/* * Copyright (c) 2017-2019 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "arm_compute/runtime/GLES_COMPUTE/GCScheduler.h" #include "arm_compute/core/GLES_COMPUTE/GCHelpers.h" #include "arm_compute/core/GLES_COMPUTE/GCKernelLibrary.h" using namespace arm_compute; std::once_flag GCScheduler::_initialize_symbols; GCScheduler::GCScheduler() : _display(EGL_NO_DISPLAY), _context(EGL_NO_CONTEXT), _target(GPUTarget::MIDGARD) { } GCScheduler::~GCScheduler() { eglDestroyContext(_display, _context); eglTerminate(_display); _context = EGL_NO_CONTEXT; _display = EGL_NO_DISPLAY; } void GCScheduler::default_init() { setup_context(); init(_display, _context); } void GCScheduler::init(EGLDisplay dpy, EGLContext ctx) { _target = get_target_from_device(); GCKernelLibrary::get().init("./cs_shaders/", dpy, ctx); } GCScheduler &GCScheduler::get() { std::call_once(_initialize_symbols, opengles31_is_available); static GCScheduler scheduler; return scheduler; } void GCScheduler::dispatch(IGCKernel &kernel, bool flush) { kernel.run(kernel.window()); if(flush) { ARM_COMPUTE_GL_CHECK(glFlush()); } } void GCScheduler::memory_barrier() { ARM_COMPUTE_GL_CHECK(glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT)); } void GCScheduler::setup_context() { EGLBoolean res; _display = eglGetDisplay(EGL_DEFAULT_DISPLAY); ARM_COMPUTE_ERROR_ON_MSG(_display == EGL_NO_DISPLAY, "Failed to get display: 0x%x.", eglGetError()); res = eglInitialize(_display, nullptr, nullptr); ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to initialize egl: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); const char *egl_extension_st = eglQueryString(_display, EGL_EXTENSIONS); ARM_COMPUTE_ERROR_ON_MSG((strstr(egl_extension_st, "EGL_KHR_create_context") == nullptr), "Failed to query EGL_KHR_create_context"); ARM_COMPUTE_ERROR_ON_MSG((strstr(egl_extension_st, "EGL_KHR_surfaceless_context") == nullptr), "Failed to query EGL_KHR_surfaceless_context"); ARM_COMPUTE_UNUSED(egl_extension_st); const std::array config_attribs = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR, EGL_NONE }; EGLConfig cfg; EGLint count; res = eglChooseConfig(_display, config_attribs.data(), &cfg, 1, &count); ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to choose config: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); res = eglBindAPI(EGL_OPENGL_ES_API); ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to bind api: 0x%x.", eglGetError()); const std::array attribs = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE }; _context = eglCreateContext(_display, cfg, EGL_NO_CONTEXT, attribs.data()); ARM_COMPUTE_ERROR_ON_MSG(_context == EGL_NO_CONTEXT, "Failed to create context: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); res = eglMakeCurrent(_display, EGL_NO_SURFACE, EGL_NO_SURFACE, _context); ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to make current: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); }