/* * Copyright (c) 2016-2018 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "helpers.h" /** Fill N pixel of the padding edge of a single channel image by replicating the closest valid pixel. * * @attention The DATA_TYPE needs to be passed at the compile time. * e.g. -DDATA_TYPE=int * * @attention The border size for top, bottom, left, right needs to be passed at the compile time. * e.g. --DBORDER_SIZE_TOP=0 -DBORDER_SIZE_BOTTOM=2 -DBORDER_SIZE_LEFT=0 -DBORDER_SIZE_RIGHT=2 * * @param[in,out] buf_ptr Pointer to the source image. Supported data types: U8/U16/S16/U32/S32/F16/F32 * @param[in] buf_stride_x Stride of the source image in X dimension (in bytes) * @param[in] buf_step_x buf_stride_x * number of elements along X processed per workitem(in bytes) * @param[in] buf_stride_y Stride of the source image in Y dimension (in bytes) * @param[in] buf_step_y buf_stride_y * number of elements along Y processed per workitem(in bytes) * @param[in] buf_stride_z Stride between images if batching images (in bytes) * @param[in] buf_step_z buf_stride_z * number of elements along Z processed per workitem(in bytes) * @param[in] buf_offset_first_element_in_bytes The offset of the first element in the source image * @param[in] width Width of the valid region of the image * @param[in] height Height of the valid region of the image * @param[in] start_pos XY coordinate indicating the start point of the valid region */ __kernel void fill_image_borders_replicate( TENSOR3D_DECLARATION(buf), uint width, uint height, int2 start_pos) { Image buf = CONVERT_TENSOR3D_TO_IMAGE_STRUCT_NO_STEP(buf); // Update pointer to point to the starting point of the valid region buf.ptr += start_pos.y * buf.stride_y + start_pos.x * buf.stride_x; const int total_width = BORDER_SIZE_LEFT + width + BORDER_SIZE_RIGHT; const int gid0 = get_global_id(0); const int gidH = gid0 - total_width; const int gidW = gid0 - BORDER_SIZE_LEFT; if(gidH >= 0) { // Handle left border DATA_TYPE left_val = *(__global DATA_TYPE *)offset(&buf, 0, gidH); for(int i = -BORDER_SIZE_LEFT; i < 0; ++i) { *(__global DATA_TYPE *)offset(&buf, i, gidH) = left_val; } // Handle right border DATA_TYPE right_val = *(__global DATA_TYPE *)offset(&buf, width - 1, gidH); for(int i = 0; i < BORDER_SIZE_RIGHT; ++i) { *(__global DATA_TYPE *)offset(&buf, width + i, gidH) = right_val; } } else { // Get value for corners int val_idx = gidW; if(gidW < 0 || gidW > (width - 1)) { val_idx = gidW < 0 ? 0 : width - 1; } // Handle top border DATA_TYPE top_val = *(__global DATA_TYPE *)offset(&buf, val_idx, 0); for(int i = -BORDER_SIZE_TOP; i < 0; ++i) { *(__global DATA_TYPE *)offset(&buf, gidW, i) = top_val; } // Handle bottom border DATA_TYPE bottom_val = *(__global DATA_TYPE *)offset(&buf, val_idx, height - 1); for(int i = 0; i < BORDER_SIZE_BOTTOM; ++i) { *(__global DATA_TYPE *)offset(&buf, gidW, height + i) = bottom_val; } } } /** Fill N pixels of the padding edge of a single channel image with a constant value. * * @attention The DATA_TYPE needs to be passed at the compile time. * e.g. -DDATA_TYPE=int * * @attention The border size for top, bottom, left, right needs to be passed at the compile time. * e.g. --DBORDER_SIZE_TOP=0 -DBORDER_SIZE_BOTTOM=2 -DBORDER_SIZE_LEFT=0 -DBORDER_SIZE_RIGHT=2 * * @param[out] buf_ptr Pointer to the source image. Supported data types: U8/U16/S16/U32/S32/F16/F32 * @param[in] buf_stride_x Stride of the source image in X dimension (in bytes) * @param[in] buf_step_x buf_stride_x * number of elements along X processed per workitem(in bytes) * @param[in] buf_stride_y Stride of the source image in Y dimension (in bytes) * @param[in] buf_step_y buf_stride_y * number of elements along Y processed per workitem(in bytes) * @param[in] buf_stride_z Stride between images if batching images (in bytes) * @param[in] buf_step_z buf_stride_z * number of elements along Z processed per workitem(in bytes) * @param[in] buf_offset_first_element_in_bytes The offset of the first element in the source image * @param[in] width Width of the valid region of the image * @param[in] height Height of the valid region of the image * @param[in] start_pos XY coordinate indicating the start point of the valid region * @param[in] constant_value Constant value to use to fill the edges */ __kernel void fill_image_borders_constant( TENSOR3D_DECLARATION(buf), uint width, uint height, int2 start_pos, DATA_TYPE constant_value) { Image buf = CONVERT_TENSOR3D_TO_IMAGE_STRUCT_NO_STEP(buf); // Update pointer to point to the starting point of the valid region buf.ptr += start_pos.y * buf.stride_y + start_pos.x * buf.stride_x; const int total_width = BORDER_SIZE_LEFT + width + BORDER_SIZE_RIGHT; const int gid0 = get_global_id(0); const int gidH = gid0 - total_width; const int gidW = gid0 - BORDER_SIZE_LEFT; if(gidH >= 0) { // Handle left border for(int i = -BORDER_SIZE_LEFT; i < 0; ++i) { *(__global DATA_TYPE *)offset(&buf, i, gidH) = constant_value; } // Handle right border for(int i = 0; i < BORDER_SIZE_RIGHT; ++i) { *(__global DATA_TYPE *)offset(&buf, width + i, gidH) = constant_value; } } else { // Handle top border for(int i = -BORDER_SIZE_TOP; i < 0; ++i) { *(__global DATA_TYPE *)offset(&buf, gidW, i) = constant_value; } // Handle bottom border for(int i = 0; i < BORDER_SIZE_BOTTOM; ++i) { *(__global DATA_TYPE *)offset(&buf, gidW, height + i) = constant_value; } } }