/* * Copyright (c) 2022-2023 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTSTREAM #define SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTSTREAM #include "arm_compute/dynamic_fusion/sketch/MemoryDescriptor.h" #include "src/dynamic_fusion/sketch/gpu/GpuKernelComponentGroup.h" #include "src/dynamic_fusion/sketch/gpu/GpuWorkloadSourceCode.h" namespace arm_compute { namespace experimental { namespace dynamic_fusion { class GpuComponentServices; class IGpuKernelComponent; /** A linear sequence of component groups serialized from the @ref GpuKernelComponentGraph * Each component group in the stream denotes a complete kernel that may consist of multiple components * * The main purposes of this class are: * - Facilitate component fusion algorithm by allowing insertions of new component groups into the stream * - Invoke kernel writer and assemble the final @ref GpuWorkloadSourceCode */ class GpuKernelComponentStream { public: /** Constructor * * @param[in] context @ref GpuWorkloadContext to be used throughout the stream * @param[in] services @ref GpuComponentServices to be used throughout the stream * @param[in] mem_map @ref MemoryDescriptor map used to assemble the @ref GpuWorkloadSourceCode */ GpuKernelComponentStream(GpuWorkloadContext *context, GpuComponentServices *services, const MemoryDescriptorMap &mem_map); /** Allow instances of this class to be copy constructed */ GpuKernelComponentStream(const GpuKernelComponentStream &stream) = default; /** Allow instances of this class to be copied */ GpuKernelComponentStream &operator=(const GpuKernelComponentStream &stream) = default; /** Allow instances of this class to be move constructed */ GpuKernelComponentStream(GpuKernelComponentStream &&stream) = default; /** Allow instances of this class to be moved */ GpuKernelComponentStream &operator=(GpuKernelComponentStream &&stream) = default; /** Generate and assemble @ref GpuWorkloadSourceCode from the stream */ GpuWorkloadSourceCode write_workload_code(); /** Insert a new component group in the stream. * Subsequent components are added to this group until end of stream or the next new_component_group is called */ void new_component_group(); /** Add a component to the previously created component group * Throw an error if no component group is present in the stream * * @param[in] component Component to be inserted * * @return true If the operation is successful * @return false Otherwise */ bool add_component(IGpuKernelComponent *component); private: GpuWorkloadContext *_context; GpuComponentServices *_services; std::vector _component_groups{}; MemoryDescriptorMap _mem_map{}; }; } // namespace dynamic_fusion } // namespace experimental } // namespace arm_compute #endif /* SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTSTREAM */