/* * Copyright (c) 2020-2022 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "src/cpu/kernels/add/generic/neon/impl.h" #include "arm_compute/core/Helpers.h" #include "arm_compute/core/utils/misc/Traits.h" #include "src/core/NEON/wrapper/wrapper.h" namespace arm_compute { namespace cpu { template void add_same_neon(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window) { /** SIMD vector tag type. */ using ExactTagType = typename wrapper::traits::neon_bitvector_tag_t; // Create input windows Window input1_win = window.broadcast_if_dimension_le_one(src0->info()->tensor_shape()); Window input2_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); // Clear X Dimension on execution window as we handle manually Window win = window; win.set(Window::DimX, Window::Dimension(0, 1, 1)); constexpr int window_step_x = 16 / sizeof(ScalarType); const auto window_start_x = static_cast(window.x().start()); const auto window_end_x = static_cast(window.x().end()); const bool is_broadcast_across_x = src0->info()->tensor_shape().x() != src1->info()->tensor_shape().x(); if(is_broadcast_across_x) { const bool is_broadcast_input_2 = input2_win.x().step() == 0; Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; const ITensor *broadcast_tensor = is_broadcast_input_2 ? src1 : src0; const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? src1 : src0; // Clear X Dimension on execution window as we handle manually non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator broadcast_input(broadcast_tensor, broadcast_win); Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); Iterator output(dst, win); execute_window_loop(win, [&](const Coordinates &) { const auto non_broadcast_input_ptr = reinterpret_cast(non_broadcast_input.ptr()); const auto output_ptr = reinterpret_cast(output.ptr()); const ScalarType broadcast_value = *reinterpret_cast(broadcast_input.ptr()); const auto broadcast_value_vec = wrapper::vdup_n(broadcast_value, ExactTagType{}); // Compute S elements per iteration int x = window_start_x; for(; x <= (window_end_x - window_step_x); x += window_step_x) { const auto non_broadcast_v = wrapper::vloadq(non_broadcast_input_ptr + x); const auto res = (policy == ConvertPolicy::SATURATE) ? wrapper::vqadd(broadcast_value_vec, non_broadcast_v) : wrapper::vadd(broadcast_value_vec, non_broadcast_v); wrapper::vstore(output_ptr + x, res); } // Compute left-over elements for(; x < window_end_x; ++x) { const auto non_broadcast_v = *(non_broadcast_input_ptr + x); *(output_ptr + x) = (policy == ConvertPolicy::SATURATE) ? wrapper::add_sat(broadcast_value, non_broadcast_v) : broadcast_value + non_broadcast_v; } }, broadcast_input, non_broadcast_input, output); } else { // Clear X Dimension on execution window as we handle manually input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator input1(src0, input1_win); Iterator input2(src1, input2_win); Iterator output(dst, win); execute_window_loop(win, [&](const Coordinates &) { const auto input1_ptr = reinterpret_cast(input1.ptr()); const auto input2_ptr = reinterpret_cast(input2.ptr()); const auto output_ptr = reinterpret_cast(output.ptr()); // Compute S elements per iteration int x = window_start_x; for(; x <= (window_end_x - window_step_x); x += window_step_x) { const auto val1 = wrapper::vloadq(input1_ptr + x); const auto val2 = wrapper::vloadq(input2_ptr + x); const auto res = (policy == ConvertPolicy::SATURATE) ? wrapper::vqadd(val1, val2) : wrapper::vadd(val1, val2); wrapper::vstore(output_ptr + x, res); } // Compute left-over elements for(; x < window_end_x; ++x) { const auto val1 = *(input1_ptr + x); const auto val2 = *(input2_ptr + x); *(output_ptr + x) = (policy == ConvertPolicy::SATURATE) ? wrapper::add_sat(val1, val2) : val1 + val2; } }, input1, input2, output); } } bool add_q8_neon_fixedpoint_possible(const ITensorInfo *src0, const ITensorInfo *src1, const ITensorInfo *dst) { const auto iq0 = src0->quantization_info().uniform(); const auto iq1 = src1->quantization_info().uniform(); const auto oq = dst->quantization_info().uniform(); const auto scale0 = iq0.scale / oq.scale; const auto scale1 = iq1.scale / oq.scale; if(scale0 < -31.f || scale0 > 31.f || scale1 < -31.f || scale1 > 31.f) { // The scale factor cannot be stored as 6.10 signed fixed-point number. return false; } const auto offset = float(oq.offset) - scale0 * float(iq0.offset) - scale1 * float(iq1.offset); const auto max_acc = (std::abs(scale0) + std::abs(scale1)) * 1024.f + std::abs(offset); if(max_acc > 2097151.f) // 2^21 - 1 { // It might not be possible to store the result as 22.10 signed fixed-point number. return false; } return true; } template void add_q8_neon_fixedpoint(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window) { ARM_COMPUTE_UNUSED(policy); const auto in0_info = src0->info(); const auto in1_info = src1->info(); const auto &in0_shape = in0_info->tensor_shape(); const auto &in1_shape = in1_info->tensor_shape(); // Create input windows. Window in0_win = window.broadcast_if_dimension_le_one(in0_shape); Window in1_win = window.broadcast_if_dimension_le_one(in1_shape); // Clear the x dimension on the execution window as we process the whole row each iteration. Window win = window; win.set(Window::DimX, Window::Dimension(0, 1, 1)); constexpr int window_step_x = 16; const auto window_start_x = window.x().start(); const auto window_end_x = window.x().end(); const auto is_broadcast_across_x = in0_shape.x() != in1_shape.x(); const auto iq0_info = in0_info->quantization_info().uniform(); const auto iq1_info = in1_info->quantization_info().uniform(); const auto oq_info = dst->info()->quantization_info().uniform(); const auto in0_scale = iq0_info.scale / oq_info.scale; const auto in1_scale = iq1_info.scale / oq_info.scale; const auto offset = float(oq_info.offset) - in0_scale * float(iq0_info.offset) - in1_scale * float(iq1_info.offset); const auto in0_scale_6p10 = static_cast(support::cpp11::lround(in0_scale * 1024.f)); const auto in1_scale_6p10 = static_cast(support::cpp11::lround(in1_scale * 1024.f)); const auto offset_22p10 = static_cast(support::cpp11::lround(offset * 1024.f)); if(is_broadcast_across_x) { // Prefix: a = non-broadcast, b = broadcast. const auto is_broadcast_input_1 = in1_win.x().step() == 0; auto a_win = is_broadcast_input_1 ? in0_win : in1_win; auto b_win = is_broadcast_input_1 ? in1_win : in0_win; const auto a_tensor = is_broadcast_input_1 ? src0 : src1; const auto b_tensor = is_broadcast_input_1 ? src1 : src0; const auto a_scale_6p10 = is_broadcast_input_1 ? in0_scale_6p10 : in1_scale_6p10; const auto b_scale = is_broadcast_input_1 ? in1_scale : in0_scale; const auto a_vscale_6p10 = wrapper::vdup_n(a_scale_6p10, wrapper::traits::vector_64_tag()); #ifndef __aarch64__ const auto a_scale = is_broadcast_input_1 ? in0_scale : in1_scale; #endif // __aarch64__ // Clear the x dimension on the execution window as we process the whole row each iteration. a_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator a_input_it(a_tensor, a_win); Iterator b_input_it(b_tensor, b_win); Iterator out_it(dst, win); execute_window_loop(win, [&](const Coordinates &) { const auto a_ptr = reinterpret_cast(a_input_it.ptr()); const auto b_ptr = reinterpret_cast(b_input_it.ptr()); const auto out_ptr = reinterpret_cast(out_it.ptr()); const auto b_val = *b_ptr; const auto b_scaled = b_scale * b_val; const auto b_scaled_22p10 = static_cast(support::cpp11::lround(b_scaled * 1024.f)); const auto b_scaled_offseted_22p10 = b_scaled_22p10 + offset_22p10; const auto b_vscaled_offseted_22p10 = wrapper::vdup_n(b_scaled_offseted_22p10, wrapper::traits::vector_128_tag()); #ifndef __aarch64__ const auto b_scaled_offseted = b_scaled + offset; #endif // __aarch64__ int x = window_start_x; for(; x <= (window_end_x - window_step_x); x += window_step_x) { // Load the input. const auto a_vin_8p0 = wrapper::vloadq(a_ptr + x); // Widen the non-broadcast elements to signed 16-bit regardless of the input signedness. const auto a_vin_16p0_0 = wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(a_vin_8p0))); const auto a_vin_16p0_1 = wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(a_vin_8p0))); // Multiply the non-broadcast elements by the scale factor, add the scaled broadcast elements and the offset. // Widen and store the result in 32-bit integer. const auto vout_22p10_00 = wrapper::vmlal(b_vscaled_offseted_22p10, wrapper::vgetlow(a_vin_16p0_0), a_vscale_6p10); const auto vout_22p10_01 = wrapper::vmlal(b_vscaled_offseted_22p10, wrapper::vgethigh(a_vin_16p0_0), a_vscale_6p10); const auto vout_22p10_10 = wrapper::vmlal(b_vscaled_offseted_22p10, wrapper::vgetlow(a_vin_16p0_1), a_vscale_6p10); const auto vout_22p10_11 = wrapper::vmlal(b_vscaled_offseted_22p10, wrapper::vgethigh(a_vin_16p0_1), a_vscale_6p10); // Remove 2 bits of the fractional part, round, narrow to 16-bit and saturate the result. const auto vout_8p8_0 = wrapper::vcombine( wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_00), wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_01) ); const auto vout_8p8_1 = wrapper::vcombine( wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_10), wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_11) ); // Remove 8 bits of the fractional part, round, narrow to 8-bit and saturate the result. const auto vout_8p0 = wrapper::vcombine( wrapper::vqrshrn<8>(vout_8p8_0), wrapper::vqrshrn<8>(vout_8p8_1) ); // Store the result. wrapper::vstore(out_ptr + x, vout_8p0); } // Process the left-over elements. for(; x < window_end_x; ++x) { #ifdef __aarch64__ out_ptr[x] = wrapper::vqrshrn<8>(wrapper::vqrshrn_ex<2, ScalarType>(int32_t(a_ptr[x]) * a_scale_6p10 + b_scaled_offseted_22p10)); #else // __aarch64__ out_ptr[x] = utility::clamp(support::cpp11::lround(float(a_ptr[x]) * a_scale + b_scaled_offseted)); #endif // __aarch64__ } }, b_input_it, a_input_it, out_it); } else { const auto vscale0_6p10 = wrapper::vdup_n(in0_scale_6p10, wrapper::traits::vector_64_tag()); const auto vscale1_6p10 = wrapper::vdup_n(in1_scale_6p10, wrapper::traits::vector_64_tag()); const auto voffset_22p10 = wrapper::vdup_n(offset_22p10, wrapper::traits::vector_128_tag()); // Clear the x dimension on the execution window as we process the whole row each iteration. in0_win.set(Window::DimX, Window::Dimension(0, 1, 1)); in1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); Iterator in0_it(src0, in0_win); Iterator in1_it(src1, in1_win); Iterator out_it(dst, win); execute_window_loop(win, [&](const Coordinates &) { const auto in0_ptr = reinterpret_cast(in0_it.ptr()); const auto in1_ptr = reinterpret_cast(in1_it.ptr()); const auto out_ptr = reinterpret_cast(out_it.ptr()); int x = window_start_x; for(; x <= (window_end_x - window_step_x); x += window_step_x) { // Load the inputs. const auto vin0_8p0 = wrapper::vloadq(in0_ptr + x); const auto vin1_8p0 = wrapper::vloadq(in1_ptr + x); // Widen the input elements to signed 16-bit regardless of the input signedness. const auto vin0_16p0_0 = wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(vin0_8p0))); const auto vin0_16p0_1 = wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(vin0_8p0))); const auto vin1_16p0_0 = wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(vin1_8p0))); const auto vin1_16p0_1 = wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(vin1_8p0))); // Multiply the input elements by the scale factor and add the offset. // Widen and store the result in 32-bit integer. const auto vscaled0_offseted_22p10_00 = wrapper::vmlal(voffset_22p10, wrapper::vgetlow(vin0_16p0_0), vscale0_6p10); const auto vscaled0_offseted_22p10_01 = wrapper::vmlal(voffset_22p10, wrapper::vgethigh(vin0_16p0_0), vscale0_6p10); const auto vscaled0_offseted_22p10_10 = wrapper::vmlal(voffset_22p10, wrapper::vgetlow(vin0_16p0_1), vscale0_6p10); const auto vscaled0_offseted_22p10_11 = wrapper::vmlal(voffset_22p10, wrapper::vgethigh(vin0_16p0_1), vscale0_6p10); const auto vout_22p10_00 = wrapper::vmlal(vscaled0_offseted_22p10_00, wrapper::vgetlow(vin1_16p0_0), vscale1_6p10); const auto vout_22p10_01 = wrapper::vmlal(vscaled0_offseted_22p10_01, wrapper::vgethigh(vin1_16p0_0), vscale1_6p10); const auto vout_22p10_10 = wrapper::vmlal(vscaled0_offseted_22p10_10, wrapper::vgetlow(vin1_16p0_1), vscale1_6p10); const auto vout_22p10_11 = wrapper::vmlal(vscaled0_offseted_22p10_11, wrapper::vgethigh(vin1_16p0_1), vscale1_6p10); // Remove 2 bits of the fractional part, round, narrow to 16-bit and saturate the result. const auto vout_8p8_0 = wrapper::vcombine( wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_00), wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_01) ); const auto vout_8p8_1 = wrapper::vcombine( wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_10), wrapper::vqrshrn_ex<2, ScalarType>(vout_22p10_11) ); // Remove 8 bits of the fractional part, round, narrow to 8-bit and saturate the result. const auto vout_8p0 = wrapper::vcombine( wrapper::vqrshrn<8>(vout_8p8_0), wrapper::vqrshrn<8>(vout_8p8_1) ); // Store the result. wrapper::vstore(out_ptr + x, vout_8p0); } // Process the left-over elements. for(; x < window_end_x; ++x) { #ifdef __aarch64__ out_ptr[x] = wrapper::vqrshrn<8>(wrapper::vqrshrn_ex<2, ScalarType>(int32_t(in0_ptr[x]) * in0_scale_6p10 + int32_t(in1_ptr[x]) * in1_scale_6p10 + offset_22p10)); #else // __aarch64__ out_ptr[x] = utility::clamp(support::cpp11::lround(float(in0_ptr[x]) * in0_scale + float(in1_ptr[x]) * in1_scale + offset)); #endif // __aarch64__ } }, in0_it, in1_it, out_it); } } template void add_same_neon(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); template void add_same_neon(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); template void add_same_neon(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); template void add_same_neon(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); #if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) template void add_same_neon(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); #endif /* (__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) */ template void add_q8_neon_fixedpoint(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); template void add_q8_neon_fixedpoint(const ITensor *src0, const ITensor *src1, ITensor *dst, const ConvertPolicy &policy, const Window &window); } // namespace cpu } // namespace arm_compute