/* * Copyright (c) 2021, 2023 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma once #if defined(ARM_COMPUTE_ENABLE_SVE) namespace { void sve_transpose_interleave_8VL_1x4(uint8_t *out, const uint8_t *in, size_t width, size_t in_stride, size_t height) { uint8_t *pad_row = reinterpret_cast(alloca(width * sizeof(uint8_t))); if (height % 4) { memset(pad_row, 0, width * sizeof(uint8_t)); } size_t out_stride = 8 * roundup(height, 4) * get_vector_length(); __asm__ __volatile__( "ptrue p2.b\n" "1:" // Main row loop: Head "mov x26, %x[in]\n" "add x25, x26, %x[in_stride]\n" "add x24, x25, %x[in_stride]\n" "mov x23, %x[width]\n" "cntb x20, ALL, MUL #8\n" "add x22, x24, %x[in_stride]\n" "cmp %x[height], #0x3\n" "add %x[in], x22, %x[in_stride]\n" "csel x22, x22, %x[pad_row], GT\n" "csel x24, x24, %x[pad_row], GE\n" "cmp %x[height], #0x1\n" "csel x25, x25, %x[pad_row], GT\n" "cmp x23, x20\n" "mov x21, %x[out]\n" "sub %x[height], %x[height], #0x4\n" "blt 3f\n" "2:" // Main row loop: Unroll column loop "ld1b { z7.b }, p2/Z, [x26]\n" "ld1b { z24.b }, p2/Z, [x26, #1, MUL VL]\n" "sub x23, x23, x20\n" "cmp x23, x20\n" "ld1b { z31.b }, p2/Z, [x25]\n" "ld1b { z18.b }, p2/Z, [x25, #1, MUL VL]\n" "ld1b { z19.b }, p2/Z, [x24]\n" "ld1b { z25.b }, p2/Z, [x24, #1, MUL VL]\n" "zip1 z23.b, z7.b, z19.b\n" "zip2 z20.b, z7.b, z19.b\n" "ld1b { z30.b }, p2/Z, [x22]\n" "ld1b { z3.b }, p2/Z, [x22, #1, MUL VL]\n" "zip1 z21.b, z31.b, z30.b\n" "zip2 z19.b, z31.b, z30.b\n" "ld1b { z16.b }, p2/Z, [x26, #2, MUL VL]\n" "ld1b { z30.b }, p2/Z, [x26, #3, MUL VL]\n" "zip1 z2.b, z24.b, z25.b\n" "zip1 z17.b, z18.b, z3.b\n" "ld1b { z29.b }, p2/Z, [x25, #2, MUL VL]\n" "ld1b { z8.b }, p2/Z, [x25, #3, MUL VL]\n" "zip2 z22.b, z24.b, z25.b\n" "zip2 z4.b, z18.b, z3.b\n" "ld1b { z0.b }, p2/Z, [x24, #2, MUL VL]\n" "ld1b { z3.b }, p2/Z, [x24, #3, MUL VL]\n" "zip1 z9.b, z16.b, z0.b\n" "zip2 z14.b, z16.b, z0.b\n" "ld1b { z18.b }, p2/Z, [x22, #2, MUL VL]\n" "ld1b { z16.b }, p2/Z, [x22, #3, MUL VL]\n" "zip1 z24.b, z29.b, z18.b\n" "zip2 z11.b, z29.b, z18.b\n" "ld1b { z1.b }, p2/Z, [x26, #4, MUL VL]\n" "ld1b { z12.b }, p2/Z, [x26, #5, MUL VL]\n" "zip1 z13.b, z30.b, z3.b\n" "zip1 z15.b, z8.b, z16.b\n" "ld1b { z5.b }, p2/Z, [x25, #4, MUL VL]\n" "ld1b { z29.b }, p2/Z, [x25, #5, MUL VL]\n" "zip2 z31.b, z30.b, z3.b\n" "zip2 z30.b, z8.b, z16.b\n" "ld1b { z16.b }, p2/Z, [x24, #4, MUL VL]\n" "ld1b { z18.b }, p2/Z, [x24, #5, MUL VL]\n" "zip1 z27.b, z1.b, z16.b\n" "zip2 z10.b, z1.b, z16.b\n" "ld1b { z7.b }, p2/Z, [x22, #4, MUL VL]\n" "ld1b { z16.b }, p2/Z, [x22, #5, MUL VL]\n" "zip1 z8.b, z5.b, z7.b\n" "zip2 z26.b, z5.b, z7.b\n" "ld1b { z3.b }, p2/Z, [x26, #6, MUL VL]\n" "ld1b { z25.b }, p2/Z, [x26, #7, MUL VL]\n" "zip1 z6.b, z12.b, z18.b\n" "zip1 z5.b, z29.b, z16.b\n" "ld1b { z0.b }, p2/Z, [x25, #6, MUL VL]\n" "ld1b { z28.b }, p2/Z, [x25, #7, MUL VL]\n" "zip2 z12.b, z12.b, z18.b\n" "zip2 z7.b, z29.b, z16.b\n" "ld1b { z1.b }, p2/Z, [x24, #6, MUL VL]\n" "ld1b { z29.b }, p2/Z, [x24, #7, MUL VL]\n" "zip1 z16.b, z23.b, z21.b\n" "zip2 z18.b, z23.b, z21.b\n" "ld1b { z23.b }, p2/Z, [x22, #6, MUL VL]\n" "ld1b { z21.b }, p2/Z, [x22, #7, MUL VL]\n" "st1b { z16.b }, p2, [x21]\n" "zip1 z16.b, z20.b, z19.b\n" "zip2 z20.b, z20.b, z19.b\n" "zip1 z19.b, z2.b, z17.b\n" "st1b { z18.b }, p2, [x21, #1, MUL VL]\n" "addvl x26, x26, #8\n" "zip2 z18.b, z2.b, z17.b\n" "zip1 z17.b, z22.b, z4.b\n" "st1b { z16.b }, p2, [x21, #2, MUL VL]\n" "addvl x25, x25, #8\n" "zip2 z16.b, z22.b, z4.b\n" "st1b { z20.b }, p2, [x21, #3, MUL VL]\n" "zip1 z4.b, z3.b, z1.b\n" "addvl x24, x24, #8\n" "st1b { z19.b }, p2, [x21, #4, MUL VL]\n" "zip1 z22.b, z0.b, z23.b\n" "zip2 z3.b, z3.b, z1.b\n" "addvl x22, x22, #8\n" "st1b { z18.b }, p2, [x21, #5, MUL VL]\n" "zip2 z2.b, z0.b, z23.b\n" "zip1 z1.b, z25.b, z29.b\n" "st1b { z17.b }, p2, [x21, #6, MUL VL]\n" "zip1 z0.b, z28.b, z21.b\n" "zip2 z29.b, z25.b, z29.b\n" "st1b { z16.b }, p2, [x21, #7, MUL VL]\n" "add x21, x21, %x[out_stride]\n" "zip2 z28.b, z28.b, z21.b\n" "zip1 z17.b, z9.b, z24.b\n" "zip2 z16.b, z9.b, z24.b\n" "zip1 z19.b, z14.b, z11.b\n" "st1b { z17.b }, p2, [x21]\n" "zip2 z18.b, z14.b, z11.b\n" "zip1 z17.b, z13.b, z15.b\n" "st1b { z16.b }, p2, [x21, #1, MUL VL]\n" "zip2 z16.b, z13.b, z15.b\n" "zip1 z21.b, z31.b, z30.b\n" "st1b { z19.b }, p2, [x21, #2, MUL VL]\n" "zip2 z20.b, z31.b, z30.b\n" "st1b { z18.b }, p2, [x21, #3, MUL VL]\n" "zip1 z19.b, z27.b, z8.b\n" "st1b { z17.b }, p2, [x21, #4, MUL VL]\n" "zip2 z18.b, z27.b, z8.b\n" "zip1 z17.b, z10.b, z26.b\n" "st1b { z16.b }, p2, [x21, #5, MUL VL]\n" "zip2 z16.b, z10.b, z26.b\n" "zip1 z27.b, z6.b, z5.b\n" "st1b { z21.b }, p2, [x21, #6, MUL VL]\n" "zip2 z26.b, z6.b, z5.b\n" "zip1 z25.b, z12.b, z7.b\n" "st1b { z20.b }, p2, [x21, #7, MUL VL]\n" "add x21, x21, %x[out_stride]\n" "zip2 z24.b, z12.b, z7.b\n" "zip1 z23.b, z4.b, z22.b\n" "st1b { z19.b }, p2, [x21]\n" "zip2 z22.b, z4.b, z22.b\n" "zip1 z21.b, z3.b, z2.b\n" "st1b { z18.b }, p2, [x21, #1, MUL VL]\n" "zip2 z20.b, z3.b, z2.b\n" "zip1 z19.b, z1.b, z0.b\n" "st1b { z17.b }, p2, [x21, #2, MUL VL]\n" "zip2 z18.b, z1.b, z0.b\n" "zip1 z17.b, z29.b, z28.b\n" "st1b { z16.b }, p2, [x21, #3, MUL VL]\n" "zip2 z16.b, z29.b, z28.b\n" "st1b { z27.b }, p2, [x21, #4, MUL VL]\n" "st1b { z26.b }, p2, [x21, #5, MUL VL]\n" "st1b { z25.b }, p2, [x21, #6, MUL VL]\n" "st1b { z24.b }, p2, [x21, #7, MUL VL]\n" "add x21, x21, %x[out_stride]\n" "st1b { z23.b }, p2, [x21]\n" "st1b { z22.b }, p2, [x21, #1, MUL VL]\n" "st1b { z21.b }, p2, [x21, #2, MUL VL]\n" "st1b { z20.b }, p2, [x21, #3, MUL VL]\n" "st1b { z19.b }, p2, [x21, #4, MUL VL]\n" "st1b { z18.b }, p2, [x21, #5, MUL VL]\n" "st1b { z17.b }, p2, [x21, #6, MUL VL]\n" "st1b { z16.b }, p2, [x21, #7, MUL VL]\n" "add x21, x21, %x[out_stride]\n" "bge 2b\n" "3:" // Main row loop: Unroll column loop skip "cbz x23, 5f\n" "4:" // Main row loop: Column loop "mov x20, x23\n" "whilelt p1.b, XZR, x20\n" "ld1b { z23.b }, p1/Z, [x26]\n" "ld1b { z22.b }, p1/Z, [x25]\n" "decb x20\n" "whilelt p0.b, XZR, x20\n" "ld1b { z21.b }, p0/Z, [x26, #1, MUL VL]\n" "ld1b { z25.b }, p0/Z, [x25, #1, MUL VL]\n" "ld1b { z19.b }, p1/Z, [x24]\n" "ld1b { z20.b }, p0/Z, [x24, #1, MUL VL]\n" "decw x23, ALL, MUL #8\n" "zip1 z24.b, z23.b, z19.b\n" "ld1b { z18.b }, p1/Z, [x22]\n" "ld1b { z16.b }, p0/Z, [x22, #1, MUL VL]\n" "zip1 z17.b, z22.b, z18.b\n" "zip2 z23.b, z23.b, z19.b\n" "zip2 z19.b, z22.b, z18.b\n" "zip1 z22.b, z21.b, z20.b\n" "cmp x23, #0x0\n" "addvl x26, x26, #2\n" "zip1 z18.b, z25.b, z16.b\n" "zip2 z21.b, z21.b, z20.b\n" "addvl x25, x25, #2\n" "addvl x24, x24, #2\n" "zip2 z20.b, z25.b, z16.b\n" "addvl x22, x22, #2\n" "zip1 z16.b, z24.b, z17.b\n" "st1b { z16.b }, p2, [x21]\n" "zip2 z16.b, z24.b, z17.b\n" "zip1 z17.b, z23.b, z19.b\n" "st1b { z16.b }, p2, [x21, #1, MUL VL]\n" "zip2 z16.b, z23.b, z19.b\n" "zip1 z19.b, z22.b, z18.b\n" "st1b { z17.b }, p2, [x21, #2, MUL VL]\n" "zip2 z18.b, z22.b, z18.b\n" "zip1 z17.b, z21.b, z20.b\n" "st1b { z16.b }, p2, [x21, #3, MUL VL]\n" "zip2 z16.b, z21.b, z20.b\n" "st1b { z19.b }, p2, [x21, #4, MUL VL]\n" "st1b { z18.b }, p2, [x21, #5, MUL VL]\n" "st1b { z17.b }, p2, [x21, #6, MUL VL]\n" "st1b { z16.b }, p2, [x21, #7, MUL VL]\n" "add x21, x21, %x[out_stride]\n" "bgt 4b\n" "5:" // Main row loop: Column loop skip "cmp %x[height], #0x1\n" "addvl %x[out], %x[out], #8\n" "bge 1b\n" : [height] "+&r" (height), [in] "+&r" (in), [out] "+&r" (out) : [in_stride] "r" (in_stride), [out_stride] "r" (out_stride), [pad_row] "r" (pad_row), [width] "r" (width) : "cc", "memory", "p0", "p1", "p2", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31" ); } } // anonymous namespace template<> void Transform<8, 4, true, VLType::SVE>( uint8_t *out, const uint8_t *in, int stride, int x0, int xmax, int k0, int kmax) { sve_transpose_interleave_8VL_1x4( reinterpret_cast(out), reinterpret_cast(in + k0 * stride + x0), (xmax-x0) * sizeof(uint8_t) / 1, stride * sizeof(uint8_t), (kmax-k0) ); } template<> void Transform<8, 4, true, VLType::SVE>( int8_t *out, const int8_t *in, int stride, int x0, int xmax, int k0, int kmax) { sve_transpose_interleave_8VL_1x4( reinterpret_cast(out), reinterpret_cast(in + k0 * stride + x0), (xmax-x0) * sizeof(int8_t) / 1, stride * sizeof(int8_t), (kmax-k0) ); } #endif // defined(ARM_COMPUTE_ENABLE_SVE)