/* * Copyright (c) 2019 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "arm_compute/runtime/GLES_COMPUTE/GCHelpers.h" #include "arm_compute/core/Error.h" namespace arm_compute { std::tuple create_opengl_display_and_context() { EGLBoolean res; EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); ARM_COMPUTE_ERROR_ON_MSG_VAR(display == EGL_NO_DISPLAY, "Failed to get display: 0x%x.", eglGetError()); res = eglInitialize(display, nullptr, nullptr); ARM_COMPUTE_ERROR_ON_MSG_VAR(res == EGL_FALSE, "Failed to initialize egl: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); const char *egl_extension_st = eglQueryString(display, EGL_EXTENSIONS); ARM_COMPUTE_ERROR_ON_MSG((strstr(egl_extension_st, "EGL_KHR_create_context") == nullptr), "Failed to query EGL_KHR_create_context"); ARM_COMPUTE_ERROR_ON_MSG((strstr(egl_extension_st, "EGL_KHR_surfaceless_context") == nullptr), "Failed to query EGL_KHR_surfaceless_context"); ARM_COMPUTE_UNUSED(egl_extension_st); const std::array config_attribs = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR, EGL_NONE }; EGLConfig cfg; EGLint count; res = eglChooseConfig(display, config_attribs.data(), &cfg, 1, &count); ARM_COMPUTE_ERROR_ON_MSG_VAR(res == EGL_FALSE, "Failed to choose config: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); res = eglBindAPI(EGL_OPENGL_ES_API); ARM_COMPUTE_ERROR_ON_MSG_VAR(res == EGL_FALSE, "Failed to bind api: 0x%x.", eglGetError()); const std::array attribs = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE }; EGLContext context = eglCreateContext(display, cfg, EGL_NO_CONTEXT, attribs.data()); ARM_COMPUTE_ERROR_ON_MSG_VAR(context == EGL_NO_CONTEXT, "Failed to create context: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); res = eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, context); ARM_COMPUTE_ERROR_ON_MSG_VAR(res == EGL_FALSE, "Failed to make current: 0x%x.", eglGetError()); ARM_COMPUTE_UNUSED(res); return std::make_tuple(display, context, res); } } // namespace arm_compute