/* * Copyright (c) 2017-2019 Arm Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in; #include "activation_layer_helpers_cs.h" #include "helpers_cs.h" /** This performs an activation function floating point inputs. * * @note The data type must be passed at compile time using "#define DATA_TYPE_NAME". e.g. "#define DATA_TYPE_FP32" * @note Activation function should be given as a preprocessor argument using "#define act_name". e.g. "#define TANH" * @note A, B variables required by some activation functions are set using A_VAL= and B_VAL= respectively. * * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32 * @param[in] src_attrs The attributes of the source tensor * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr * @param[in] dst_attrs The attributes of the destination tensor */ SHADER_PARAMS_DECLARATION { Tensor3DAttributes src_attrs; Tensor3DAttributes dst_attrs; }; #ifdef DATA_TYPE_FP32 TENSOR_DECLARATION(1, srcBuffer, float, src_ptr, src_shift, 2, readonly); TENSOR_DECLARATION(2, dstBuffer, float, dst_ptr, dst_shift, 2, writeonly); void main(void) { Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift); Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift); float data = LOAD_CURRENT_ITEM(src_ptr, src_iter); float data_out = 0.f; // Perform activation #ifdef LOGISTIC data_out = logistic_op(data); #elif defined(TANH) /*LOGISTIC*/ data_out = tanh_op(data); #elif defined(RELU) /*RELU*/ data_out = relu_op(data); #elif defined(BRELU) /*BRELU*/ data_out = brelu_op(data); #elif defined(LU_BRELU) /*LU_BRELU*/ data_out = lu_brelu_op(data); #elif defined(LRELU) /*LRELU*/ data_out = lrelu_op(data); #elif defined(SRELU) /*SRELU*/ data_out = srelu_op(data); #elif defined(ELU) /*ELU*/ data_out = elu_op(data); #elif defined(ABS) /*ABS*/ data_out = abs_op(data); #elif defined(SQUARE) /*SQUARE*/ data_out = square_op(data); #elif defined(SQRT) /*SQRT*/ data_out = sqrt_op(data); #elif defined(LINEAR) /*LINEAR*/ data_out = linear_op(data); #elif defined(IDENTITY) /*IDENTITY*/ data_out = identity_op(data); #else /*LOGISTIC*/ #error Activation function not provided #endif /*LOGISTIC*/ STORE_CURRENT_ITEM(dst_ptr, dst_iter, data_out); } #elif defined(DATA_TYPE_FP16) TENSOR_DECLARATION(1, srcBuffer, uint, src_ptr, src_shift, 2, readonly); TENSOR_DECLARATION(2, dstBuffer, uint, dst_ptr, dst_shift, 2, writeonly); void main(void) { Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift); Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift); vec2 data = LOAD_UNPACK2_CURRENT_ITEM_HALF(src_ptr, src_iter); // Perform activation float a = data.x; float b = data.y; vec2 data_out; #ifdef LOGISTIC /*LOGISTIC*/ data_out.x = logistic_op(a); data_out.y = logistic_op(b); #elif defined(TANH) /*TANH*/ data_out.x = tanh_op(a); data_out.y = tanh_op(b); #elif defined(RELU) /*RELU*/ data_out.x = relu_op(a); data_out.y = relu_op(b); #elif defined(BRELU) /*BRELU*/ data_out.x = brelu_op(a); data_out.y = brelu_op(b); #elif defined(LU_BRELU) /*LU_BRELU*/ data_out.x = lu_brelu_op(a); data_out.y = lu_brelu_op(b); #elif defined(LRELU) /*LRELU*/ data_out.x = lrelu_op(a); data_out.y = lrelu_op(b); #elif defined(SRELU) /*SRELU*/ data_out.x = srelu_op(a); data_out.y = srelu_op(b); #elif defined(ELU) /*ELU*/ data_out.x = elu_op(a); data_out.y = elu_op(b); #elif defined(ABS) /*ABS*/ data_out.x = abs_op(a); data_out.y = abs_op(b); #elif defined(SQUARE) /*SQUARE*/ data_out.x = square_op(a); data_out.y = square_op(b); #elif defined(SQRT) /*SQRT*/ data_out.x = sqrt_op(a); data_out.y = sqrt_op(b); #elif defined(LINEAR) /*LINEAR*/ data_out.x = linear_op(a); data_out.y = linear_op(b); #elif defined(IDENTITY) /*IDENTITY*/ data_out.x = identity_op(a); data_out.y = identity_op(b); #else /*LOGISTIC*/ #error Activation function not provided #endif /*LOGISTIC*/ STORE_PACK2_CURRENT_ITEM_HALF(dst_ptr, dst_iter, data_out); } #endif /*DATA_TYPE_FP16*/