Age | Commit message (Collapse) | Author |
|
Change-Id: I012a6ededcedcc80f1fc11b37ee097ae1f59a737
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/113226
Tested-by: Jenkins <bsgcomp@arm.com>
Reviewed-by: Stephen Li <stephen.li@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
|
|
Process 8 elements at one time for better performance
Change-Id: I90d31e5d0834c5096fdb82f174482ade762b63d2
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/111840
Reviewed-by: Stephen Li <stephen.li@arm.com>
Tested-by: BSG Visual Compute Jenkins server to access repositories on http://mpd-gerrit.cambridge.arm.com <bsgcomp@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
|
|
The new common code of compute shader is in file helpers_cs.h
Rewrite the direct_convolution1x1.cs and softmax_layer.cs to use the new common code.
It will also remove the dependence of the token pasting operator (##).
We'll remove the "##" support after we rewrite all of the compute shader code.
Change-Id: Icd8553ef6b61ad484a8507590ac8ed499bd47061
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/95455
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Reviewed-by: Frank Lei <frank.lei@arm.com>
(cherry picked from commit 0a4f83570d261f839d9866b68979efe8d7a95883)
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/95601
Reviewed-by: Jim He <jim.he@arm.com>
|
|
Last commit:
commit b25c5f68042b0c81bf611d59a1bb8535e1c42497
Author: Xinghang Zhou <xinghang.zhou@arm.com>
Date: Wed Oct 25 18:48:10 2017 +0800
Synced validation's tolerances of GCSoftmax from cl side
Change-Id: Ibe72054205c1c8721845d679a31af7ed0a7c5cf6
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/93283
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
|