/* * Copyright (c) 2022 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #if defined(__ARM_FEATURE_SVE) template <> void interleave_block<1, 1, VLType::SME, false>( __fp16 * &out, const __fp16 * const *in, size_t width, size_t height, size_t row_offset, bool first ) { ARM_COMPUTE_UNUSED(first); __asm__ __volatile__( ".inst 0xd503477f // SMSTART ZA\n" "mov x20, %x[width]\n" "inch x20\n" "cnth x10\n" "sub x20, x20, #0x1\n" "udiv x20, x20, x10\n" // n_passes = ceildiv(width, VL) "mov x19, %x[width]\n" "sub x9, x10, #0x1\n" "sub x28, x20, #0x1\n" "ands x9, x19, x9\n" "sub x27, x10, #0x2\n" "lsl x19, %x[height], #0x1\n" // height * 2 "mov x26, #0x0\n" "mov x25, %x[in]\n" "lsr x28, x28, #0x1\n" // n_loops = (n_passes - 1) / 2 "ldr x24, [x25, #0x0]\n" "and x23, x20, #0x1\n" // odd_tail = bool(n_passes & 0x1) "csel x9, x9, x10, NE\n" "ldr x22, [x25, #0x8]\n" "ptrue p11.h\n" "whilelt p10.h, XZR, x19\n" "mov x21, %x[row_offset]\n" "mov x20, %x[out]\n" "whilelt p9.h, x26, %x[width]\n" "whilelt p8.h, x26, %x[width]\n" "add x25, x25, #0x10\n" "mov x12, #0x0\n" "cbz x27, 2f\n" "1:" // K loop: Charge: Loop ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" ".inst 0x25386140 // psel p0.h, p8.h/Z, p10.h[w12, #1]\n" "ldr x24, [x25, #0x0]\n" ".inst 0xe05502c1 // ld1h { za0h.h[x12, #1] }, p0/Z, [x22, x21, LSL #1]\n" "add x12, x12, #0x2\n" "cmp x12, x27\n" "ldr x22, [x25, #0x8]\n" "add x25, x25, #0x10\n" "blt 1b\n" "2:" // K loop: Charge: End ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" ".inst 0x25386140 // psel p0.h, p8.h/Z, p10.h[w12, #1]\n" "mov x25, %x[in]\n" ".inst 0xe05502c1 // ld1h { za0h.h[x12, #1] }, p0/Z, [x22, x21, LSL #1]\n" "ldr x24, [x25, #0x0]\n" "inch x21\n" "ldr x22, [x25, #0x8]\n" "add x25, x25, #0x10\n" "inch x26\n" "cbz x28, 8f\n" "mov x19, x28\n" "3:" // K loop: Main loop "whilelt p8.h, x26, %x[width]\n" "mov x12, #0x0\n" "cbz x27, 5f\n" "4:" // K loop: Main loop: First: Loop ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550308 // ld1h { za1h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n" "ldr x24, [x25, #0x0]\n" ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe05506c9 // ld1h { za1h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n" "ldr x22, [x25, #0x8]\n" ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n" ".inst 0xe06a8281 // st1h { za0v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n" "add x12, x12, #0x2\n" "cmp x12, x27\n" "add x25, x25, #0x10\n" "addvl x20, x20, #2\n" "blt 4b\n" "5:" // K loop: Main loop: First: Tail ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550308 // ld1h { za1h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" "mov x25, %x[in]\n" "ldr x24, [x25, #0x0]\n" ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n" ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe05506c9 // ld1h { za1h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n" "ldr x22, [x25, #0x8]\n" ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n" "whilelt p9.h, x26, %x[width]\n" "inch x26\n" "add x25, x25, #0x10\n" ".inst 0xe06a8281 // st1h { za0v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n" "addvl x20, x20, #2\n" "inch x21\n" "whilelt p8.h, x26, %x[width]\n" "mov x12, #0x0\n" "cbz x27, 7f\n" "6:" // K loop: Main loop: Second: Loop ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n" "ldr x24, [x25, #0x0]\n" ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe05506c1 // ld1h { za0h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n" "ldr x22, [x25, #0x8]\n" ".inst 0xe07f8288 // st1h { za1v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n" ".inst 0xe06a8289 // st1h { za1v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n" "add x12, x12, #0x2\n" "cmp x12, x27\n" "add x25, x25, #0x10\n" "addvl x20, x20, #2\n" "blt 6b\n" "7:" // K loop: Main loop: Second: Tail ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" "mov x25, %x[in]\n" "ldr x24, [x25, #0x0]\n" ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n" ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe05506c1 // ld1h { za0h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n" "ldr x22, [x25, #0x8]\n" ".inst 0xe07f8288 // st1h { za1v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n" "whilelt p9.h, x26, %x[width]\n" "subs x19, x19, #0x1\n" "add x25, x25, #0x10\n" ".inst 0xe06a8289 // st1h { za1v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n" "addvl x20, x20, #2\n" "inch x26\n" "inch x21\n" "bgt 3b\n" "8:" // K loop: Tails "cbnz x23, 11f\n" "mov x25, %x[in]\n" "whilelt p8.h, x26, %x[width]\n" "mov x12, #0x0\n" "9:" // K loop: Tails: Even: First ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" "ldr x24, [x25, #0x0]\n" ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n" ".inst 0xe0550308 // ld1h { za1h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n" "add x12, x12, #0x1\n" "cmp x12, x10\n" "add x25, x25, #0x8\n" "addvl x20, x20, #1\n" "blt 9b\n" "whilelt p9.h, x26, %x[width]\n" "whilelt p8.h, x26, %x[width]\n" "mov x12, #0x0\n" "10:" // K loop: Tails: Even: Second ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe07f8288 // st1h { za1v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" "add x12, x12, #0x1\n" "cmp x12, x9\n" "addvl x20, x20, #1\n" "blt 10b\n" "whilelt p9.h, x26, %x[width]\n" "b 13f\n" "11:" // K loop: Tails: Odd "mov x12, #0x0\n" "12:" // K loop: Tails: Odd: Loop ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n" ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n" "add x12, x12, #0x1\n" "cmp x12, x9\n" "addvl x20, x20, #1\n" "blt 12b\n" "13:" // K loop: End "mov %x[out], x20\n" ".inst 0xd503467f // SMSTOP\n" : [out] "+&r" (out) : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width) : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x9", "x10", "x12", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31" ); } #endif // defined(__ARM_FEATURE_SVE)