/* * Copyright (c) 2021-2022 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef SRC_CORE_SVE_KERNELS_ELEMENTWISE_QUANTIZED_LIST_H #define SRC_CORE_SVE_KERNELS_ELEMENTWISE_QUANTIZED_LIST_H #include "src/cpu/kernels/elementwise_binary/generic/sve/impl.h" namespace arm_compute { namespace cpu { using namespace arm_compute::wrapper; inline svfloat32x4_t load_quantized(const int8_t *ptr, svbool_t pg, const svint32_t &offset, const svfloat32_t &scale) { auto x = svld1(pg, ptr); const auto widened = svcreate4(svmovlb(svmovlb(x)), svmovlt(svmovlb(x)), svmovlb(svmovlt(x)), svmovlt(svmovlt(x))); pg = svptrue_b8(); return svcreate4(svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svget4(widened, 0), offset)), scale), svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svget4(widened, 1), offset)), scale), svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svget4(widened, 2), offset)), scale), svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svget4(widened, 3), offset)), scale)); } inline svfloat32x4_t load_quantized(const uint8_t *ptr, svbool_t pg, const svint32_t &offset, const svfloat32_t &scale) { auto x = svld1(pg, ptr); //vprint(x); const auto widened = svcreate4(svmovlb(svmovlb(x)), svmovlt(svmovlb(x)), svmovlb(svmovlt(x)), svmovlt(svmovlt(x))); pg = svptrue_b8(); return svcreate4(svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svreinterpret_s32(svget4(widened, 0)), offset)), scale), svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svreinterpret_s32(svget4(widened, 1)), offset)), scale), svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svreinterpret_s32(svget4(widened, 2)), offset)), scale), svmul_z(pg, svcvt_f32_z(pg, svsub_z(pg, svreinterpret_s32(svget4(widened, 3)), offset)), scale)); } inline void store_quantized(uint8_t *ptr, svbool_t pg, svfloat32x4_t data, const svint32_t &offset, const svfloat32_t &inv_scale) { const auto quantized = svcreate4(svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 0), inv_scale))), offset), svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 1), inv_scale))), offset), svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 2), inv_scale))), offset), svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 3), inv_scale))), offset)); const auto narrowed_bottom = svqxtunt(svqxtunb(svget4(quantized, 0)), svget4(quantized, 1)); const auto narrowed_top = svqxtunt(svqxtunb(svget4(quantized, 2)), svget4(quantized, 3)); const auto narrowed = svqxtnt(svqxtnb(narrowed_bottom), narrowed_top); svst1(pg, ptr, narrowed); } inline void store_quantized(int8_t *ptr, svbool_t pg, svfloat32x4_t data, const svint32_t &offset, const svfloat32_t &inv_scale) { const auto quantized = svcreate4(svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 0), inv_scale))), offset), svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 1), inv_scale))), offset), svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 2), inv_scale))), offset), svadd_z(pg, svcvt_s32_z(pg, svrinta_z(pg, svmul_z(pg, svget4(data, 3), inv_scale))), offset)); const auto narrowed_bottom = svqxtnt(svqxtnb(svget4(quantized, 0)), svget4(quantized, 1)); const auto narrowed_top = svqxtnt(svqxtnb(svget4(quantized, 2)), svget4(quantized, 3)); const auto narrowed = svqxtnt(svqxtnb(narrowed_bottom), narrowed_top); svst1(pg, ptr, narrowed); } template void elementwise_arithmetic_quantized_op( const ITensor *in1, const ITensor *in2, ITensor *out, ArithmeticOperation op, const Window &window) { const auto all_true_pg = wrapper::svptrue(); // Create input windows Window input1_win = window.broadcast_if_dimension_le_one(in1->info()->tensor_shape()); Window input2_win = window.broadcast_if_dimension_le_one(in2->info()->tensor_shape()); // Clear X Dimension on execution window as we handle manually Window win = window; win.set(Window::DimX, Window::Dimension(0, 1, 1)); const auto window_start_x = static_cast(window.x().start()); const auto window_end_x = static_cast(window.x().end()); const bool is_broadcast_across_x = in1->info()->tensor_shape().x() != in2->info()->tensor_shape().x(); const auto output_voffset = svdup_n(out->info()->quantization_info().uniform().offset); const auto output_vscale = svdup_n(1.f / out->info()->quantization_info().uniform().scale); if (is_broadcast_across_x) { const bool is_broadcast_input_2 = input2_win.x().step() == 0; Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; const ITensor *broadcast_tensor = is_broadcast_input_2 ? in2 : in1; const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? in2 : in1; const auto non_broadcast_qinfo = is_broadcast_input_2 ? in1->info()->quantization_info() : in2->info()->quantization_info(); const auto broadcast_qinfo = is_broadcast_input_2 ? in2->info()->quantization_info() : in1->info()->quantization_info(); const auto non_broadcast_voffset = svdup_n(non_broadcast_qinfo.uniform().offset); const auto non_broadcast_vscale = svdup_n(non_broadcast_qinfo.uniform().scale); // Clear X Dimension on execution window as we handle manually non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator broadcast_input(broadcast_tensor, broadcast_win); Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); Iterator output(out, win); execute_window_loop( win, [&](const Coordinates &) { auto output_ptr = reinterpret_cast(output.ptr()); const auto non_broadcast_input_ptr = reinterpret_cast(non_broadcast_input.ptr()); const ScalarType broadcast_value = *reinterpret_cast(broadcast_input.ptr()); const float broadcast_value_f = Qasymm8QuantizationHelper::dequantize(broadcast_value, broadcast_qinfo); const auto in2 = svcreate4(svdup_n(broadcast_value_f), svdup_n(broadcast_value_f), svdup_n(broadcast_value_f), svdup_n(broadcast_value_f)); int x = window_start_x; svbool_t pg = wrapper::svwhilelt(x, window_end_x); do { const auto in1 = load_quantized(non_broadcast_input_ptr + x, pg, non_broadcast_voffset, non_broadcast_vscale); svfloat32x4_t result{}; if (!is_broadcast_input_2) { result = svcreate4(elementwise_arithmetic_op(pg, svget4(in2, 0), svget4(in1, 0), op), elementwise_arithmetic_op(pg, svget4(in2, 1), svget4(in1, 1), op), elementwise_arithmetic_op(pg, svget4(in2, 2), svget4(in1, 2), op), elementwise_arithmetic_op(pg, svget4(in2, 3), svget4(in1, 3), op)); } else { result = svcreate4(elementwise_arithmetic_op(pg, svget4(in1, 0), svget4(in2, 0), op), elementwise_arithmetic_op(pg, svget4(in1, 1), svget4(in2, 1), op), elementwise_arithmetic_op(pg, svget4(in1, 2), svget4(in2, 2), op), elementwise_arithmetic_op(pg, svget4(in1, 3), svget4(in2, 3), op)); } store_quantized(output_ptr + x, pg, result, output_voffset, output_vscale); x += wrapper::svcnt(); pg = wrapper::svwhilelt(x, window_end_x); } while (svptest_any(all_true_pg, pg)); }, broadcast_input, non_broadcast_input, output); } else { // Clear X Dimension on execution window as we handle manually input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator input1(in1, input1_win); Iterator input2(in2, input2_win); Iterator output(out, win); const auto in1_voffset = svdup_n(in1->info()->quantization_info().uniform().offset); const auto in1_vscale = svdup_n(in1->info()->quantization_info().uniform().scale); const auto in2_voffset = svdup_n(in2->info()->quantization_info().uniform().offset); const auto in2_vscale = svdup_n(in2->info()->quantization_info().uniform().scale); execute_window_loop( win, [&](const Coordinates &) { auto output_ptr = reinterpret_cast(output.ptr()); const auto input1_ptr = reinterpret_cast(input1.ptr()); const auto input2_ptr = reinterpret_cast(input2.ptr()); int x = window_start_x; svbool_t pg = wrapper::svwhilelt(x, window_end_x); do { const auto in1 = load_quantized(input1_ptr + x, pg, in1_voffset, in1_vscale); const auto in2 = load_quantized(input2_ptr + x, pg, in2_voffset, in2_vscale); const auto result = svcreate4(elementwise_arithmetic_op(pg, svget4(in1, 0), svget4(in2, 0), op), elementwise_arithmetic_op(pg, svget4(in1, 1), svget4(in2, 1), op), elementwise_arithmetic_op(pg, svget4(in1, 2), svget4(in2, 2), op), elementwise_arithmetic_op(pg, svget4(in1, 3), svget4(in2, 3), op)); store_quantized(output_ptr + x, pg, result, output_voffset, output_vscale); x += wrapper::svcnt(); pg = wrapper::svwhilelt(x, window_end_x); } while (svptest_any(all_true_pg, pg)); }, input1, input2, output); } } template void elementwise_comparison_quantized_op( const ITensor *in1, const ITensor *in2, ITensor *out, ComparisonOperation op, const Window &window) { static_assert(sizeof(InputScalarType) >= sizeof(OutputScalarType), "input data type's width should be equal to or greater than output data type's width"); using OutputVectorType = typename wrapper::traits::sve_vector::type; const auto all_true_pg = wrapper::svptrue(); // Create input windows Window input1_win = window.broadcast_if_dimension_le_one(in1->info()->tensor_shape()); Window input2_win = window.broadcast_if_dimension_le_one(in2->info()->tensor_shape()); // Clear X Dimension on execution window as we handle manually Window win = window; win.set(Window::DimX, Window::Dimension(0, 1, 1)); const auto window_start_x = static_cast(window.x().start()); const auto window_end_x = static_cast(window.x().end()); const bool is_broadcast_across_x = in1->info()->tensor_shape().x() != in2->info()->tensor_shape().x(); if (is_broadcast_across_x) { const bool is_broadcast_input_2 = input2_win.x().step() == 0; Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; const ITensor *broadcast_tensor = is_broadcast_input_2 ? in2 : in1; const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? in2 : in1; const auto non_broadcast_qinfo = is_broadcast_input_2 ? in1->info()->quantization_info() : in2->info()->quantization_info(); const auto broadcast_qinfo = is_broadcast_input_2 ? in2->info()->quantization_info() : in1->info()->quantization_info(); const auto non_broadcast_voffset = svdup_n(non_broadcast_qinfo.uniform().offset); const auto non_broadcast_vscale = svdup_n(non_broadcast_qinfo.uniform().scale); // Clear X Dimension on execution window as we handle manually non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator broadcast_input(broadcast_tensor, broadcast_win); Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); Iterator output(out, win); execute_window_loop( win, [&](const Coordinates &) { auto output_ptr = reinterpret_cast(output.ptr()); const auto non_broadcast_input_ptr = reinterpret_cast(non_broadcast_input.ptr()); const InputScalarType broadcast_value = *reinterpret_cast(broadcast_input.ptr()); const float broadcast_value_f = Qasymm8QuantizationHelper::dequantize(broadcast_value, broadcast_qinfo); const auto in2 = svcreate4(svdup_n(broadcast_value_f), svdup_n(broadcast_value_f), svdup_n(broadcast_value_f), svdup_n(broadcast_value_f)); int x = window_start_x; svbool_t pg = wrapper::svwhilelt(x, window_end_x); do { const auto in1 = load_quantized(non_broadcast_input_ptr + x, pg, non_broadcast_voffset, non_broadcast_vscale); svuint8x4_t result{}; if (!is_broadcast_input_2) { result = svcreate4(elementwise_comparison_op(pg, svget4(in2, 0), svget4(in1, 0), op), elementwise_comparison_op(pg, svget4(in2, 1), svget4(in1, 1), op), elementwise_comparison_op(pg, svget4(in2, 2), svget4(in1, 2), op), elementwise_comparison_op( pg, svget4(in2, 3), svget4(in1, 3), op)); } else { result = svcreate4(elementwise_comparison_op(pg, svget4(in1, 0), svget4(in2, 0), op), elementwise_comparison_op(pg, svget4(in1, 1), svget4(in2, 1), op), elementwise_comparison_op(pg, svget4(in1, 2), svget4(in2, 2), op), elementwise_comparison_op( pg, svget4(in1, 3), svget4(in2, 3), op)); } const auto zipped_bottom = svzip1(svget4(result, 0), svget4(result, 1)); const auto zipped_top = svzip1(svget4(result, 2), svget4(result, 3)); const auto zipped = svzip1(zipped_bottom, zipped_top); svst1(pg, output_ptr + x, zipped); x += wrapper::svcnt(); pg = wrapper::svwhilelt(x, window_end_x); } while (svptest_any(all_true_pg, pg)); }, broadcast_input, non_broadcast_input, output); } else { // Clear X Dimension on execution window as we handle manually input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator input1(in1, input1_win); Iterator input2(in2, input2_win); Iterator output(out, win); const auto in1_voffset = svdup_n(in1->info()->quantization_info().uniform().offset); const auto in1_vscale = svdup_n(in1->info()->quantization_info().uniform().scale); const auto in2_voffset = svdup_n(in2->info()->quantization_info().uniform().offset); const auto in2_vscale = svdup_n(in2->info()->quantization_info().uniform().scale); execute_window_loop( win, [&](const Coordinates &) { auto output_ptr = reinterpret_cast(output.ptr()); const auto input1_ptr = reinterpret_cast(input1.ptr()); const auto input2_ptr = reinterpret_cast(input2.ptr()); int x = window_start_x; svbool_t pg = wrapper::svwhilelt(x, window_end_x); do { const auto in1 = load_quantized(input1_ptr + x, pg, in1_voffset, in1_vscale); const auto in2 = load_quantized(input2_ptr + x, pg, in2_voffset, in2_vscale); const auto result = svcreate4(elementwise_comparison_op(pg, svget4(in1, 0), svget4(in2, 0), op), elementwise_comparison_op(pg, svget4(in1, 1), svget4(in2, 1), op), elementwise_comparison_op(pg, svget4(in1, 2), svget4(in2, 2), op), elementwise_comparison_op(pg, svget4(in1, 3), svget4(in2, 3), op)); const auto zipped_bottom = svzip1(svget4(result, 0), svget4(result, 1)); const auto zipped_top = svzip1(svget4(result, 2), svget4(result, 3)); const auto zipped = svzip1(zipped_bottom, zipped_top); svst1(pg, output_ptr + x, zipped); x += wrapper::svcnt(); pg = wrapper::svwhilelt(x, window_end_x); } while (svptest_any(all_true_pg, pg)); }, input1, input2, output); } } } // namespace cpu } // namespace arm_compute #endif /* SRC_CORE_SVE_KERNELS_ELEMENTWISE_QUANTIZED_LIST_H */