/* * Copyright (c) 2017-2018 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __ARM_COMPUTE_GCSCHEDULER_H__ #define __ARM_COMPUTE_GCSCHEDULER_H__ #include "arm_compute/core/GLES_COMPUTE/IGCKernel.h" #include "arm_compute/core/Types.h" namespace arm_compute { class IGCKernel; /** Provides global access to a OpenGL ES context and command queue. */ class GCScheduler { public: /** Access the scheduler singleton. * * @return The scheduler */ static GCScheduler &get(); /** Initialises the context and command queue used by the scheduler to default values * and sets a default device and kernel path for the @ref GCKernelLibrary. */ void default_init(); /** Schedule the execution of the passed kernel if possible. * * @param[in] kernel Kernel to execute. * @param[in] flush (Optional) Specifies if the command queue will be flushed after running the kernel. */ void dispatch(IGCKernel &kernel, bool flush = true); /** Initialises the display and context to be used by the scheduler. * * @param[in] dpy The EGL display connection * @param[in] ctx The EGL rendering context */ void init(EGLDisplay dpy, EGLContext ctx); /** Defines a barrier ordering memory transactions. */ void memory_barrier(); /** Get the target GPU. * * @return The target GPU. */ GPUTarget get_target() const { return _target; } /** Accessor to set target GPU to be used by the scheduler. * * @param[in] target The target GPU. */ void set_target(GPUTarget target) { _target = target; } private: /** Constructor */ GCScheduler(); /** Destructor */ ~GCScheduler(); /** Prevent instances of this class from being copied */ GCScheduler(const GCScheduler &) = delete; /** Prevent instances of this class from being copied */ GCScheduler &operator=(const GCScheduler &) = delete; /** Set up EGL context */ void setup_context(); /** Flag to ensure symbols initialisation is happening before Scheduler creation */ static std::once_flag _initialize_symbols; EGLDisplay _display; /**< Underlying EGL Display. */ EGLContext _context; /**< Underlying EGL Context. */ GPUTarget _target; }; } #endif /* __ARM_COMPUTE_GCSCHEDULER_H__ */