/* * Copyright (c) 2016, 2017 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __ARM_COMPUTE_ILUTALLOCATOR_H__ #define __ARM_COMPUTE_ILUTALLOCATOR_H__ #include "arm_compute/core/Types.h" #include #include namespace arm_compute { /** Basic interface to allocate LUTs' */ class ILutAllocator { public: /** Default constructor */ ILutAllocator(); /** Default virtual destructor */ virtual ~ILutAllocator() = default; /** Allow instances of this class to be move constructed */ ILutAllocator(ILutAllocator &&) = default; /** Allow instances of this class to be moved */ ILutAllocator &operator=(ILutAllocator &&) = default; /** Allocate an LUT of the requested number of elements and data_type. * * @param[in] num_elements Number of elements of the LUT. * @param[in] data_type Data type of each element. */ void init(size_t num_elements, DataType data_type); /** Returns the total number of elements in the LUT. * * @return Total number of elements. */ size_t num_elements() const; /** Returns the type of the LUT. * * @return The type of the LUT. */ DataType type() const; /** Returns the total size in bytes of the LUT. * * @return Total size of the LUT in bytes. */ size_t size() const; protected: /** Interface to be implemented by the child class to allocate the LUT. */ virtual void allocate() = 0; /** Interface to be implemented by the child class to lock the memory allocation for the CPU to access. * * @return Pointer to a CPU mapping of the memory */ virtual uint8_t *lock() = 0; /** Interface to be implemented by the child class to unlock the memory allocation after the CPU is done accessing it. */ virtual void unlock() = 0; private: size_t _num_elements; /**< Number of elements allocated */ DataType _data_type; /**< Data type of LUT elements. */ }; } #endif /* __ARM_COMPUTE_ILUTALLOCATOR_H__ */