/* * Copyright (c) 2022-2023 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if defined(ARM_COMPUTE_ENABLE_SME) template <> void interleave_block<2, 1, VLType::SME, false>( float * &out, const float * const *in, size_t width, size_t height, size_t row_offset, bool ) { __asm__ __volatile__( ".inst 0xd503477f // SMSTART ZA\n" "mov x22, %x[width]\n" "incw x22\n" "cntw x16\n" "sub x22, x22, #0x1\n" "udiv x22, x22, x16\n" // n_passes = ceildiv(width, VL) "mov x21, %x[width]\n" "sub x15, x16, #0x1\n" "sub x20, x22, #0x1\n" "ands x15, x21, x15\n" "sub x14, x16, #0x2\n" "mov x13, #0x0\n" "mov x11, %x[in]\n" "ldr x10, [x11, #0x0]\n" "add x9, %x[in], x16, LSL #3\n" "cntw x28, ALL, MUL #2\n" "ldr x27, [x9, #0x0]\n" "cntw x26, ALL, MUL #3\n" "lsr x20, x20, #0x1\n" // n_loops = (n_passes - 1) / 2 "ldr x25, [x11, #0x8]\n" "and x24, x22, #0x1\n" // odd_tail = bool(n_passes & 0x1) "csel x15, x15, x16, NE\n" "ldr x21, [x9, #0x8]\n" "ptrue p13.s\n" "whilelt p12.s, XZR, %x[height]\n" "whilelt p11.s, x16, %x[height]\n" "mov x23, %x[row_offset]\n" "mov x22, %x[out]\n" "whilelt p10.s, x13, %x[width]\n" "whilelt p9.s, x13, %x[width]\n" "whilelt p8.s, x13, %x[width]\n" "add x11, x11, #0x10\n" "add x9, x9, #0x10\n" "mov x12, #0x0\n" "cbz x14, 2f\n" "1:" // K loop: Charge: Loop ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" ".inst 0xe0970540 // ld1w { za0h.s[x12] }, p1/Z, [x10, x23, LSL #2]\n" "ldr x10, [x11, #0x0]\n" ".inst 0xe0970364 // ld1w { za1h.s[x12] }, p0/Z, [x27, x23, LSL #2]\n" ".inst 0x25706581 // psel p1.s, p9.s/Z, p12.s[w12, #1]\n" ".inst 0x25706160 // psel p0.s, p8.s/Z, p11.s[w12, #1]\n" "ldr x27, [x9, #0x0]\n" ".inst 0xe0970721 // ld1w { za0h.s[x12, #1] }, p1/Z, [x25, x23, LSL #2]\n" "ldr x25, [x11, #0x8]\n" "add x11, x11, #0x10\n" ".inst 0xe09702a5 // ld1w { za1h.s[x12, #1] }, p0/Z, [x21, x23, LSL #2]\n" "add x12, x12, #0x2\n" "cmp x12, x14\n" "ldr x21, [x9, #0x8]\n" "add x9, x9, #0x10\n" "blt 1b\n" "2:" // K loop: Charge: End ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" ".inst 0xe0970540 // ld1w { za0h.s[x12] }, p1/Z, [x10, x23, LSL #2]\n" ".inst 0xe0970364 // ld1w { za1h.s[x12] }, p0/Z, [x27, x23, LSL #2]\n" ".inst 0x25706581 // psel p1.s, p9.s/Z, p12.s[w12, #1]\n" ".inst 0x25706160 // psel p0.s, p8.s/Z, p11.s[w12, #1]\n" "mov x11, %x[in]\n" "add x9, %x[in], x16, LSL #3\n" ".inst 0xe0970721 // ld1w { za0h.s[x12, #1] }, p1/Z, [x25, x23, LSL #2]\n" "ldr x10, [x11, #0x0]\n" ".inst 0xe09702a5 // ld1w { za1h.s[x12, #1] }, p0/Z, [x21, x23, LSL #2]\n" "ldr x27, [x9, #0x0]\n" "incw x23\n" "incw x13\n" "ldr x25, [x11, #0x8]\n" "add x11, x11, #0x10\n" "ldr x21, [x9, #0x8]\n" "add x9, x9, #0x10\n" "cbz x20, 8f\n" "mov x20, x20\n" "3:" // K loop: Main loop "whilelt p9.s, x13, %x[width]\n" "whilelt p8.s, x13, %x[width]\n" "mov x12, #0x0\n" "cbz x14, 5f\n" "4:" // K loop: Main loop: First: Loop ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" ".inst 0xe0970548 // ld1w { za2h.s[x12] }, p1/Z, [x10, x23, LSL #2]\n" "ldr x10, [x11, #0x0]\n" ".inst 0xe097036c // ld1w { za3h.s[x12] }, p0/Z, [x27, x23, LSL #2]\n" ".inst 0x25706580 // psel p0.s, p9.s/Z, p12.s[w12, #1]\n" ".inst 0x25706162 // psel p2.s, p8.s/Z, p11.s[w12, #1]\n" "ldr x27, [x9, #0x0]\n" ".inst 0x25307541 // psel p1.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0970329 // ld1w { za2h.s[x12, #1] }, p0/Z, [x25, x23, LSL #2]\n" "ldr x25, [x11, #0x8]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0970aad // ld1w { za3h.s[x12, #1] }, p2/Z, [x21, x23, LSL #2]\n" "ldr x21, [x9, #0x8]\n" ".inst 0xe0bf86c0 // st1w { za0v.s[x12] }, p1/Z, [x22, XZR, LSL #2]\n" ".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n" ".inst 0xe0b082c4 // st1w { za1v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n" ".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n" "add x11, x11, #0x10\n" ".inst 0xe0bc86c1 // st1w { za0v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n" "add x9, x9, #0x10\n" ".inst 0xe0ba82c5 // st1w { za1v.s[x12, #1] }, p0/Z, [x22, x26, LSL #2]\n" "add x12, x12, #0x2\n" "cmp x12, x14\n" "addvl x22, x22, #4\n" "blt 4b\n" "5:" // K loop: Main loop: First: Tail ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" ".inst 0xe0970548 // ld1w { za2h.s[x12] }, p1/Z, [x10, x23, LSL #2]\n" ".inst 0xe097036c // ld1w { za3h.s[x12] }, p0/Z, [x27, x23, LSL #2]\n" "mov x11, %x[in]\n" "add x9, %x[in], x16, LSL #3\n" "ldr x10, [x11, #0x0]\n" ".inst 0x25706580 // psel p0.s, p9.s/Z, p12.s[w12, #1]\n" ".inst 0x25706161 // psel p1.s, p8.s/Z, p11.s[w12, #1]\n" ".inst 0xe0970329 // ld1w { za2h.s[x12, #1] }, p0/Z, [x25, x23, LSL #2]\n" "ldr x27, [x9, #0x0]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe09706ad // ld1w { za3h.s[x12, #1] }, p1/Z, [x21, x23, LSL #2]\n" "ldr x25, [x11, #0x8]\n" ".inst 0x25307542 // psel p2.s, p13.s/Z, p10.s[w12]\n" "ldr x21, [x9, #0x8]\n" ".inst 0xe0bf82c0 // st1w { za0v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n" ".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n" ".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n" ".inst 0xe0b08ac4 // st1w { za1v.s[x12] }, p2/Z, [x22, x16, LSL #2]\n" "whilelt p10.s, x13, %x[width]\n" "incw x13\n" ".inst 0xe0bc86c1 // st1w { za0v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n" "add x11, x11, #0x10\n" "add x9, x9, #0x10\n" ".inst 0xe0ba82c5 // st1w { za1v.s[x12, #1] }, p0/Z, [x22, x26, LSL #2]\n" "addvl x22, x22, #4\n" "incw x23\n" "whilelt p9.s, x13, %x[width]\n" "whilelt p8.s, x13, %x[width]\n" "mov x12, #0x0\n" "cbz x14, 7f\n" "6:" // K loop: Main loop: Second: Loop ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" ".inst 0xe0970540 // ld1w { za0h.s[x12] }, p1/Z, [x10, x23, LSL #2]\n" "ldr x10, [x11, #0x0]\n" ".inst 0xe0970364 // ld1w { za1h.s[x12] }, p0/Z, [x27, x23, LSL #2]\n" ".inst 0x25706580 // psel p0.s, p9.s/Z, p12.s[w12, #1]\n" ".inst 0x25706162 // psel p2.s, p8.s/Z, p11.s[w12, #1]\n" "ldr x27, [x9, #0x0]\n" ".inst 0x25307541 // psel p1.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0970321 // ld1w { za0h.s[x12, #1] }, p0/Z, [x25, x23, LSL #2]\n" "ldr x25, [x11, #0x8]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0970aa5 // ld1w { za1h.s[x12, #1] }, p2/Z, [x21, x23, LSL #2]\n" "ldr x21, [x9, #0x8]\n" ".inst 0xe0bf86c8 // st1w { za2v.s[x12] }, p1/Z, [x22, XZR, LSL #2]\n" ".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n" ".inst 0xe0b082cc // st1w { za3v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n" ".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n" "add x11, x11, #0x10\n" ".inst 0xe0bc86c9 // st1w { za2v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n" "add x9, x9, #0x10\n" ".inst 0xe0ba82cd // st1w { za3v.s[x12, #1] }, p0/Z, [x22, x26, LSL #2]\n" "add x12, x12, #0x2\n" "cmp x12, x14\n" "addvl x22, x22, #4\n" "blt 6b\n" "7:" // K loop: Main loop: Second: Tail ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" ".inst 0xe0970540 // ld1w { za0h.s[x12] }, p1/Z, [x10, x23, LSL #2]\n" ".inst 0xe0970364 // ld1w { za1h.s[x12] }, p0/Z, [x27, x23, LSL #2]\n" "mov x11, %x[in]\n" "add x9, %x[in], x16, LSL #3\n" "ldr x10, [x11, #0x0]\n" ".inst 0x25706580 // psel p0.s, p9.s/Z, p12.s[w12, #1]\n" ".inst 0x25706161 // psel p1.s, p8.s/Z, p11.s[w12, #1]\n" ".inst 0xe0970321 // ld1w { za0h.s[x12, #1] }, p0/Z, [x25, x23, LSL #2]\n" "ldr x27, [x9, #0x0]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe09706a5 // ld1w { za1h.s[x12, #1] }, p1/Z, [x21, x23, LSL #2]\n" "ldr x25, [x11, #0x8]\n" ".inst 0x25307542 // psel p2.s, p13.s/Z, p10.s[w12]\n" "ldr x21, [x9, #0x8]\n" ".inst 0xe0bf82c8 // st1w { za2v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n" ".inst 0x25707541 // psel p1.s, p13.s/Z, p10.s[w12, #1]\n" ".inst 0x25707540 // psel p0.s, p13.s/Z, p10.s[w12, #1]\n" ".inst 0xe0b08acc // st1w { za3v.s[x12] }, p2/Z, [x22, x16, LSL #2]\n" "whilelt p10.s, x13, %x[width]\n" "subs x20, x20, #0x1\n" ".inst 0xe0bc86c9 // st1w { za2v.s[x12, #1] }, p1/Z, [x22, x28, LSL #2]\n" "add x11, x11, #0x10\n" "add x9, x9, #0x10\n" ".inst 0xe0ba82cd // st1w { za3v.s[x12, #1] }, p0/Z, [x22, x26, LSL #2]\n" "addvl x22, x22, #4\n" "incw x13\n" "incw x23\n" "bgt 3b\n" "8:" // K loop: Tails "cbnz x24, 11f\n" "mov x11, %x[in]\n" "whilelt p9.s, x13, %x[width]\n" "whilelt p8.s, x13, %x[width]\n" "mov x12, #0x0\n" "9:" // K loop: Tails: Even: First ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0bf82c0 // st1w { za0v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0b082c4 // st1w { za1v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n" "ldr x21, [x11, #0x0]\n" ".inst 0x25306581 // psel p1.s, p9.s/Z, p12.s[w12]\n" ".inst 0x25306160 // psel p0.s, p8.s/Z, p11.s[w12]\n" "ldr x20, [x11, x16, LSL #0x3]\n" ".inst 0xe09706a8 // ld1w { za2h.s[x12] }, p1/Z, [x21, x23, LSL #2]\n" "add x11, x11, #0x8\n" "addvl x22, x22, #2\n" ".inst 0xe097028c // ld1w { za3h.s[x12] }, p0/Z, [x20, x23, LSL #2]\n" "add x12, x12, #0x1\n" "cmp x12, x16\n" "blt 9b\n" "whilelt p10.s, x13, %x[width]\n" "whilelt p8.s, x13, %x[width]\n" "whilelt p8.s, x13, %x[width]\n" "mov x12, #0x0\n" "10:" // K loop: Tails: Even: Second ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0bf82c8 // st1w { za2v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0b082cc // st1w { za3v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n" "add x12, x12, #0x1\n" "cmp x12, x15\n" "addvl x22, x22, #2\n" "blt 10b\n" "whilelt p8.s, x13, %x[width]\n" "b 13f\n" "11:" // K loop: Tails: Odd "mov x12, #0x0\n" "12:" // K loop: Tails: Odd: Loop ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0bf82c0 // st1w { za0v.s[x12] }, p0/Z, [x22, XZR, LSL #2]\n" ".inst 0x25307540 // psel p0.s, p13.s/Z, p10.s[w12]\n" ".inst 0xe0b082c4 // st1w { za1v.s[x12] }, p0/Z, [x22, x16, LSL #2]\n" "add x12, x12, #0x1\n" "cmp x12, x15\n" "addvl x22, x22, #2\n" "blt 12b\n" "13:" // K loop: End "mov %x[out], x22\n" ".inst 0xd503467f // SMSTOP\n" : [out] "+&r" (out) : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width) : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31" ); } #endif // defined(ARM_COMPUTE_ENABLE_SME)