From ceaa0bfe219631b5a4e638613f90f9fa47a3defe Mon Sep 17 00:00:00 2001 From: Manuel Bottini Date: Tue, 16 Feb 2021 15:15:19 +0000 Subject: Remove OpenGL ES support Remove the following: - Relevant backend kernels - Relevant backend functions - Relevant backend validation tests - Relevant backend specific examples - Remove backend support from Graph API - Remove backend support from build system Update documentation Resolves: COMPMID-4149 Change-Id: Id0621d6ee35169754de458103907aaba4ef770c0 Signed-off-by: Manuel Bottini Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/5097 Tested-by: Arm Jenkins Reviewed-by: Michele Di Giorgio Reviewed-by: Georgios Pinitas --- .../GLES_COMPUTE/cs_shaders/normalization_layer.cs | 106 --------------------- 1 file changed, 106 deletions(-) delete mode 100644 src/core/GLES_COMPUTE/cs_shaders/normalization_layer.cs (limited to 'src/core/GLES_COMPUTE/cs_shaders/normalization_layer.cs') diff --git a/src/core/GLES_COMPUTE/cs_shaders/normalization_layer.cs b/src/core/GLES_COMPUTE/cs_shaders/normalization_layer.cs deleted file mode 100644 index a5ec68c0c5..0000000000 --- a/src/core/GLES_COMPUTE/cs_shaders/normalization_layer.cs +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright (c) 2017 Arm Limited. - * - * SPDX-License-Identifier: MIT - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to - * deal in the Software without restriction, including without limitation the - * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or - * sell copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all - * copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in; - -#include "helpers_cs.h" - -/** Apply cross map normalization and in map normalization - * - * @note Alpha parameter / norm_size should be given as a preprocessor argument using "#define COEFF x" - * @note BETA parameter in the normalization equation should be given as a preprocessor argument using "#define BETA x" - * @note KAPPA parameter in the normalization equation should be given as a preprocessor argument using "#define KAPPA x" - * @note Number of elements on the right or left side to normalize across should be given as a preprocessor argument using "#define RADIUS x" - * - * @param[in] src1_ptr Pointer to the first source tensor. Supported data types: F32 - * @param[in] src1_attrs The attributes of the first source tensor - * @param[in] src2_ptr Pointer to the second source tensor. Supported data types: Same as @p src1_ptr - * @param[in] src2_attrs The attributes of the second source tensor - * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: Same as @p src1_ptr - * @param[in] dst_attrs The attributes of the destination tensor - */ -SHADER_PARAMS_DECLARATION -{ - Tensor3DAttributes src1_attrs; - Tensor3DAttributes src2_attrs; - Tensor3DAttributes dst_attrs; -}; -TENSOR_DECLARATION(1, src1Buffer, float, src1_ptr, src1_shift, 2, readonly); -TENSOR_DECLARATION(2, src2Buffer, float, src2_ptr, src2_shift, 2, readonly); -TENSOR_DECLARATION(3, dstBuffer, float, dst_ptr, dst_shift, 2, writeonly); - -#ifdef CROSS_MAP -void main(void) -{ - Tensor3DIterator src1_iter = CONVERT_TO_TENSOR3D_ITERATOR(src1_attrs, src1_shift); - Tensor3DIterator src2_iter = CONVERT_TO_TENSOR3D_ITERATOR(src2_attrs, src2_shift); - Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift); - - float acc = 0.0; - - int num_of_slices = int(gl_NumWorkGroups.z * gl_WorkGroupSize.z); - int current_slice = int(gl_GlobalInvocationID.z); - - int left_slice = max(current_slice - int(RADIUS), int(0)); - int right_slice = min(current_slice + int(RADIUS), int(num_of_slices - 1)); - - for(int i = left_slice; i <= right_slice; i++) - { - acc += LOAD(src2_ptr, TENSOR3D_OFFSET(src2_iter, 0, 0, i - current_slice)); - } - - float normalized = pow(float(KAPPA) + float(COEFF) * acc, float(BETA)); - - float normalized_pixel = (LOAD_CURRENT_ITEM(src1_ptr, src1_iter)) / normalized; - - STORE_CURRENT_ITEM(dst_ptr, dst_iter, normalized_pixel); -} - -#elif defined(IN_MAP_1D) -void main(void) -{ - Tensor3DIterator src1_iter = CONVERT_TO_TENSOR3D_ITERATOR(src1_attrs, src1_shift); - Tensor3DIterator src2_iter = CONVERT_TO_TENSOR3D_ITERATOR(src2_attrs, src2_shift); - Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift); - - float acc = 0.0; - - int num_of_items_x = int(gl_NumWorkGroups.x * gl_WorkGroupSize.x); - int current_pos = int(gl_GlobalInvocationID.x); - - int left_pos = max(current_pos - int(RADIUS), int(0)); - int right_pos = min(current_pos + int(RADIUS), int(num_of_items_x + -1)); - - for(int i = left_pos; i <= right_pos; i++) - { - acc += LOAD(src2_ptr, TENSOR3D_OFFSET(src2_iter, i - current_pos, 0, 0)); - } - - float normalized = pow(float(KAPPA) + float(COEFF) * acc, float(BETA)); - - float normalized_pixel = (LOAD_CURRENT_ITEM(src1_ptr, src1_iter)) / normalized; - - STORE_CURRENT_ITEM(dst_ptr, dst_iter, normalized_pixel); -} -#endif /*CROSS_MAP*/ -- cgit v1.2.1