From 17220e2eb49e75b85f2b802489a44b8019997c25 Mon Sep 17 00:00:00 2001 From: Michalis Spyrou Date: Wed, 12 Sep 2018 13:35:38 +0100 Subject: COMPMID-1507 Add support for QASYMM8 in CLScaleKernel Change-Id: I4a32e47e6d9152633668cf0e14db88fc8c26f7ea Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/148167 Tested-by: bsgcomp Reviewed-by: Michele DiGiorgio --- src/core/CL/cl_kernels/warp_helpers_quantized.h | 138 ++++++++++++++++++++++++ 1 file changed, 138 insertions(+) create mode 100644 src/core/CL/cl_kernels/warp_helpers_quantized.h (limited to 'src/core/CL/cl_kernels/warp_helpers_quantized.h') diff --git a/src/core/CL/cl_kernels/warp_helpers_quantized.h b/src/core/CL/cl_kernels/warp_helpers_quantized.h new file mode 100644 index 0000000000..48d6faef73 --- /dev/null +++ b/src/core/CL/cl_kernels/warp_helpers_quantized.h @@ -0,0 +1,138 @@ +/* + * Copyright (c) 2018 ARM Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#include "helpers_asymm.h" + +/** Clamps the given coordinates to the borders according to the border size. + * + * @param[in] coords Vector of 2D coordinates to clamp. Even positions are X coords, odd positions are Y coords. + * @param[in] width Width of the image + * @param[in] height Height of the image + * @param[in] border_size Border size of the image + * + */ +inline const float8 clamp_to_border_with_size_quantized(float8 coords, const float width, const float height, const float border_size) +{ + const float4 clamped_x = clamp(coords.even, 0.0f - border_size, width - 1 + border_size); + const float4 clamped_y = clamp(coords.odd, 0.0f - border_size, height - 1 + border_size); + return (float8)(clamped_x.s0, clamped_y.s0, clamped_x.s1, clamped_y.s1, clamped_x.s2, clamped_y.s2, clamped_x.s3, clamped_y.s3); +} + +/* FIXME(COMPMID-682): Clamp border properly in UNDEFINED border mode in Warp, Scale, Remap */ +/** Clamps the given coordinates to the borders. + * + * @param[in] coords Vector of 2D coordinates to clamp. Even positions are X coords, odd positions are Y coords. + * @param[in] width Width of the image + * @param[in] height Height of the image + * + */ +inline const float8 clamp_to_border_quantized(float8 coords, const float width, const float height) +{ + return clamp_to_border_with_size_quantized(coords, width, height, 1); +} + +/** Given a texel coordinates this function will return the following array of coordinates: + * [ P, right neighbour, below neighbour, below right neighbour ] + * + * @note No checks to see if the coordinates are out of the image are done here. + * + * @param[in] coord Input coordinates + * + * @return vector of 8 floats with the coordinates, even positions are x and odd y. + */ +inline const float8 get_neighbour_coords_quantized(const float2 coord) +{ + return (float8)(/*tl*/ coord.s0, coord.s1, /*tr*/ coord.s0 + 1, coord.s1, /*bl*/ coord.s0, coord.s1 + 1, /*br*/ coord.s0 + 1, coord.s1 + 1); +} + +/** Returns the current thread coordinates. */ +inline const float2 get_current_coords_quantized() +{ + return (float2)(get_global_id(0) * 4, get_global_id(1)); +} + +/** Computes the bilinear interpolation for each set of coordinates in the vector coords and returns the values + * + * @param[in] in Pointer to the source image. + * @param[in] coords Vector of four 2D coordinates. Even pos is x and odd y. + * @param[in] width Width of the image + * @param[in] height Height of the image + * @param[in] border_size Border size + * @param[in] scale Scale value + * @param[in] offset_qasymm Offset value + */ +inline const VEC_DATA_TYPE(DATA_TYPE, 4) bilinear_interpolate_with_border_quantized(const Image *in, const float8 coords, const float width, const float height, const float border_size, + const float scale, const int offset_qasymm) +{ + // If any of the 4 texels is out of the image's boundaries we use the border value (REPLICATE or CONSTANT) for any texel out of the image. + + // Sets the 4x4 coordinates for each of the four input texels + const float8 fc = floor(coords); + const float16 c1 = (float16)( + clamp_to_border_with_size_quantized(get_neighbour_coords_quantized((float2)(fc.s0, fc.s1)), width, height, border_size), + clamp_to_border_with_size_quantized(get_neighbour_coords_quantized((float2)(fc.s2, fc.s3)), width, height, border_size)); + const float16 c2 = (float16)( + clamp_to_border_with_size_quantized(get_neighbour_coords_quantized((float2)(fc.s4, fc.s5)), width, height, border_size), + clamp_to_border_with_size_quantized(get_neighbour_coords_quantized((float2)(fc.s6, fc.s7)), width, height, border_size)); + + // Loads the values from the input image + const int16 t = (int16)( + /* tl, tr, bl, br */ + * ((__global DATA_TYPE *)offset(in, c1.s0, c1.s1)), *((__global DATA_TYPE *)offset(in, c1.s2, c1.s3)), + *((__global DATA_TYPE *)offset(in, c1.s4, c1.s5)), *((__global DATA_TYPE *)offset(in, c1.s6, c1.s7)), + *((__global DATA_TYPE *)offset(in, c1.s8, c1.s9)), *((__global DATA_TYPE *)offset(in, c1.sa, c1.sb)), + *((__global DATA_TYPE *)offset(in, c1.sc, c1.sd)), *((__global DATA_TYPE *)offset(in, c1.se, c1.sf)), + *((__global DATA_TYPE *)offset(in, c2.s0, c2.s1)), *((__global DATA_TYPE *)offset(in, c2.s2, c2.s3)), + *((__global DATA_TYPE *)offset(in, c2.s4, c2.s5)), *((__global DATA_TYPE *)offset(in, c2.s6, c2.s7)), + *((__global DATA_TYPE *)offset(in, c2.s8, c2.s9)), *((__global DATA_TYPE *)offset(in, c2.sa, c2.sb)), + *((__global DATA_TYPE *)offset(in, c2.sc, c2.sd)), *((__global DATA_TYPE *)offset(in, c2.se, c2.sf))); + + const float16 inf32 = convert_float16(t - (int16)offset_qasymm) * (float16)scale; + + const float8 a = coords - fc; + const float8 b = ((float8)(1.f)) - a; + const float4 fr = (float4)( + ((inf32.s0 * b.s0 * b.s1) + (inf32.s1 * a.s0 * b.s1) + (inf32.s2 * b.s0 * a.s1) + (inf32.s3 * a.s0 * a.s1)), + ((inf32.s4 * b.s2 * b.s3) + (inf32.s5 * a.s2 * b.s3) + (inf32.s6 * b.s2 * a.s3) + (inf32.s7 * a.s2 * a.s3)), + ((inf32.s8 * b.s4 * b.s5) + (inf32.s9 * a.s4 * b.s5) + (inf32.sa * b.s4 * a.s5) + (inf32.sb * a.s4 * a.s5)), + ((inf32.sc * b.s6 * b.s7) + (inf32.sd * a.s6 * b.s7) + (inf32.se * b.s6 * a.s7) + (inf32.sf * a.s6 * a.s7))); + + const uchar4 res = convert_uchar4_sat(convert_int4_sat_rtp(fr / scale) + offset_qasymm); + + return res; +} + +/* FIXME(COMPMID-682): Clamp border properly in UNDEFINED border mode in Warp, Scale, Remap */ +/** Computes the bilinear interpolation for each set of coordinates in the vector coords and returns the values + * + * @param[in] in Pointer to the source image. + * @param[in] coords Vector of four 2D coordinates. Even pos is x and odd y. + * @param[in] width Width of the image + * @param[in] height Height of the image + * @param[in] scale Scale value + * @param[in] offset_qasymm Offset value + */ +inline const VEC_DATA_TYPE(DATA_TYPE, 4) bilinear_interpolate_quantized(const Image *in, const float8 coords, const float width, const float height, const float scale, const int offset_qasymm) +{ + return bilinear_interpolate_with_border_quantized(in, coords, width, height, 1, scale, offset_qasymm); +} -- cgit v1.2.1