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Kernel size 5x5 layout NHWC.
Change-Id: Ia82ff211d1c954df228962b5c2c5ad8df7112449
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/151740
Reviewed-by: Michalis Spyrou <michalis.spyrou@arm.com>
Tested-by: bsgcomp <bsgcomp@arm.com>
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Change-Id: I8738aca2cc0104e4c4d7c9605762ab59fce10a33
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/137333
Reviewed-by: Giorgio Arena <giorgio.arena@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Jenkins <bsgcomp@arm.com>
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The new common code of compute shader is in file helpers_cs.h
Rewrite the direct_convolution1x1.cs and softmax_layer.cs to use the new common code.
It will also remove the dependence of the token pasting operator (##).
We'll remove the "##" support after we rewrite all of the compute shader code.
Change-Id: Icd8553ef6b61ad484a8507590ac8ed499bd47061
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/95455
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Reviewed-by: Frank Lei <frank.lei@arm.com>
(cherry picked from commit 0a4f83570d261f839d9866b68979efe8d7a95883)
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/95601
Reviewed-by: Jim He <jim.he@arm.com>
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Last commit:
commit b25c5f68042b0c81bf611d59a1bb8535e1c42497
Author: Xinghang Zhou <xinghang.zhou@arm.com>
Date: Wed Oct 25 18:48:10 2017 +0800
Synced validation's tolerances of GCSoftmax from cl side
Change-Id: Ibe72054205c1c8721845d679a31af7ed0a7c5cf6
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/93283
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
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Added volatile to the for loop counter in direct_convolution1x1.cl, direct_convolution3x3.cl and direct_convolution5x5.cl
This fix seems to solve the problem on Samsung S8 about the mismatches and clEnqueueMapBuffer.
Change-Id: I51687ec94bb897af2698ceab1133c988821e4c4e
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/90601
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
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Each work-item computes 4x3 output elements in case of 3x3 convolution and 4x2 in case of 5x5 convolution
Change-Id: I6ebbaff8b7e971c1f90d5845c0b58d2a40f39df5
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/84345
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
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Change-Id: I4b975aff310cda9964d8c5dcee182d5d5c82741b
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/83474
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Reviewed-by: Gian Marco Iodice <gianmarco.iodice@arm.com>
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