/* * Copyright (c) 2022-2024 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if defined(ARM_COMPUTE_ENABLE_SME) template <> void interleave_block<2, 4, VLType::SME, true>( uint8_t * &out, const uint8_t * const *in, size_t width, size_t height, size_t row_offset, bool first ) { __asm__ __volatile__( ".inst 0xd503477f // SMSTART ZA\n" "mov x23, %x[width]\n" "mov x21, %x[width]\n" "cntb x20\n" "incb x23\n" "mov z20.b, #0x1\n" "mov z19.s, #0x0\n" "sub x7, x20, #0x1\n" "cntw x8\n" "mov z18.s, #0x0\n" "sub x23, x23, #0x1\n" "ands x7, x21, x7\n" "udiv x23, x23, x20\n" // n_passes = ceildiv(width, VL) "csel x7, x7, x20, NE\n" "lsl x22, %x[height], #0x1\n" // height * 2 "lsl x21, x8, #0x1\n" "sub x20, x23, #0x1\n" "add x7, x7, #0x3\n" "whilelt p9.b, XZR, x22\n" "whilelt p8.b, x21, x22\n" "mov x17, #0x0\n" "cntw x16, ALL, MUL #2\n" "cntw x11, ALL, MUL #3\n" "ptrue p4.b\n" "lsr x20, x20, #0x1\n" // n_loops = (n_passes - 1) / 2 "and x10, x23, #0x1\n" // odd_tail = bool(n_passes & 0x1) "lsr x7, x7, #0x2\n" "sub x9, x8, #0x2\n" "ptrue p11.s\n" "zip1 p10.b, p9.b, p8.b\n" "mov x28, %x[row_offset]\n" "mov x27, %x[out]\n" "whilelt p9.b, x17, %x[width]\n" "whilelt p8.b, x17, %x[width]\n" "cbnz %x[first], 1f\n" "addvl x27, x27, #-2\n" "ld1w { z19.s }, p4/Z, [x27]\n" "ld1w { z18.s }, p4/Z, [x27, #1, MUL VL]\n" "1:" // K loop: Load row sums: End "mov x26, %x[in]\n" "add x25, %x[in], x8, LSL #3\n" "ldr x24, [x26, #0x0]\n" "mov x12, #0x0\n" "ldr x23, [x25, #0x0]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" "ldr x21, [x25, #0x8]\n" "add x25, x25, #0x10\n" "cbz x9, 3f\n" "2:" // K loop: Charge: Loop ".inst 0x25246143 // psel p3.b, p8.b/Z, p10.b[w12]\n" ".inst 0x252c6142 // psel p2.b, p8.b/Z, p10.b[w12, #1]\n" ".inst 0x25646141 // psel p1.b, p8.b/Z, p10.b[w12, #4]\n" ".inst 0x256c6140 // psel p0.b, p8.b/Z, p10.b[w12, #5]\n" ".inst 0xe01c0f00 // ld1b { za0h.b[x12] }, p3/Z, [x24, x28]\n" "ldr x24, [x26, #0x0]\n" ".inst 0xe01c0ae1 // ld1b { za0h.b[x12, #1] }, p2/Z, [x23, x28]\n" "ldr x23, [x25, #0x0]\n" ".inst 0xe01c06c4 // ld1b { za0h.b[x12, #4] }, p1/Z, [x22, x28]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" ".inst 0xe01c02a5 // ld1b { za0h.b[x12, #5] }, p0/Z, [x21, x28]\n" "add x12, x12, #0x8\n" "ldr x21, [x25, #0x8]\n" "add x25, x25, #0x10\n" "cmp x12, x9, LSL #2\n" "blt 2b\n" "3:" // K loop: Charge: End ".inst 0x25246143 // psel p3.b, p8.b/Z, p10.b[w12]\n" ".inst 0x252c6142 // psel p2.b, p8.b/Z, p10.b[w12, #1]\n" ".inst 0x25646141 // psel p1.b, p8.b/Z, p10.b[w12, #4]\n" ".inst 0x256c6140 // psel p0.b, p8.b/Z, p10.b[w12, #5]\n" "mov x26, %x[in]\n" "add x25, %x[in], x8, LSL #3\n" ".inst 0xe01c0f00 // ld1b { za0h.b[x12] }, p3/Z, [x24, x28]\n" "ldr x24, [x26, #0x0]\n" "incb x17\n" ".inst 0xe01c0ae1 // ld1b { za0h.b[x12, #1] }, p2/Z, [x23, x28]\n" "ldr x23, [x25, #0x0]\n" ".inst 0xe01c06c4 // ld1b { za0h.b[x12, #4] }, p1/Z, [x22, x28]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" ".inst 0xe01c02a5 // ld1b { za0h.b[x12, #5] }, p0/Z, [x21, x28]\n" "ldr x21, [x25, #0x8]\n" "add x25, x25, #0x10\n" "incb x28\n" "cbz x20, 9f\n" "mov x20, x20\n" "4:" // K loop: Main loop "whilelt p8.b, x17, %x[width]\n" "mov x15, #0x0\n" "mov x14, #0x0\n" "cbz x9, 6f\n" "5:" // K loop: Main loop: First: Loop ".inst 0x25376143 // psel p3.b, p8.b/Z, p10.b[w15, #2]\n" ".inst 0x253f6142 // psel p2.b, p8.b/Z, p10.b[w15, #3]\n" ".inst 0x25776141 // psel p1.b, p8.b/Z, p10.b[w15, #6]\n" ".inst 0x257f6140 // psel p0.b, p8.b/Z, p10.b[w15, #7]\n" ".inst 0xe01c6f02 // ld1b { za0h.b[x15, #2] }, p3/Z, [x24, x28]\n" ".inst 0x25266d23 // psel p3.b, p11.b/Z, p9.b[w14]\n" "ldr x24, [x26, #0x0]\n" ".inst 0xe01c6ae3 // ld1b { za0h.b[x15, #3] }, p2/Z, [x23, x28]\n" ".inst 0x25266d22 // psel p2.b, p11.b/Z, p9.b[w14]\n" "ldr x23, [x25, #0x0]\n" ".inst 0xe01c66c6 // ld1b { za0h.b[x15, #6] }, p1/Z, [x22, x28]\n" ".inst 0x252e6d21 // psel p1.b, p11.b/Z, p9.b[w14, #1]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" ".inst 0xe01c62a7 // ld1b { za0h.b[x15, #7] }, p0/Z, [x21, x28]\n" "ldr x21, [x25, #0x8]\n" ".inst 0x252e6d20 // psel p0.b, p11.b/Z, p9.b[w14, #1]\n" "add x25, x25, #0x10\n" ".inst 0xe0bfcf60 // st1w { za0v.s[x14] }, p3/Z, [x27, XZR, LSL #2]\n" ".inst 0xc082d010 // mova z16.s, p4/M, za0v.s[x14]\n" "add x15, x15, #0x8\n" ".inst 0xc082d091 // mova z17.s, p4/M, za1v.s[x14]\n" "udot z19.s, z16.b, z20.b\n" ".inst 0xe0a8cb64 // st1w { za1v.s[x14] }, p2/Z, [x27, x8, LSL #2]\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0b0c761 // st1w { za0v.s[x14, #1] }, p1/Z, [x27, x16, LSL #2]\n" ".inst 0xc082d030 // mova z16.s, p4/M, za0v.s[x14, #1]\n" ".inst 0xe0abc365 // st1w { za1v.s[x14, #1] }, p0/Z, [x27, x11, LSL #2]\n" ".inst 0xc082d0b1 // mova z17.s, p4/M, za1v.s[x14, #1]\n" "add x14, x14, #0x2\n" "addvl x27, x27, #4\n" "cmp x14, x9\n" "udot z19.s, z16.b, z20.b\n" "udot z18.s, z17.b, z20.b\n" "blt 5b\n" "6:" // K loop: Main loop: First: Tail ".inst 0x25376143 // psel p3.b, p8.b/Z, p10.b[w15, #2]\n" ".inst 0x253f6142 // psel p2.b, p8.b/Z, p10.b[w15, #3]\n" ".inst 0x25776141 // psel p1.b, p8.b/Z, p10.b[w15, #6]\n" ".inst 0x257f6140 // psel p0.b, p8.b/Z, p10.b[w15, #7]\n" "mov x26, %x[in]\n" "add x25, %x[in], x8, LSL #3\n" ".inst 0xe01c6f02 // ld1b { za0h.b[x15, #2] }, p3/Z, [x24, x28]\n" ".inst 0x25266d23 // psel p3.b, p11.b/Z, p9.b[w14]\n" "ldr x24, [x26, #0x0]\n" "mov x13, #0x0\n" ".inst 0xe01c6ae3 // ld1b { za0h.b[x15, #3] }, p2/Z, [x23, x28]\n" ".inst 0x25266d22 // psel p2.b, p11.b/Z, p9.b[w14]\n" "ldr x23, [x25, #0x0]\n" "mov x12, #0x0\n" ".inst 0xe01c66c6 // ld1b { za0h.b[x15, #6] }, p1/Z, [x22, x28]\n" ".inst 0x252e6d21 // psel p1.b, p11.b/Z, p9.b[w14, #1]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" ".inst 0xe01c62a7 // ld1b { za0h.b[x15, #7] }, p0/Z, [x21, x28]\n" "ldr x21, [x25, #0x8]\n" ".inst 0x252e6d20 // psel p0.b, p11.b/Z, p9.b[w14, #1]\n" "whilelt p9.b, x17, %x[width]\n" ".inst 0xc082d010 // mova z16.s, p4/M, za0v.s[x14]\n" ".inst 0xe0bfcf60 // st1w { za0v.s[x14] }, p3/Z, [x27, XZR, LSL #2]\n" "incb x17\n" "add x25, x25, #0x10\n" ".inst 0xc082d091 // mova z17.s, p4/M, za1v.s[x14]\n" "udot z19.s, z16.b, z20.b\n" ".inst 0xe0a8cb64 // st1w { za1v.s[x14] }, p2/Z, [x27, x8, LSL #2]\n" "incb x28\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0b0c761 // st1w { za0v.s[x14, #1] }, p1/Z, [x27, x16, LSL #2]\n" ".inst 0xc082d030 // mova z16.s, p4/M, za0v.s[x14, #1]\n" "whilelt p8.b, x17, %x[width]\n" ".inst 0xc082d0b1 // mova z17.s, p4/M, za1v.s[x14, #1]\n" ".inst 0xe0abc365 // st1w { za1v.s[x14, #1] }, p0/Z, [x27, x11, LSL #2]\n" "addvl x27, x27, #4\n" "udot z19.s, z16.b, z20.b\n" "udot z18.s, z17.b, z20.b\n" "cbz x9, 8f\n" "7:" // K loop: Main loop: Second: Loop ".inst 0x25256143 // psel p3.b, p8.b/Z, p10.b[w13]\n" ".inst 0x252d6142 // psel p2.b, p8.b/Z, p10.b[w13, #1]\n" ".inst 0x25656141 // psel p1.b, p8.b/Z, p10.b[w13, #4]\n" ".inst 0x256d6140 // psel p0.b, p8.b/Z, p10.b[w13, #5]\n" ".inst 0xe01c2f00 // ld1b { za0h.b[x13] }, p3/Z, [x24, x28]\n" ".inst 0x25246d23 // psel p3.b, p11.b/Z, p9.b[w12]\n" "ldr x24, [x26, #0x0]\n" ".inst 0xe01c2ae1 // ld1b { za0h.b[x13, #1] }, p2/Z, [x23, x28]\n" ".inst 0x25246d22 // psel p2.b, p11.b/Z, p9.b[w12]\n" "ldr x23, [x25, #0x0]\n" ".inst 0xe01c26c4 // ld1b { za0h.b[x13, #4] }, p1/Z, [x22, x28]\n" ".inst 0x252c6d21 // psel p1.b, p11.b/Z, p9.b[w12, #1]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" ".inst 0xe01c22a5 // ld1b { za0h.b[x13, #5] }, p0/Z, [x21, x28]\n" "ldr x21, [x25, #0x8]\n" ".inst 0x252c6d20 // psel p0.b, p11.b/Z, p9.b[w12, #1]\n" "add x25, x25, #0x10\n" ".inst 0xe0bf8f68 // st1w { za2v.s[x12] }, p3/Z, [x27, XZR, LSL #2]\n" ".inst 0xc0829110 // mova z16.s, p4/M, za2v.s[x12]\n" "add x13, x13, #0x8\n" ".inst 0xc0829191 // mova z17.s, p4/M, za3v.s[x12]\n" "udot z19.s, z16.b, z20.b\n" ".inst 0xe0a88b6c // st1w { za3v.s[x12] }, p2/Z, [x27, x8, LSL #2]\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0b08769 // st1w { za2v.s[x12, #1] }, p1/Z, [x27, x16, LSL #2]\n" ".inst 0xc0829130 // mova z16.s, p4/M, za2v.s[x12, #1]\n" ".inst 0xe0ab836d // st1w { za3v.s[x12, #1] }, p0/Z, [x27, x11, LSL #2]\n" ".inst 0xc08291b1 // mova z17.s, p4/M, za3v.s[x12, #1]\n" "add x12, x12, #0x2\n" "addvl x27, x27, #4\n" "cmp x12, x9\n" "udot z19.s, z16.b, z20.b\n" "udot z18.s, z17.b, z20.b\n" "blt 7b\n" "8:" // K loop: Main loop: Second: Tail ".inst 0x25256143 // psel p3.b, p8.b/Z, p10.b[w13]\n" ".inst 0x252d6142 // psel p2.b, p8.b/Z, p10.b[w13, #1]\n" ".inst 0x25656141 // psel p1.b, p8.b/Z, p10.b[w13, #4]\n" ".inst 0x256d6140 // psel p0.b, p8.b/Z, p10.b[w13, #5]\n" "mov x26, %x[in]\n" "add x25, %x[in], x8, LSL #3\n" ".inst 0xe01c2f00 // ld1b { za0h.b[x13] }, p3/Z, [x24, x28]\n" ".inst 0x25246d23 // psel p3.b, p11.b/Z, p9.b[w12]\n" "ldr x24, [x26, #0x0]\n" ".inst 0xe01c2ae1 // ld1b { za0h.b[x13, #1] }, p2/Z, [x23, x28]\n" ".inst 0x25246d22 // psel p2.b, p11.b/Z, p9.b[w12]\n" "ldr x23, [x25, #0x0]\n" ".inst 0xe01c26c4 // ld1b { za0h.b[x13, #4] }, p1/Z, [x22, x28]\n" ".inst 0x252c6d21 // psel p1.b, p11.b/Z, p9.b[w12, #1]\n" "ldr x22, [x26, #0x8]\n" "add x26, x26, #0x10\n" ".inst 0xe01c22a5 // ld1b { za0h.b[x13, #5] }, p0/Z, [x21, x28]\n" "ldr x21, [x25, #0x8]\n" ".inst 0x252c6d20 // psel p0.b, p11.b/Z, p9.b[w12, #1]\n" "whilelt p9.b, x17, %x[width]\n" ".inst 0xc0829110 // mova z16.s, p4/M, za2v.s[x12]\n" ".inst 0xe0bf8f68 // st1w { za2v.s[x12] }, p3/Z, [x27, XZR, LSL #2]\n" "subs x20, x20, #0x1\n" "add x25, x25, #0x10\n" ".inst 0xc0829191 // mova z17.s, p4/M, za3v.s[x12]\n" "udot z19.s, z16.b, z20.b\n" ".inst 0xe0a88b6c // st1w { za3v.s[x12] }, p2/Z, [x27, x8, LSL #2]\n" "incb x17\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0b08769 // st1w { za2v.s[x12, #1] }, p1/Z, [x27, x16, LSL #2]\n" ".inst 0xc0829130 // mova z16.s, p4/M, za2v.s[x12, #1]\n" "incb x28\n" ".inst 0xc08291b1 // mova z17.s, p4/M, za3v.s[x12, #1]\n" ".inst 0xe0ab836d // st1w { za3v.s[x12, #1] }, p0/Z, [x27, x11, LSL #2]\n" "addvl x27, x27, #4\n" "udot z19.s, z16.b, z20.b\n" "udot z18.s, z17.b, z20.b\n" "bgt 4b\n" "9:" // K loop: Tails "cbnz x10, 12f\n" "mov x26, %x[in]\n" "whilelt p8.b, x17, %x[width]\n" "mov x13, #0x0\n" "mov x12, #0x0\n" "10:" // K loop: Tails: Even: First ".inst 0x25306d23 // psel p3.s, p11.s/Z, p9.s[w12]\n" ".inst 0x25306d22 // psel p2.s, p11.s/Z, p9.s[w12]\n" ".inst 0xc0829010 // mova z16.s, p4/M, za0v.s[x12]\n" ".inst 0x25356141 // psel p1.b, p8.b/Z, p10.b[w13, #2]\n" ".inst 0x253d6140 // psel p0.b, p8.b/Z, p10.b[w13, #3]\n" ".inst 0xc0829091 // mova z17.s, p4/M, za1v.s[x12]\n" "udot z19.s, z16.b, z20.b\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0bf8f60 // st1w { za0v.s[x12] }, p3/Z, [x27, XZR, LSL #2]\n" ".inst 0xe0a88b64 // st1w { za1v.s[x12] }, p2/Z, [x27, x8, LSL #2]\n" "add x12, x12, #0x1\n" "addvl x27, x27, #2\n" "ldr x21, [x26, #0x0]\n" "cmp x12, x8\n" "ldr x20, [x26, x8, LSL #0x3]\n" "add x26, x26, #0x8\n" ".inst 0xe01c26a2 // ld1b { za0h.b[x13, #2] }, p1/Z, [x21, x28]\n" ".inst 0xe01c2283 // ld1b { za0h.b[x13, #3] }, p0/Z, [x20, x28]\n" "add x13, x13, #0x4\n" "blt 10b\n" "whilelt p9.b, x17, %x[width]\n" "whilelt p8.b, x17, %x[width]\n" "mov x20, #0x0\n" "mov x12, #0x0\n" "11:" // K loop: Tails: Even: Second ".inst 0x25306d21 // psel p1.s, p11.s/Z, p9.s[w12]\n" ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n" ".inst 0xc0829110 // mova z16.s, p4/M, za2v.s[x12]\n" ".inst 0xc0829191 // mova z17.s, p4/M, za3v.s[x12]\n" "udot z19.s, z16.b, z20.b\n" "add x20, x20, #0x4\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0bf8768 // st1w { za2v.s[x12] }, p1/Z, [x27, XZR, LSL #2]\n" ".inst 0xe0a8836c // st1w { za3v.s[x12] }, p0/Z, [x27, x8, LSL #2]\n" "add x12, x12, #0x1\n" "addvl x27, x27, #2\n" "cmp x12, x7\n" "blt 11b\n" "whilelt p8.b, x17, %x[width]\n" "b 14f\n" "12:" // K loop: Tails: Odd "mov x12, #0x0\n" "13:" // K loop: Tails: Odd: Loop ".inst 0x25306d21 // psel p1.s, p11.s/Z, p9.s[w12]\n" ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n" ".inst 0xc0829010 // mova z16.s, p4/M, za0v.s[x12]\n" ".inst 0xc0829091 // mova z17.s, p4/M, za1v.s[x12]\n" "udot z19.s, z16.b, z20.b\n" "udot z18.s, z17.b, z20.b\n" ".inst 0xe0bf8760 // st1w { za0v.s[x12] }, p1/Z, [x27, XZR, LSL #2]\n" ".inst 0xe0a88364 // st1w { za1v.s[x12] }, p0/Z, [x27, x8, LSL #2]\n" "add x12, x12, #0x1\n" "addvl x27, x27, #2\n" "cmp x12, x7\n" "blt 13b\n" "14:" // K loop: End "st1w { z19.s }, p4, [x27]\n" "st1w { z18.s }, p4, [x27, #1, MUL VL]\n" "addvl x27, x27, #2\n" ".inst 0xd503467f // SMSTOP\n" "mov %x[out], x27\n" : [out] "+&r" (out) : [first] "r" (first), [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width) : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x7", "x8", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31" ); } #endif // defined(ARM_COMPUTE_ENABLE_SME)