/* * Copyright (c) 2016-2019 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if defined(ACT) && defined(DATA_TYPE) && defined(VEC_SIZE) #define TYPE VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE) #include "activation_float_helpers.h" /** This performs an activation function floating point inputs. * * @note In order to perform the activation function "in-place", the pre-processor -DIN_PLACE must be passed at compile time * * @note Datatype should be given as a preprocessor argument using -DDATA_TYPE=type. e.g. -DDATA_TYPE=short * @note Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16 * @note Activation function should be given as a preprocessor argument using -DACT=name. e.g. -DACT=TANH * @note A, B variables required by some activation functions are set using -DA_VAL= and -DB_VAL= respectively. * * @param[in] input_ptr Pointer to the source image. Supported data types: F16/F32 * @param[in] input_stride_x Stride of the source image in X dimension (in bytes) * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes) * @param[in] input_stride_y Stride of the source image in Y dimension (in bytes) * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes) * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes) * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes) * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source image * @param[out] output_ptr Pointer to the destination image. Supported data types: same as @p input_ptr * @param[in] output_stride_x Stride of the destination image in X dimension (in bytes) * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes) * @param[in] output_stride_y Stride of the destination image in Y dimension (in bytes) * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes) * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes) * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes) * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination image */ __kernel void activation_layer( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif /* not IN_PLACE */ ) { // Get pixels pointer Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else /* IN_PLACE */ Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif /* IN_PLACE */ // Load data TYPE data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input.ptr); // Perform activation data = ACTIVATION(ACT, DATA_TYPE, data, A_VAL, B_VAL); // Store result VSTORE(VEC_SIZE) (data, 0, (__global DATA_TYPE *)output.ptr); } #endif /* defined(ACT) */