/* * Copyright (c) 2016-2019 ARM Limited. * * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __ARM_COMPUTE_IARRAY_H__ #define __ARM_COMPUTE_IARRAY_H__ #include "arm_compute/core/Error.h" #include #include namespace arm_compute { struct KeyPoint; struct Coordinates2D; struct DetectionWindow; class Size2D; /** Array of type T */ template class IArray { public: /** Default constructor */ IArray() : _num_values(0), _max_size(0) {}; /** Constructor: initializes an array which can contain up to max_num_points values * * @param[in] max_num_values Maximum number of values the array will be able to stored */ IArray(size_t max_num_values) : _num_values(0), _max_size(max_num_values) { } /** Maximum number of values which can be stored in this array * * @return Maximum number of values */ size_t max_num_values() const { return _max_size; } /** Default virtual destructor */ virtual ~IArray() = default; /** Number of values currently stored in the array * * @return Number of values currently stored in the array or max_num_values + 1 if the array is overflowed. */ size_t num_values() const { return _num_values; } /** Append the passed argument to the end of the array if there is room. * * @param[in] val Value to add to the array. * * @return True if the point was successfully added to the array. False if the array is full and the point couldn't be added. */ bool push_back(const T &val) { ARM_COMPUTE_ERROR_ON(0 == _max_size); if(_num_values >= max_num_values()) { _num_values = max_num_values() + 1; return false; } at(_num_values) = val; _num_values++; return true; } /** Clear all the points from the array. */ void clear() { _num_values = 0; } /** Did we lose some values because the array is too small? * * @return True if we tried to add a value using push_back() but there wasn't any room left to store it. * False if all the values were successfully added to the array. */ bool overflow() const { return _num_values > max_num_values(); } /** Pointer to the first element of the array * * Other elements of the array can be accessed using buffer()[idx] for 0 <= idx < num_poins(). * * @return A pointer to the first element of the array */ virtual T *buffer() const = 0; /** Reference to the element of the array located at the given index * * @param[in] index Index of the element * * @return A reference to the element of the array located at the given index. */ virtual T &at(size_t index) const { ARM_COMPUTE_ERROR_ON(buffer() == nullptr); ARM_COMPUTE_ERROR_ON(index >= max_num_values()); return buffer()[index]; } /** Resizes the array to contain "num" elements. If "num" is smaller than the maximum array size, the content is reduced to its first "num" elements, * "num" elements can't be bigger than the maximum number of values which can be stored in this array. * * @param[in] num The new array size in number of elements */ void resize(size_t num) { ARM_COMPUTE_ERROR_ON(num > max_num_values()); _num_values = num; }; private: size_t _num_values; size_t _max_size; }; /** Interface for Array of Key Points. */ using IKeyPointArray = IArray; /** Interface for Array of 2D Coordinates. */ using ICoordinates2DArray = IArray; /** Interface for Array of Detection Windows. */ using IDetectionWindowArray = IArray; /** Interface for Array of 2D Sizes. */ using ISize2DArray = IArray; /** Interface for Array of uint8s. */ using IUInt8Array = IArray; /** Interface for Array of uint16s. */ using IUInt16Array = IArray; /** Interface for Array of uint32s. */ using IUInt32Array = IArray; /** Interface for Array of int16s. */ using IInt16Array = IArray; /** Interface for Array of int32s. */ using IInt32Array = IArray; /** Interface for Array of floats. */ using IFloatArray = IArray; } #endif /* __ARM_COMPUTE_IARRAY_H__ */