, input_info, pool_attr, pool_settings); GpuOutput::create_op(sketch, ans_info, dst_info); // Configure runtime ClWorkloadRuntime runtime; runtime.configure(sketch); // (Important) Allocate auxiliary tensor memory if there are any for (auto &data : runtime.get_auxiliary_tensors()) { CLTensor *tensor = std::get<0>(data); TensorInfo info = std::get<1>(data); AuxMemoryInfo aux_mem_req = std::get<2>(data); tensor->allocator()->init(info, aux_mem_req.alignment); tensor->allocator()->allocate(); // Use ACL allocated memory } // Construct user tensors TensorType t_input{}; TensorType t_dst{}; // Initialize user tensors t_input.allocator()->init(*input_info); t_dst.allocator()->init(*dst_info); // Allocate and fill user tensors t_input.allocator()->allocate(); t_dst.allocator()->allocate(); fill(AccessorType(t_input), 0); // Run runtime runtime.run({&t_input, &t_dst}); return t_dst; } SimpleTensor compute_reference(TensorShape shape, PoolingLayerInfo pool_info, DataType data_type) { // Create reference SimpleTensor src(shape, data_type, 1, QuantizationInfo()); // Fill reference fill(src, 0); return reference::pooling_layer(src, pool_info, QuantizationInfo(), nullptr, DataLayout::NCHW); } TensorType _target{}; SimpleTensor _reference{}; }; template class DynamicFusionGpuPool2dValidationFixture : public DynamicFusionGpuPool2dValidationGenericFixture { public: void setup(TensorShape input_shape, PoolingType pool_type, Size2D pool_size, Padding2D pad, Size2D stride, bool exclude_padding, DataType data_type) { DynamicFusionGpuPool2dValidationGenericFixture::setup( input_shape, Pool2dAttributes().pool_type(pool_type).pool_size(pool_size).pad(pad).stride(stride).exclude_padding( exclude_padding), data_type); } }; template class DynamicFusionGpuPool2dSpecialValidationFixture : public DynamicFusionGpuPool2dValidationGenericFixture { public: void setup(TensorShape input_shape, Pool2dAttributes pool_attr, DataType data_type) { DynamicFusionGpuPool2dValidationGenericFixture::setup( input_shape, pool_attr, data_type); } }; } // namespace validation } // namespace test } // namespace arm_compute #endif // ACL_TESTS_VALIDATION_FIXTURES_DYNAMIC_FUSION_GPU_CL_POOL2DFIXTURE_H