/* * Copyright (c) 2024 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma once #if defined(ARM_COMPUTE_ENABLE_SVE) namespace { void sve_transpose_interleave_2VL_2x4_fp32bf16(bfloat16 *out, const float *in, size_t width, size_t in_stride, size_t height) { float *pad_row = reinterpret_cast(alloca(width * sizeof(float))); if (height % 4) { memset(pad_row, 0, width * sizeof(float)); } size_t out_stride = 2 * roundup(height, 4) * get_vector_length(); __asm__ __volatile__( "ptrue p1.b\n" "1:" // Main row loop: Head "mov x26, %x[in]\n" "mov x25, %x[width]\n" "cnth x24\n" "cmp %x[height], #0x3\n" "mov x23, %x[out]\n" "add x22, x26, %x[in_stride]\n" "add x21, x22, %x[in_stride]\n" "add x20, x21, %x[in_stride]\n" "add %x[in], x20, %x[in_stride]\n" "csel x20, x20, %x[pad_row], GT\n" "csel x21, x21, %x[pad_row], GE\n" "cmp %x[height], #0x1\n" "csel x22, x22, %x[pad_row], GT\n" "cmp x25, x24\n" "sub %x[height], %x[height], #0x4\n" "blt 3f\n" "2:" // Main row loop: Unroll column loop "ld1w { z18.s }, p1/Z, [x26]\n" "ld1w { z17.s }, p1/Z, [x21]\n" "sub x25, x25, x24\n" "ld1w { z21.s }, p1/Z, [x26, #1, MUL VL]\n" "ld1w { z16.s }, p1/Z, [x21, #1, MUL VL]\n" "cmp x25, x24\n" "addvl x26, x26, #2\n" "ld1w { z26.s }, p1/Z, [x22]\n" "ld1w { z20.s }, p1/Z, [x20]\n" "addvl x21, x21, #2\n" "zip1 z19.s, z18.s, z17.s\n" "zip2 z18.s, z18.s, z17.s\n" "ld1w { z25.s }, p1/Z, [x22, #1, MUL VL]\n" "ld1w { z24.s }, p1/Z, [x20, #1, MUL VL]\n" "addvl x22, x22, #2\n" "zip1 z17.s, z21.s, z16.s\n" "zip2 z16.s, z21.s, z16.s\n" "addvl x20, x20, #2\n" ".inst 0x658aa677 // bfcvt z23.h, p1/M, z19.s\n" "zip1 z22.s, z26.s, z20.s\n" ".inst 0x658aa655 // bfcvt z21.h, p1/M, z18.s\n" "zip2 z20.s, z26.s, z20.s\n" ".inst 0x658aa633 // bfcvt z19.h, p1/M, z17.s\n" "zip1 z18.s, z25.s, z24.s\n" ".inst 0x658aa611 // bfcvt z17.h, p1/M, z16.s\n" "zip2 z16.s, z25.s, z24.s\n" ".inst 0x648aa6d7 // bfcvtnt z23.h, p1/M, z22.s\n" ".inst 0x648aa695 // bfcvtnt z21.h, p1/M, z20.s\n" ".inst 0x648aa653 // bfcvtnt z19.h, p1/M, z18.s\n" ".inst 0x648aa611 // bfcvtnt z17.h, p1/M, z16.s\n" "st1h { z23.h }, p1, [x23]\n" "st1h { z21.h }, p1, [x23, #1, MUL VL]\n" "add x23, x23, %x[out_stride]\n" "st1h { z19.h }, p1, [x23]\n" "st1h { z17.h }, p1, [x23, #1, MUL VL]\n" "add x23, x23, %x[out_stride]\n" "bge 2b\n" "3:" // Main row loop: Unroll column loop skip "cbz x25, 5f\n" "4:" // Main row loop: Column loop "whilelt p0.s, XZR, x25\n" "decd x25, ALL, MUL #2\n" "ld1w { z19.s }, p0/Z, [x26]\n" "addvl x26, x26, #1\n" "ld1w { z16.s }, p0/Z, [x21]\n" "addvl x21, x21, #1\n" "ld1w { z20.s }, p0/Z, [x22]\n" "addvl x22, x22, #1\n" "ld1w { z18.s }, p0/Z, [x20]\n" "addvl x20, x20, #1\n" "cmp x25, #0x0\n" "zip1 z17.s, z19.s, z16.s\n" "zip2 z16.s, z19.s, z16.s\n" "zip1 z19.s, z20.s, z18.s\n" "zip2 z18.s, z20.s, z18.s\n" ".inst 0x658aa631 // bfcvt z17.h, p1/M, z17.s\n" ".inst 0x658aa610 // bfcvt z16.h, p1/M, z16.s\n" ".inst 0x648aa671 // bfcvtnt z17.h, p1/M, z19.s\n" ".inst 0x648aa650 // bfcvtnt z16.h, p1/M, z18.s\n" "st1h { z17.h }, p1, [x23]\n" "st1h { z16.h }, p1, [x23, #1, MUL VL]\n" "add x23, x23, %x[out_stride]\n" "bgt 4b\n" "5:" // Main row loop: Column loop skip "cmp %x[height], #0x1\n" "addvl %x[out], %x[out], #2\n" "bge 1b\n" : [height] "+&r" (height), [in] "+&r" (in), [out] "+&r" (out) : [in_stride] "r" (in_stride), [out_stride] "r" (out_stride), [pad_row] "r" (pad_row), [width] "r" (width) : "cc", "memory", "p0", "p1", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26" ); } } // anonymous namespace template<> void Transform<2, 4, true, VLType::SVE>( bfloat16 *out, const float *in, int stride, int x0, int xmax, int k0, int kmax) { sve_transpose_interleave_2VL_2x4_fp32bf16( out, in + k0 * stride + x0, (xmax-x0), stride * sizeof(float), (kmax-k0) ); } #endif // defined(ARM_COMPUTE_ENABLE_SVE)