From 7068f9900d136312318ff430aef588b14e0c87ad Mon Sep 17 00:00:00 2001 From: Anthony Barbier Date: Thu, 26 Oct 2017 15:23:08 +0100 Subject: COMPMID-631: Merge branches/gles_compute branch Last commit: commit b25c5f68042b0c81bf611d59a1bb8535e1c42497 Author: Xinghang Zhou Date: Wed Oct 25 18:48:10 2017 +0800 Synced validation's tolerances of GCSoftmax from cl side Change-Id: Ibe72054205c1c8721845d679a31af7ed0a7c5cf6 Reviewed-on: http://mpd-gerrit.cambridge.arm.com/93283 Reviewed-by: Anthony Barbier Tested-by: Kaizen --- .../cs_shaders/direct_convolution1x1.cs | 275 +++++++++++++++++++++ 1 file changed, 275 insertions(+) create mode 100644 src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs (limited to 'src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs') diff --git a/src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs b/src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs new file mode 100644 index 0000000000..3a31cb80a7 --- /dev/null +++ b/src/core/GLES_COMPUTE/cs_shaders/direct_convolution1x1.cs @@ -0,0 +1,275 @@ +/* + * Copyright (c) 2017 ARM Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in; + +#include "helpers.h" + +layout(std140) uniform shader_params +{ + TENSOR3D_PARAM_DECLARATION(src); + TENSOR3D_PARAM_DECLARATION(dst); + TENSOR3D_PARAM_DECLARATION(weights); +#ifdef BIAS + VECTOR_PARAM_DECLARATION(biases); +#endif /* BIAS */ + uint weights_stride_w; + uint weights_depth; +}; + +#if defined(DATA_TYPE_FP32) +precision highp float; + +BUFFER_DECLARATION(src, 1, float, readonly); +BUFFER_DECLARATION(dst, 2, float, writeonly); +BUFFER_DECLARATION(weights, 3, float, readonly); +#ifdef BIAS +BUFFER_DECLARATION(biases, 4, float, readonly); +#endif /* BIAS */ + +/** This kernel performs a direct convolution to convolve the low three dimensions. + * + * @note The data type must be passed at compile time using "#define DATA_TYPE_FP32" + * @note The convolution stride x must be passed at compile time using "#define STRIDE_X" e.g. "#define STRIDE_X 1" + * @note In case biases will be added to the convolution "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row. + * + * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32 + * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes) + * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes) + * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes) + * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes) + * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor + * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr + * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes) + * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes) + * @param[in] dst_step_y dst_stride_y * number of elements along Z processed per workitem(in bytes) + * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes) + * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes) + * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor + * @param[out] weights_ptr Pointer to the weights tensor. Supported data types: same as @p src_ptr + * @param[in] weights_stride_x Stride of the weights tensor in X dimension (in bytes) + * @param[in] weights_step_x weights_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] weights_stride_y Stride of the weights tensor in Y dimension (in bytes) + * @param[in] weights_step_y weights_stride_y * number of elements along y processed per workitem(in bytes) + * @param[in] weights_stride_z Stride of the weights tensor in Z dimension (in bytes) + * @param[in] weights_step_z weights_stride_z * number of elements along Z processed per workitem(in bytes) + * @param[in] weights_offset_first_element_in_bytes The offset of the first element in the weights tensor + * @param[in] biases_ptr Pointer to the biases tensor. Same as @p src_ptr + * @param[in] biases_stride_x Stride of the biases tensor in X dimension (in bytes) + * @param[in] biases_step_x biases_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] biases_offset_first_element_in_bytes The offset of the first element in the biases tensor + * @param[in] weights_stride_w Stride of the weights tensor in the 4th dimension + * @param[in] weights_depth The third dimensions of the weights tensors + */ +void main() +{ + Image src = CONVERT_TO_IMAGE_STRUCT(src); + Tensor3D weights = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(weights); + Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst); + +#ifdef BIAS + Vector biases = CONVERT_TO_VECTOR_STRUCT_NO_STEP(biases); +#endif /* BIAS */ + + float pixels = CONVERT(0, float); + uint z_index = gl_GlobalInvocationID.z; + weights.current_offset += z_index * weights_stride_w >> 2; + float temp; + float temp_weight; + + for(int d = 0; d < int(weights_depth); ++d) + { + temp = LOAD4(src, CURRENT_OFFSET(src)); + temp_weight = LOAD4(weights, CURRENT_OFFSET(weights)); + pixels += temp * temp_weight; + + src.current_offset += (src_stride_z >> 2); + weights.current_offset += (weights_stride_z >> 2); + } + +#ifdef BIAS + pixels += LOAD4(biases, vector_offset(biases, int(z_index))); +#endif /* BIAS */ + + STORE4(dst, CURRENT_OFFSET(dst), pixels); +} +#elif defined(DATA_TYPE_FP16) +precision mediump float; + +BUFFER_DECLARATION(src, 1, uvec4, readonly); +BUFFER_DECLARATION(dst, 2, uvec4, writeonly); +BUFFER_DECLARATION(weights, 3, uint, readonly); +#ifdef BIAS +BUFFER_DECLARATION(biases, 4, uint, readonly); +#endif /* BIAS */ + +#if STRIDE_X == 2 +#define CONVOLVE(s, w) convolve_stride2(s, w) +#elif STRIDE_X == 1 /* STRIDE_X == 1 */ +#define CONVOLVE(s, w) convolve_stride1(s, w) +#else /* STRIDE_X not equals 1 or 2 */ +#error STRIDE_X larger than 2 is not supported +#endif /* STRIDE_X == 2 */ + +vec4[2] convolve_stride1(Image src, float w) +{ + uvec4 packed_s; + vec4 s[2]; + + GC_LOAD1_2D_OFFSET(packed_s, src, 0, 0); + + s[0] = vec4(unpackHalf2x16(packed_s.x), unpackHalf2x16(packed_s.y)); + s[1] = vec4(unpackHalf2x16(packed_s.z), unpackHalf2x16(packed_s.w)); + + s[0] *= w; + s[1] *= w; + + return s; +} + +vec4[2] convolve_stride2(Image src, float w) +{ + uvec4 packed_s; + vec4 s[2]; + vec4 r[2]; + + GC_LOAD1_2D_OFFSET(packed_s, src, 0, 0); + s[0] = vec4(unpackHalf2x16(packed_s.x), unpackHalf2x16(packed_s.y)); + s[1] = vec4(unpackHalf2x16(packed_s.z), unpackHalf2x16(packed_s.w)); + + r[0] = vec4(s[0].xz, s[1].xz); + + GC_LOAD1_2D_OFFSET(packed_s, src, 8, 0); + s[0] = vec4(unpackHalf2x16(packed_s.x), unpackHalf2x16(packed_s.y)); + s[1] = vec4(unpackHalf2x16(packed_s.z), unpackHalf2x16(packed_s.w)); + + r[1] = vec4(s[0].xz, s[1].xz); + + r[0] *= w; + r[1] *= w; + + return r; +} + +/** This kernel performs a direct convolution to convolve the low three dimensions. + * + * @note The data type must be passed at compile time using "#define DATA_TYPE_FP16" + * @note The convolution stride x must be passed at compile time using "#define STRIDE_X" e.g. "#define STRIDE_X 1" + * @note In case biases will be added to the convolution "#define HAS_BIAS" has to be passed to append the final matrix with 1 in each row. + * + * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16 + * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes) + * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes) + * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes) + * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes) + * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor + * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr + * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes) + * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes) + * @param[in] dst_step_y dst_stride_y * number of elements along Z processed per workitem(in bytes) + * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes) + * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes) + * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor + * @param[out] weights_ptr Pointer to the weights tensor. Supported data types: same as @p src_ptr + * @param[in] weights_stride_x Stride of the weights tensor in X dimension (in bytes) + * @param[in] weights_step_x weights_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] weights_stride_y Stride of the weights tensor in Y dimension (in bytes) + * @param[in] weights_step_y weights_stride_y * number of elements along y processed per workitem(in bytes) + * @param[in] weights_stride_z Stride of the weights tensor in Z dimension (in bytes) + * @param[in] weights_step_z weights_stride_z * number of elements along Z processed per workitem(in bytes) + * @param[in] weights_offset_first_element_in_bytes The offset of the first element in the weights tensor + * @param[in] biases_ptr Pointer to the biases tensor. Same as @p src_ptr + * @param[in] biases_stride_x Stride of the biases tensor in X dimension (in bytes) + * @param[in] biases_step_x biases_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] biases_offset_first_element_in_bytes The offset of the first element in the biases tensor + * @param[in] weights_stride_w Stride of the weights tensor in the 4th dimension + * @param[in] weights_depth The third dimensions of the weights tensors + */ +void main() +{ + Image src = GC_CONVERT_TO_IMAGE_STRUCT(src); + Tensor3D weights = GC_CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(weights); + Tensor3D dst = GC_CONVERT_TO_TENSOR3D_STRUCT(dst); + +#ifdef BIAS + Vector biases = GC_CONVERT_TO_VECTOR_STRUCT_NO_STEP(biases); +#endif /* BIAS */ + + vec4 pixels[2]; + pixels[0] = vec4(0.f); + pixels[1] = vec4(0.f); + + uint z_index = gl_GlobalInvocationID.z; + + weights.current_offset += z_index * weights_stride_w; + + uint packed_w; + float w; + + for(int d = 0; d < int(weights_depth); ++d) + { + GC_LOAD1_3D_OFFSET(packed_w, weights, 0, 0, 0); + w = unpackHalf2x16(packed_w).x; + + vec4 r[2] = CONVOLVE(src, w); + pixels[0] += r[0]; + pixels[1] += r[1]; + + src.current_offset += src_stride_z; + weights.current_offset += weights_stride_z; + } + +#ifdef BIAS + uint packed_b; + float b; + + GC_LOAD1_1D_OFFSET(packed_b, biases, z_index); + + if(z_index % uint(2) == uint(0)) + { + b = unpackHalf2x16(packed_b).x; + } + else + { + b = unpackHalf2x16(packed_b).y; + } + + pixels[0] += vec4(b); + pixels[1] += vec4(b); +#endif /* BIAS */ + + uvec4 packed_d; + packed_d = uvec4(packHalf2x16(pixels[0].xy), packHalf2x16(pixels[0].zw), + packHalf2x16(pixels[1].xy), packHalf2x16(pixels[1].zw)); + GC_STORE1_3D_OFFSET(packed_d, dst, 0, 0, 0); +} +#else /* DATA_TYPE_FP32 */ +#error Data type not supported +#endif /* DATA_TYPE_FP32 */ -- cgit v1.2.1