/* * Copyright (c) 2016, 2017 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "helpers.h" /** This performs an activation function floating point inputs. * * @note Datatype should be given as a preprocessor argument using -DDATA_TYPE=type. e.g. -DDATA_TYPE=short * @note Activation function should be given as a preprocessor argument using -DNAME. e.g. -DTANH * @note Distinction between floating point and integer is done using -DTYPE_FP and -DTYPE_INT preprocessor argument * @note A, B variables required by some activation functions are set using -DA= and -DB= respectively. * * @param[in] input_ptr Pointer to the source image. Supported data types: F16, F32 * @param[in] input_stride_x Stride of the source image in X dimension (in bytes) * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes) * @param[in] input_stride_y Stride of the source image in Y dimension (in bytes) * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes) * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes) * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes) * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source image * @param[out] output_ptr Pointer to the destination image. Supported data types: F16, F32 * @param[in] output_stride_x Stride of the destination image in X dimension (in bytes) * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes) * @param[in] output_stride_y Stride of the destination image in Y dimension (in bytes) * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes) * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes) * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes) * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination image */ __kernel void activation_layer( TENSOR3D_DECLARATION(input), TENSOR3D_DECLARATION(output)) { // Get pixels pointer Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); // Load data VEC_DATA_TYPE(DATA_TYPE, 16) data = vload16(0, (__global DATA_TYPE *)input.ptr); // Perform activation #if defined LOGISTIC data = 1 / (1 + exp(-data)); #elif defined TANH data = (VEC_DATA_TYPE(DATA_TYPE, 16))A * tanh((VEC_DATA_TYPE(DATA_TYPE, 16))B * data); #elif defined RELU data = max(0, data); #elif defined BRELU data = min((VEC_DATA_TYPE(DATA_TYPE, 16))A, max(0, data)); #elif defined SRELU data = log(1 + exp(data)); #elif defined ABS #if defined TYPE_INT data = abs(data); #else data = fabs(data); #endif #elif defined SQUARE data = data * data; #elif defined SQRT data = sqrt(data); #elif defined LINEAR data = (VEC_DATA_TYPE(DATA_TYPE, 16))A * data + (VEC_DATA_TYPE(DATA_TYPE, 16))B; #endif // Store result vstore16(data, 0, (__global DATA_TYPE *)output.ptr); }