/* * Copyright (c) 2016, 2017 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __ARM_COMPUTE_ILUT_H__ #define __ARM_COMPUTE_ILUT_H__ #include "arm_compute/core/Types.h" #include namespace arm_compute { /** Lookup Table object interface. */ class ILut { public: /** Default virtual destructor */ virtual ~ILut() = default; /** Returns the total number of elements in the LUT. * * @return Total number of elements. */ virtual size_t num_elements() const = 0; /** Indicates the offset that needs to be applied to the raw index before performing a lookup in the LUT. * * @return The normalization offset. */ virtual uint32_t index_offset() const = 0; /** Returns the total size in bytes of the LUT. * * @return Total size of the LUT in bytes. */ virtual size_t size_in_bytes() const = 0; /** Returns the type of the LUT. * * @return The type of the LUT. */ virtual DataType type() const = 0; /** Returns a pointer to the start of the LUT. * Other elements of the LUT can be accessed using buffer()[idx] for 0 <= idx < num_elements(). * * @return Pointer to the start of the lut. */ virtual uint8_t *buffer() const = 0; /** Clears the LUT by setting every element to zero. */ virtual void clear() = 0; }; } #endif /* __ARM_COMPUTE_ILUT_H__ */