/* * Copyright (c) 2024 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "src/core/helpers/LUTManager.h" namespace arm_compute { #ifdef __aarch64__ namespace { void init_lut_fp16(ActivationLayerInfo::LookupTable65536 *lut) { for (uint16_t i = 0; i < lut->size() - 1; ++i) { const float16_t *v = reinterpret_cast(&i); (*lut)[i] = 1.f / (1.f + std::exp(-*v)); } // Final value should be filled outside of loop to avoid overflows. const uint16_t i = lut->size() - 1; const float16_t *v = reinterpret_cast(&i); (*lut)[i] = 1.f / (1.f + std::exp(-*v)); } } // namespace std::shared_ptr LUTManager::get_lut_table(LUTInfo info) { const auto itr = map_fp16.find(info); if (itr != map_fp16.end() && !itr->second.expired()) { // Found and valid return itr->second.lock(); // Return weak ptr as shared ptr } else { // Not found, or pointer not valid const auto ptr = std::make_shared(); init_lut_fp16(ptr.get()); map_fp16[info] = ptr; return ptr; } } #endif // __aarch64__ // Static function to get LutManager instance LUTManager &LUTManager::get_instance() { static auto inst_ = std::make_unique(); // The one, single instance. return *inst_; } } // namespace arm_compute