/* * Copyright (c) 2022-2023 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if defined(ARM_COMPUTE_ENABLE_SME2) template <> void interleave_block<2, 2, VLType::SME, false>( bfloat16 * &out, const float * const *in, size_t width, size_t height, size_t row_offset, bool ) { __asm__ __volatile__( ".inst 0xd503477f // SMSTART ZA\n" "cntw x22, ALL, MUL #2\n" "cntw x9\n" "sub x28, %x[width], #0x1\n" "cntw x21, ALL, MUL #2\n" "sub x20, x22, #0x1\n" ".inst 0x25207815 // ptrue pn13.b\n" "whilelt p12.s, XZR, %x[height]\n" "whilelt p11.s, x9, %x[height]\n" "add x28, x28, x21\n" "ands x27, %x[width], x20\n" "udiv x28, x28, x21\n" "csel x27, x27, x22, NE\n" "mov x26, #0x0\n" "and x25, x28, #0x1\n" "sub x28, x28, #0x1\n" "add x27, x27, #0x1\n" "mov x20, %x[width]\n" "mov x24, %x[in]\n" "ptrue p0.b\n" "mov x23, %x[outptr_raw]\n" "mov x22, %x[row_offset]\n" "lsr x28, x28, #0x1\n" "lsr x27, x27, #0x1\n" "mov x12, #0x0\n" ".inst 0x25b44752 // whilelt pn10.s, x26, x20, VLx2\n" "add x21, x24, x9, LSL #3\n" "1:" // Width loop: Preamble: Loop "ldr x20, [x24], #0x8\n" ".inst 0x25306989 // psel p9.s, p10.s/Z, p12.s[w12]\n" ".inst 0x25306968 // psel p8.s, p10.s/Z, p11.s[w12]\n" ".inst 0xa0164698 // ld1w { z24.s-z25.s }, pn9.s/Z, [x20, x22, LSL #2]\n" "ldr x20, [x21], #0x8\n" ".inst 0xa0164296 // ld1w { z22.s-z23.s }, pn8.s/Z, [x20, x22, LSL #2]\n" ".inst 0xc160e318 // bfcvt z24.h, { z24.s-z25.s }\n" ".inst 0xc160e2d6 // bfcvt z22.h, { z22.s-z23.s }\n" ".inst 0xc0800300 // mova za0h.s[x12], p0/M, z24.s\n" ".inst 0xc08002c4 // mova za1h.s[x12], p0/M, z22.s\n" "add x12, x12, #0x1\n" "cmp x12, x9\n" "blt 1b\n" "incw x22, ALL, MUL #2\n" "incw x26, ALL, MUL #2\n" "cbz x28, 5f\n" "2:" // Width loop "mov x20, %x[width]\n" "mov x24, %x[in]\n" "mov x12, #0x0\n" ".inst 0x25b44752 // whilelt pn10.s, x26, x20, VLx2\n" "add x21, x24, x9, LSL #3\n" "3:" // Width loop: Odd: Loop "ldr x20, [x24], #0x8\n" ".inst 0x25306989 // psel p9.s, p10.s/Z, p12.s[w12]\n" ".inst 0x25306968 // psel p8.s, p10.s/Z, p11.s[w12]\n" ".inst 0xa0164696 // ld1w { z22.s-z23.s }, pn9.s/Z, [x20, x22, LSL #2]\n" "ldr x20, [x21], #0x8\n" ".inst 0xa016428a // ld1w { z10.s-z11.s }, pn8.s/Z, [x20, x22, LSL #2]\n" ".inst 0xc160e2d6 // bfcvt z22.h, { z22.s-z23.s }\n" ".inst 0xc160e14a // bfcvt z10.h, { z10.s-z11.s }\n" ".inst 0xc08002c8 // mova za2h.s[x12], p0/M, z22.s\n" ".inst 0xc080014c // mova za3h.s[x12], p0/M, z10.s\n" ".inst 0xc0828008 // mova z8.s, p0/M, za0v.s[x12]\n" ".inst 0xc0828089 // mova z9.s, p0/M, za1v.s[x12]\n" "add x12, x12, #0x1\n" "cmp x12, x9\n" ".inst 0xa06056e8 // st1w { z8.s-z9.s }, pn13.b, [x23]\n" "addvl x23, x23, #2\n" "blt 3b\n" "incw x26, ALL, MUL #2\n" "mov x20, %x[width]\n" "mov x24, %x[in]\n" "incw x22, ALL, MUL #2\n" "mov x12, #0x0\n" ".inst 0x25b44752 // whilelt pn10.s, x26, x20, VLx2\n" "add x21, x24, x9, LSL #3\n" "4:" // Width loop: Even: Loop "ldr x20, [x24], #0x8\n" ".inst 0x25306989 // psel p9.s, p10.s/Z, p12.s[w12]\n" ".inst 0x25306968 // psel p8.s, p10.s/Z, p11.s[w12]\n" ".inst 0xa016469a // ld1w { z26.s-z27.s }, pn9.s/Z, [x20, x22, LSL #2]\n" "ldr x20, [x21], #0x8\n" ".inst 0xa016429e // ld1w { z30.s-z31.s }, pn8.s/Z, [x20, x22, LSL #2]\n" ".inst 0xc160e35a // bfcvt z26.h, { z26.s-z27.s }\n" ".inst 0xc160e3de // bfcvt z30.h, { z30.s-z31.s }\n" ".inst 0xc0800340 // mova za0h.s[x12], p0/M, z26.s\n" ".inst 0xc08003c4 // mova za1h.s[x12], p0/M, z30.s\n" ".inst 0xc0828106 // mova z6.s, p0/M, za2v.s[x12]\n" ".inst 0xc082818e // mova z14.s, p0/M, za3v.s[x12]\n" "add x12, x12, #0x1\n" "cmp x12, x9\n" ".inst 0xa16056e6 // st1w { z6.s, z14.s }, pn13.b, [x23]\n" "addvl x23, x23, #2\n" "blt 4b\n" "subs x28, x28, #0x1\n" "incw x22, ALL, MUL #2\n" "incw x26, ALL, MUL #2\n" "bgt 2b\n" "5:" // Width loop: Tails "cbnz x25, 8f\n" "mov x20, %x[width]\n" "mov x24, %x[in]\n" "mov x12, #0x0\n" ".inst 0x25b44752 // whilelt pn10.s, x26, x20, VLx2\n" "add x21, x24, x9, LSL #3\n" "6:" // Width loop: Tails: Even: Odd: Loop "ldr x20, [x24], #0x8\n" ".inst 0x25306989 // psel p9.s, p10.s/Z, p12.s[w12]\n" ".inst 0x25306968 // psel p8.s, p10.s/Z, p11.s[w12]\n" ".inst 0xa016468c // ld1w { z12.s-z13.s }, pn9.s/Z, [x20, x22, LSL #2]\n" "ldr x20, [x21], #0x8\n" ".inst 0xa016428e // ld1w { z14.s-z15.s }, pn8.s/Z, [x20, x22, LSL #2]\n" ".inst 0xc160e18c // bfcvt z12.h, { z12.s-z13.s }\n" ".inst 0xc160e1ce // bfcvt z14.h, { z14.s-z15.s }\n" ".inst 0xc0800188 // mova za2h.s[x12], p0/M, z12.s\n" ".inst 0xc08001cc // mova za3h.s[x12], p0/M, z14.s\n" ".inst 0xc0828007 // mova z7.s, p0/M, za0v.s[x12]\n" ".inst 0xc082808f // mova z15.s, p0/M, za1v.s[x12]\n" "add x12, x12, #0x1\n" "cmp x12, x9\n" ".inst 0xa16056e7 // st1w { z7.s, z15.s }, pn13.b, [x23]\n" "addvl x23, x23, #2\n" "blt 6b\n" "mov x12, #0x0\n" "7:" // Width loop: Tails: Even: Even: Loop ".inst 0xc082810e // mova z14.s, p0/M, za2v.s[x12]\n" ".inst 0xc082818f // mova z15.s, p0/M, za3v.s[x12]\n" "add x12, x12, #0x1\n" "cmp x12, x27\n" ".inst 0xa06056ee // st1w { z14.s-z15.s }, pn13.b, [x23]\n" "addvl x23, x23, #2\n" "blt 7b\n" "b 10f\n" "8:" // Width loop: Tails: Odd "mov x12, #0x0\n" "9:" // Width loop: Tails: Odd: Loop ".inst 0xc0828014 // mova z20.s, p0/M, za0v.s[x12]\n" ".inst 0xc0828095 // mova z21.s, p0/M, za1v.s[x12]\n" "add x12, x12, #0x1\n" "cmp x12, x27\n" ".inst 0xa06056f4 // st1w { z20.s-z21.s }, pn13.b, [x23]\n" "addvl x23, x23, #2\n" "blt 9b\n" "10:" // End "mov %x[outptr_raw], x23\n" ".inst 0xd503467f // SMSTOP\n" : [outptr_raw] "+&r" (out) : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width) : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x9", "x12", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31" ); } #endif // defined(ARM_COMPUTE_ENABLE_SME2)